Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Greek_Casa_Nova
Mercury
Level 182
God Stats
5W - 4L
1,541 SR
Queue Stats
149W - 166L
1,484 Elo+
Party 2
Raijin
Raijin
K1NGSYN
Raijin
Level 180
God Stats
3W - 0L
1,848 SR
Queue Stats
162W - 155L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Strychnine_NBK
Danzaburou
Level 173
God Stats
22W - 19L
1,558 SR
Queue Stats
243W - 252L
1,489 Elo+
Party 2
Osiris
Osiris
pisoflotante12
Osiris
Level 73
God Stats
4W - 1L
1,683 SR
Queue Stats
44W - 39L
1,515 Elo+
Solo
Team Averages
Level 142
1,626 SR
1,493 Elo+

VS

Team Averages
Level 60
1,665 SR
1,587 Elo+
Guan Yu
Guan Yu
A_BARRANTES
Guan Yu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 81L
1,458 Elo+
Solo
Cerberus
Cerberus
CopyCatGibbon
Cerberus
Level 86
God Stats
1W - 2L
1,493 SR
Queue Stats
349W - 351L
1,526 Elo+
Solo
Artemis
Artemis
KRAJO42
Artemis
Level 47
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 1L
1,798 Elo+
Solo
Ra
Ra
KingGoombatXII
Ra
Level 107
God Stats
6W - 5L
1,676 SR
Queue Stats
44W - 35L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
PrinceGoombastic
Ne Zha
Level 12
God Stats
5W - 2L
1,930 SR
Queue Stats
12W - 7L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
4 / 1 / 10
9,370
625
10,063
13,568
11,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 4
7,219
481
1,469
14,172
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
K1NGSYN
Raijin
14
5 / 0 / 4
8,730
582
9,391
4,886
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Strychnine_NBK
Danzaburou
15
6 / 1 / 6
9,555
637
12,538
9,694
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 3
8,922
595
15,644
16,876
16,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A_BARRANTES
Guan Yu
13
2 / 2 / 0
7,473
498
8,452
16,707
14,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
CopyCatGibbon
Cerberus
11
1 / 4 / 2
7,417
494
5,768
20,761
12,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
KRAJO42
Artemis
9
0 / 7 / 1
5,943
396
3,122
8,637
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 0
8,582
572
7,238
8,577
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 6
7,228
482
11,465
13,850
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
10
9
L
Guan Yu
A_BARRANTES
Guan Yu
2
2
0
1
L
Cerberus
CopyCatGibbon
Cerberus
1
4
2
0.5
W
0
4
4
0.5
W
Raijin
K1NGSYN
Raijin
5
0
4
7
L
Artemis
KRAJO42
Artemis
0
7
1
0.07
L
3
1
0
3
L
0
3
6
1
W
Danzaburou
Strychnine_NBK
Danzaburou
6
1
6
9
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,105
Damage
36,045
59,196
Taken
68,532
38,432
Mitigated
38,211
23,322
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,063
2,662
4,437
5,275
13,568
11,700
231
5,763
7,705
25,688
1,174
L
Guan Yu
A_BARRANTES
Guan Yu
8,452
2,144
375
6,267
16,707
14,542
0
1,281
15,426
0
44,474
L
Cerberus
CopyCatGibbon
Cerberus
5,768
534
2,027
7,516
20,761
12,301
0
7,522
13,239
27,650
0
W
1,469
433
0
2,286
14,172
5,078
391
1,660
12,512
0
51,265
W
Raijin
K1NGSYN
Raijin
9,391
741
0
980
4,886
1,787
0
1,906
2,980
60,925
1,278
L
Artemis
KRAJO42
Artemis
3,122
980
90
60
8,637
2,314
0
3,245
5,392
0
22,395
L
7,238
917
1,548
3,245
8,577
3,479
0
4,614
3,963
78,247
675
L
11,465
3,396
0
6,052
13,850
5,575
0
2,387
11,463
0
64,702
W
Danzaburou
Strychnine_NBK
Danzaburou
12,538
6,452
0
3,240
9,694
3,581
972
3,024
6,670
0
78,682
W
15,644
6,383
0
7,104
16,876
16,286
216
868
16,008
1,197
64,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
36,643
428
Minions Killed
417
0
Camps Cleared
0
1,546,953
Distance Traveled
1,472,458
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,370
625
31
2
0
288,115
4
L
Guan Yu
7,473
498
67
4
0
258,358
0
L
Cerberus
7,417
494
62
4
0
281,715
1
W
Mercury
7,219
481
74
5
0
355,412
1
W
Raijin
8,730
582
109
7
0
298,320
2
L
Artemis
5,943
396
43
3
0
232,931
0
L
Ra
8,582
572
142
9
0
346,088
4
L
Ne Zha
7,228
482
103
7
0
353,366
2
W
Danzaburou
9,555
637
116
8
0
292,976
3
W
Osiris
8,922
595
98
7
0
312,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role