Player Matchup

Hel
Hel
CAPTAINDRYSTAB
Hel
Level 174
God Stats
0W - 2L
1,269 SR
Queue Stats
226W - 241L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
Cinnamonrolls14
Heimdallr
Level 102
God Stats
5W - 5L
1,541 SR
Queue Stats
241W - 254L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
GiratinaZ46
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,831 Elo+
Solo
Thoth
Thoth
SWINGLE11
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,434 Elo+
Party 1
Chiron
Chiron
gtech1823
Chiron
Level 105
God Stats
6W - 4L
1,672 SR
Queue Stats
104W - 105L
1,400 Elo+
Party 1
Team Averages
Level 105
1,496 SR
1,524 Elo+

VS

Team Averages
Level 104
1,544 SR
1,466 Elo+
Yemoja
Yemoja
Da1theOriginal
Yemoja
Level 148
God Stats
8W - 10L
1,447 SR
Queue Stats
500W - 472L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NomedsReturn
Morgan Le Fay
Level 134
God Stats
6W - 6L
1,465 SR
Queue Stats
183W - 185L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
Shnazysquirrel
Jormungandr
Level 96
God Stats
3W - 0L
1,653 SR
Queue Stats
97W - 97L
1,479 Elo+
Party 3
Ishtar
Ishtar
TheSaucyBoi1
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,421 Elo+
Party 3
Erlang Shen
Erlang Shen
mexican2423
Erlang Shen
Level 126
God Stats
5W - 2L
1,655 SR
Queue Stats
304W - 329L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
10,636
760
16,007
20,657
17,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Cinnamonrolls14
Heimdallr
14
1 / 10 / 11
9,317
666
12,234
19,729
8,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
GiratinaZ46
Jing Wei
17
3 / 5 / 9
10,022
716
11,102
13,764
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
SWINGLE11
Thoth
15
4 / 6 / 10
9,833
702
16,046
10,930
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
gtech1823
Chiron
17
6 / 5 / 6
10,554
754
20,252
17,859
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 14
11,402
814
14,069
19,877
9,246
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
NomedsReturn
Morgan Le Fay
19
4 / 2 / 18
11,372
812
17,045
13,378
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Shnazysquirrel
Jormungandr
19
8 / 4 / 21
12,524
895
22,788
23,459
20,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ishtar
17
5 / 8 / 14
11,051
789
8,014
13,868
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
mexican2423
Erlang Shen
18
8 / 5 / 19
11,893
850
18,120
27,644
30,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
19
Kills
32
32
Deaths
22
48
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
6
12
1.83
L
Heimdallr
Cinnamonrolls14
Heimdallr
1
10
11
0.65
W
7
3
14
4.67
L
Jing Wei
GiratinaZ46
Jing Wei
3
5
9
1.5
W
Morgan Le Fay
NomedsReturn
Morgan Le Fay
4
2
18
6.5
L
Thoth
SWINGLE11
Thoth
4
6
10
1.5
W
Jormungandr
Shnazysquirrel
Jormungandr
8
4
21
4.63
W
Ishtar
5
8
14
1.5
L
Chiron
gtech1823
Chiron
6
5
6
1.8
W
Erlang Shen
mexican2423
Erlang Shen
8
5
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,641
Damage
80,036
82,939
Taken
98,226
43,052
Mitigated
70,735
32,384
Healing
43,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,007
539
12,228
9,284
20,657
17,164
0
12,581
7,761
27,761
0
L
Heimdallr
Cinnamonrolls14
Heimdallr
12,234
6,419
682
2,352
19,729
8,124
0
12,500
6,895
0
21,017
W
14,069
1,869
13,527
7,511
19,877
9,246
1,559
6,046
13,831
28,051
0
L
Jing Wei
GiratinaZ46
Jing Wei
11,102
8,591
122
111
13,764
5,870
0
8,825
4,726
0
19,567
W
Morgan Le Fay
NomedsReturn
Morgan Le Fay
17,045
1,210
2,622
3,666
13,378
5,391
2,497
4,978
8,400
38,393
0
L
Thoth
SWINGLE11
Thoth
16,046
367
928
1,039
10,930
4,314
0
6,882
3,921
32,205
523
W
Jormungandr
Shnazysquirrel
Jormungandr
22,788
3,671
3,419
3,758
23,459
20,367
0
9,727
13,732
40,458
5,841
W
Ishtar
8,014
2,456
471
85
13,868
5,082
1,719
4,533
9,335
0
16,801
L
Chiron
gtech1823
Chiron
20,252
4,273
1,877
3,761
17,859
7,580
0
9,905
7,588
0
36,069
W
Erlang Shen
mexican2423
Erlang Shen
18,120
7,767
926
7,095
27,644
30,649
763
6,276
21,368
378
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,362
Gold Earned
58,242
145
Minions Killed
142
0
Camps Cleared
0
1,162,599
Distance Traveled
1,440,303
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,636
760
27
2
0
262,487
0
L
Heimdallr
9,317
666
25
2
0
231,974
0
W
Yemoja
11,402
814
25
2
0
215,015
0
L
Jing Wei
10,022
716
25
2
0
227,818
0
W
Morgan Le Fay
11,372
812
39
3
0
314,059
0
L
Thoth
9,833
702
27
2
0
223,798
3
W
Jormungandr
12,524
895
51
4
0
290,696
0
W
Ishtar
11,051
789
13
1
0
268,581
0
L
Chiron
10,554
754
41
3
0
216,522
0
W
Erlang Shen
11,893
850
14
1
0
351,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role