Player Matchup

Eset
Eset
Gold IV
D3STINY H 3 R 0
Eset
Gold IV
Level 155
God Stats
1W - 0L
1,540 SR
Queue Stats
8W - 6L
1,771 MMR
Solo
Mulan
Mulan
Platinum III
MojadoBruh
Mulan
Platinum III
Level 150
God Stats
8W - 7L
1,699 SR
Queue Stats
46W - 35L
1,901 MMR
Party 2
Bakasura
Bakasura
Platinum III
l2GaugeFaceLift
Bakasura
Platinum III
Level 169
God Stats
4W - 2L
1,738 SR
Queue Stats
40W - 24L
1,901 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,659 SR
1,858 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,620 SR
1,774 MMR
Cerberus
Cerberus
Platinum III
LuxraiZ
Cerberus
Platinum III
Level 142
God Stats
5W - 6L
1,715 SR
Queue Stats
40W - 46L
1,812 MMR
Solo
Vulcan
Vulcan
Gold III
Odahviirr
Vulcan
Gold III
Level 88
God Stats
1W - 1L
1,837 SR
Queue Stats
9W - 7L
1,842 MMR
Party 1
Horus
Horus
Silver I
RoodDude
Horus
Silver I
Level 155
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 11L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
10,693
891
10,160
7,939
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
19
4 / 0 / 8
11,619
968
13,054
12,057
12,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bakasura
16
6 / 3 / 5
10,741
895
9,078
9,249
4,656
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAchillesThothSerqetCharon

VS

Bans
CthulhuAwilixAresHun BatzCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LuxraiZ
Cerberus
13
1 / 5 / 3
8,586
716
3,738
15,693
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Odahviirr
Vulcan
16
2 / 4 / 3
10,093
841
10,810
8,278
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RoodDude
Horus
15
2 / 4 / 3
9,212
768
6,131
12,323
12,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Cerberus
LuxraiZ
Cerberus
1
5
3
0.5
W
Mulan
4
0
8
8
L
Vulcan
Odahviirr
Vulcan
2
4
3
0.88
L
Horus
RoodDude
Horus
2
4
3
0.88
W
Bakasura
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
20,679
29,245
Taken
36,294
20,725
Mitigated
29,890
9,845
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,160
555
276
2,190
7,939
3,764
536
3,651
3,592
35,199
1,104
L
Cerberus
LuxraiZ
Cerberus
3,738
57
0
2,517
15,693
14,358
0
4,299
9,985
18,607
0
W
Mulan
13,054
1,797
0
3,476
12,057
12,305
157
6,156
4,804
0
49,835
L
Vulcan
Odahviirr
Vulcan
10,810
708
0
874
8,278
3,528
0
1,952
6,093
44,710
672
L
Horus
RoodDude
Horus
6,131
1,744
449
1,887
12,323
12,004
0
3,653
7,611
0
11,293
W
Bakasura
9,078
4,601
0
3,903
9,249
4,656
1,210
3,403
5,246
0
38,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
27,891
193
Minions Killed
147
0
Camps Cleared
0
707,611
Distance Traveled
730,836
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,693
891
58
5
0
220,802
3
L
Cerberus
8,586
716
35
3
0
237,726
4
W
Mulan
11,619
968
73
6
0
247,236
0
L
Vulcan
10,093
841
97
8
0
245,682
3
L
Horus
9,212
768
15
1
0
247,428
0
W
Bakasura
10,741
895
62
5
0
239,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role