Player Matchup

Maui
Maui
Broly92
Maui
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,237 Elo+
Party 2
Vulcan
Vulcan
MadMandrillMan
Vulcan
Level 127
God Stats
148W - 128L
1,529 SR
Queue Stats
179W - 169L
1,428 Elo+
Solo
Raijin
Raijin
Robloxpro1578
Raijin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 61L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
SleepyHookworm78
Tsukuyomi
Level 63
God Stats
53W - 50L
1,477 SR
Queue Stats
273W - 253L
1,414 Elo+
Solo
Charybdis
Charybdis
shneak69
Charybdis
Level 49
God Stats
28W - 23L
1,363 SR
Queue Stats
107W - 110L
1,378 Elo+
Party 2
Team Averages
Level 81
1,474 SR
1,374 Elo+

VS

Team Averages
Level 56
1,439 SR
1,378 Elo+
Arachne
Arachne
EDUARD447
Arachne
Level 45
God Stats
23W - 13L
1,611 SR
Queue Stats
64W - 78L
1,409 Elo+
Solo
Bellona
Bellona
GhostyCar904472
Bellona
Level 46
God Stats
2W - 7L
1,430 SR
Queue Stats
123W - 142L
1,366 Elo+
Solo
Lancelot
Lancelot
MercBeamz
Lancelot
Level 17
God Stats
9W - 14L
1,315 SR
Queue Stats
22W - 38L
1,293 Elo+
Party 1
Skadi
Skadi
dogtag575
Skadi
Level 88
God Stats
2W - 4L
1,340 SR
Queue Stats
8W - 12L
1,387 Elo+
Solo
Chronos
Chronos
eerrrk
Chronos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 305L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Broly92
Maui
9
3 / 0 / 2
6,268
627
2,946
6,640
4,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 0 / 1
6,753
675
2,778
2,120
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 1
6,254
625
2,876
4,734
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tsukuyomi
10
4 / 0 / 3
6,038
604
4,129
4,532
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
shneak69
Charybdis
10
2 / 3 / 3
6,297
630
4,656
6,803
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EDUARD447
Arachne
9
3 / 3 / 0
5,200
520
4,025
6,428
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 1 / 0
3,476
348
166
1,891
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
MercBeamz
Lancelot
7
0 / 5 / 1
4,401
440
1,100
7,461
2,038
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Skadi
dogtag575
Skadi
9
1 / 1 / 1
4,884
488
3,830
5,568
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
eerrrk
Chronos
9
0 / 5 / 1
4,829
483
2,270
6,130
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
Broly92
Maui
3
0
2
4
L
Arachne
EDUARD447
Arachne
3
3
0
1
L
0
1
0
0
W
3
0
1
3.5
L
Lancelot
MercBeamz
Lancelot
0
5
1
0.1
W
3
1
1
3.5
W
Tsukuyomi
4
0
3
5.5
L
Skadi
dogtag575
Skadi
1
1
1
1.5
L
Chronos
eerrrk
Chronos
0
5
1
0.1
W
Charybdis
shneak69
Charybdis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,385
Damage
11,391
24,829
Taken
27,478
9,751
Mitigated
7,571
7,869
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Broly92
Maui
2,946
1,036
111
1,486
6,640
4,559
366
0
6,640
14,435
1,270
L
Arachne
EDUARD447
Arachne
4,025
3,240
0
1,429
6,428
1,624
0
1,080
5,343
0
17,944
L
166
63
0
818
1,891
911
0
219
1,672
0
2,588
W
2,778
163
0
865
2,120
705
0
0
2,120
37,237
1,069
L
Lancelot
MercBeamz
Lancelot
1,100
109
0
898
7,461
2,038
0
2,684
4,581
0
14,663
W
2,876
188
28
387
4,734
1,379
0
1,900
2,834
30,049
1,010
W
Tsukuyomi
4,129
612
0
2,194
4,532
1,306
689
370
4,162
0
29,106
L
Skadi
dogtag575
Skadi
3,830
1,258
0
787
5,568
1,399
0
1,769
3,799
0
28,117
L
Chronos
eerrrk
Chronos
2,270
423
0
373
6,130
1,599
0
2,173
3,957
26,089
0
W
Charybdis
shneak69
Charybdis
4,656
2,552
0
2,798
6,803
1,802
292
0
6,803
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
22,790
285
Minions Killed
154
0
Camps Cleared
0
974,920
Distance Traveled
827,471
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,268
627
30
3
0
185,509
4
L
Arachne
5,200
520
37
4
0
218,077
0
L
Bellona
3,476
348
6
1
0
33,562
0
W
Vulcan
6,753
675
57
6
0
203,328
0
L
Lancelot
4,401
440
28
3
0
190,052
0
W
Raijin
6,254
625
64
6
0
175,737
1
W
Tsukuyomi
6,038
604
65
7
0
264,405
3
L
Skadi
4,884
488
42
4
0
201,398
0
L
Chronos
4,829
483
41
4
0
184,382
3
W
Charybdis
6,297
630
69
7
0
145,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role