Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold II
PietinisRajonas
Cliodhna
Gold II
Level 87
God Stats
4W - 3L
1,205 SR
Queue Stats
107W - 97L
1,676 MMR
Solo
Sol
Sol
Platinum V
SarcasmesFlokir
Sol
Platinum V
Level 159
God Stats
18W - 21L
1,453 SR
Queue Stats
175W - 171L
1,624 MMR
Party 1
Surtr
Surtr
Gold III
Sqyid
Surtr
Gold III
Level 148
God Stats
1W - 0L
1,551 SR
Queue Stats
19W - 11L
1,612 MMR
Solo
Athena
Athena
Silver I
TeetoPower
Athena
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,442 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,520 SR
1,659 MMR
Achilles
Achilles
Gold III
ColonelSimp
Achilles
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,806 MMR
Party 2
The Morrigan
The Morrigan
Silver I
Fididlyde
The Morrigan
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,508 MMR
Party 2
Thor
Thor
Platinum V
Neurone32
Thor
Platinum V
Level 107
God Stats
3W - 7L
1,402 SR
Queue Stats
327W - 331L
1,702 MMR
Solo
Odin
Odin
Gold III
WetLikeUrSister
Odin
Gold III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 116L
1,605 MMR
Solo
Apollo
Apollo
Gold II
cojinete100
Apollo
Gold II
Level 107
God Stats
11W - 9L
1,699 SR
Queue Stats
100W - 105L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 1 / 2
8,772
675
7,121
4,926
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
4 / 1 / 6
7,580
583
8,623
10,692
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 6
8,324
640
10,511
7,343
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Sqyid
Surtr
13
0 / 3 / 1
7,449
573
9,794
12,416
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
TeetoPower
Athena
12
5 / 2 / 4
7,667
590
5,051
8,911
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
KumbhakarnaAphroditeLokiThanatos

VS

Bans
JanusKing ArthurKuzenboMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColonelSimp
Achilles
13
3 / 1 / 1
7,147
550
7,441
13,548
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Morrigan
Fididlyde
The Morrigan
12
0 / 4 / 1
6,227
479
3,364
6,867
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
3 / 4 / 4
7,102
546
4,898
12,347
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 4 / 1
6,267
482
5,746
12,305
9,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
12
0 / 3 / 2
6,480
498
4,332
9,440
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
9
9
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
2
8
L
Achilles
ColonelSimp
Achilles
3
1
1
3.5
L
The Morrigan
Fididlyde
The Morrigan
0
4
1
0.13
L
Thor
3
4
4
1.25
W
Cliodhna
4
1
6
7
W
0
2
6
1.5
W
Surtr
Sqyid
Surtr
0
3
1
0.17
W
Athena
TeetoPower
Athena
5
2
4
3.5
L
3
4
1
0.88
L
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,100
Damage
25,781
44,288
Taken
54,507
24,704
Mitigated
29,241
19,212
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,121
273
0
1,466
4,926
1,715
0
990
3,936
74,122
819
L
Achilles
ColonelSimp
Achilles
7,441
1,914
0
5,194
13,548
11,059
0
1,484
11,206
0
46,395
L
The Morrigan
Fididlyde
The Morrigan
3,364
530
0
1,783
6,867
1,774
0
4,339
2,423
42,973
776
L
Thor
4,898
1,038
0
4,428
12,347
4,059
0
3,937
8,370
0
43,602
W
Cliodhna
8,623
2,000
0
6,220
10,692
3,716
0
1,326
9,309
0
62,183
W
10,511
5,216
0
3,835
7,343
2,378
1,477
0
7,301
70,830
7,245
W
Surtr
Sqyid
Surtr
9,794
3,388
0
5,696
12,416
9,147
36
0
11,801
2,832
51,499
W
Athena
TeetoPower
Athena
5,051
1,402
0
1,995
8,911
7,748
0
679
8,232
15,075
0
L
5,746
803
0
3,261
12,305
9,148
0
7,209
5,057
0
14,125
L
Apollo
4,332
2,920
0
3,015
9,440
3,201
0
6,460
2,980
0
48,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
33,223
494
Minions Killed
375
0
Camps Cleared
0
1,367,632
Distance Traveled
1,278,765
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,772
675
148
11
0
270,782
3
L
Achilles
7,147
550
86
7
0
239,563
0
L
The Morrigan
6,227
479
99
8
0
247,655
4
L
Thor
7,102
546
78
6
0
278,350
0
W
Cliodhna
7,580
583
95
7
0
325,969
0
W
Sol
8,324
640
136
10
0
240,234
3
W
Surtr
7,449
573
91
7
0
248,893
1
W
Athena
7,667
590
24
2
0
281,754
5
L
Odin
6,267
482
21
2
0
268,369
0
L
Apollo
6,480
498
91
7
0
244,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role