Player Matchup

Neith
Neith
KungFuFreaky
Neith
Level 157
God Stats
2W - 2L
1,602 SR
Queue Stats
104W - 97L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OrGzZ_Z
Tsukuyomi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,380 Elo+
Solo
Merlin
Merlin
SHION_YIN
Merlin
Level 224
God Stats
0W - 2L
1,328 SR
Queue Stats
177W - 164L
1,472 Elo+
Solo
Sylvanus
Sylvanus
ivexmet
Sylvanus
Level 45
God Stats
3W - 4L
1,474 SR
Queue Stats
35W - 43L
1,452 Elo+
Party 1
Ishtar
Ishtar
ïmaginaerun
Ishtar
Level 135
God Stats
8W - 9L
1,528 SR
Queue Stats
245W - 219L
1,465 Elo+
Solo
Team Averages
Level 134
1,486 SR
1,455 Elo+

VS

Team Averages
Level 90
1,540 SR
1,452 Elo+
Artemis
Artemis
LeoArgentinaCBA
Artemis
Level 145
God Stats
4W - 3L
1,626 SR
Queue Stats
161W - 149L
1,490 Elo+
Solo
Terra
Terra
LuTheSecond
Terra
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 110L
1,491 Elo+
Party 2
Hel
Hel
missrosees
Hel
Level 104
God Stats
27W - 16L
1,520 SR
Queue Stats
418W - 436L
1,451 Elo+
Party 2
Lancelot
Lancelot
olibobobob
Lancelot
Level 29
God Stats
2W - 3L
1,320 SR
Queue Stats
23W - 43L
1,340 Elo+
Party 2
Ares
Ares
plainflow
Ares
Level 122
God Stats
2W - 1L
1,734 SR
Queue Stats
145W - 131L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,949
564
3,318
4,483
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
OrGzZ_Z
Tsukuyomi
3
0 / 0 / 0
3,127
447
990
1,125
210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
SHION_YIN
Merlin
9
1 / 0 / 0
4,552
650
1,637
1,695
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ivexmet
Sylvanus
8
0 / 0 / 0
3,977
568
1,333
5,285
2,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
9
1 / 3 / 0
4,691
670
3,970
5,992
1,582
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,140
591
4,829
3,876
1,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 1 / 1
4,910
701
3,411
5,886
2,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 1 / 0
4,289
613
452
3,797
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
olibobobob
Lancelot
9
1 / 0 / 0
4,273
610
653
4,899
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
0 / 0 / 0
4,190
599
1,030
4,459
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
3
3
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
2
1
1
2.5
L
Tsukuyomi
OrGzZ_Z
Tsukuyomi
0
0
0
0
L
Merlin
SHION_YIN
Merlin
1
0
0
1
L
Sylvanus
ivexmet
Sylvanus
0
0
0
0
W
0
1
0
0
W
Lancelot
olibobobob
Lancelot
1
0
0
1
W
Ares
0
0
0
0
L
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
10,375
18,580
Taken
22,917
5,789
Mitigated
9,146
9,710
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,318
413
0
1,600
4,483
1,105
0
344
4,139
0
29,260
W
4,829
1,972
0
2,083
3,876
1,233
0
757
3,119
0
33,671
W
3,411
481
0
2,540
5,886
2,792
0
191
5,695
22,168
2,425
L
Tsukuyomi
OrGzZ_Z
Tsukuyomi
990
287
0
681
1,125
210
0
116
985
0
3,805
L
Merlin
SHION_YIN
Merlin
1,637
161
0
809
1,695
404
0
264
1,383
26,847
585
L
Sylvanus
ivexmet
Sylvanus
1,333
579
1,364
2,901
5,285
2,488
0
660
4,625
10,067
0
W
452
62
465
2,458
3,797
837
0
1,007
2,790
22,472
255
W
Lancelot
olibobobob
Lancelot
653
141
0
2,616
4,899
1,807
0
374
4,525
0
24,403
W
Ares
1,030
0
0
1,518
4,459
2,477
0
576
3,883
10,679
981
L
Ishtar
3,970
2,318
0
2,355
5,992
1,582
0
2,872
2,625
0
27,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
21,802
190
Minions Killed
231
0
Camps Cleared
0
582,534
Distance Traveled
750,859
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,949
564
71
10
0
132,555
0
W
Artemis
4,140
591
51
7
0
123,657
0
W
Terra
4,910
701
45
6
0
163,879
4
L
Tsukuyomi
3,127
447
10
1
0
52,690
0
L
Merlin
4,552
650
48
7
0
134,763
4
L
Sylvanus
3,977
568
8
1
0
130,582
4
W
Hel
4,289
613
56
8
0
147,304
0
W
Lancelot
4,273
610
58
8
0
169,277
0
W
Ares
4,190
599
21
3
0
146,742
4
L
Ishtar
4,691
670
53
8
0
131,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role