Player Matchup

He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
El-Mamadisimo-33
Ganesha
Gold IV
Level 127
God Stats
0W - 3L
1,187 SR
Queue Stats
59W - 72L
1,420 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ItIsDrama
Sun Wukong
Gold IV
Level 141
God Stats
3W - 8L
1,456 SR
Queue Stats
108W - 113L
1,426 MMR
Solo
Merlin
Merlin
Silver II
TheGuillo359
Merlin
Silver II
Level 155
God Stats
5W - 3L
1,624 SR
Queue Stats
14W - 18L
1,456 MMR
Party 2
Hou Yi
Hou Yi
Bronze V
mesjdvska
Hou Yi
Bronze V
Level 157
God Stats
1W - 2L
1,604 SR
Queue Stats
1W - 3L
1,492 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,474 SR
1,459 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 164
1,601 SR
1,461 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold III
DCMERKS
Shiva
Gold III
Level 155
God Stats
68W - 54L
1,616 SR
Queue Stats
269W - 280L
1,464 MMR
Solo
Bastet
Bastet
Gold III
I_Need_A_Nerf03
Bastet
Gold III
Level 154
God Stats
3W - 1L
1,679 SR
Queue Stats
86W - 89L
1,416 MMR
Solo
Xing Tian
Xing Tian
Silver III
papak1tty
Xing Tian
Silver III
Level 147
God Stats
3W - 0L
1,629 SR
Queue Stats
14W - 11L
1,441 MMR
Party 1
Apollo
Apollo
Silver I
pizzatrain
Apollo
Silver I
Level 160
God Stats
6W - 2L
1,580 SR
Queue Stats
19W - 16L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 1 / 0
5,341
534
2,662
6,170
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,384
538
1,958
8,384
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
ItIsDrama
Sun Wukong
10
1 / 1 / 0
5,900
590
3,952
9,058
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Merlin
10
0 / 2 / 0
5,519
552
3,843
5,369
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
mesjdvska
Hou Yi
10
0 / 3 / 0
5,375
538
5,983
8,217
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
King ArthurArtemisFenrirCthulhu

VS

Bans
FreyaThanatosAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 2
6,232
623
4,483
4,619
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
DCMERKS
Shiva
12
1 / 1 / 1
6,657
666
5,078
8,840
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 3
6,692
669
7,375
8,219
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
papak1tty
Xing Tian
9
0 / 0 / 2
5,686
569
3,568
8,652
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
pizzatrain
Apollo
12
3 / 0 / 0
6,694
669
5,325
6,293
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Nu Wa
 
Nu Wa
0
0
2
1
W
Shiva
DCMERKS
Shiva
1
1
1
1.5
L
0
1
0
0
W
4
0
3
5.5
L
Sun Wukong
ItIsDrama
Sun Wukong
1
1
0
1
L
Merlin
0
2
0
0
L
Hou Yi
mesjdvska
Hou Yi
0
3
0
0
W
Xing Tian
papak1tty
Xing Tian
0
0
2
1
W
Apollo
pizzatrain
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
25,829
37,198
Taken
36,623
13,122
Mitigated
15,631
12,698
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,662
87
0
3,938
6,170
1,370
0
993
4,980
41,570
849
W
Nu Wa
 
Nu Wa
4,483
781
0
2,533
4,619
1,336
0
2,616
2,003
44,720
0
W
Shiva
DCMERKS
Shiva
5,078
1,217
0
4,447
8,840
4,247
0
190
8,650
0
44,228
L
1,958
327
0
2,752
8,384
4,069
0
3,169
5,025
19,488
0
W
7,375
2,080
0
1,461
8,219
3,045
0
2,405
5,814
0
44,274
L
Sun Wukong
ItIsDrama
Sun Wukong
3,952
512
0
1,928
9,058
3,717
0
309
8,220
0
32,953
L
Merlin
3,843
150
0
1,787
5,369
1,535
0
1,778
3,363
47,992
1,486
L
Hou Yi
mesjdvska
Hou Yi
5,983
4,430
0
2,293
8,217
2,431
0
1,139
7,056
0
38,854
W
Xing Tian
papak1tty
Xing Tian
3,568
266
0
2,600
8,652
5,112
0
2,893
5,759
17,380
0
W
Apollo
pizzatrain
Apollo
5,325
3,081
0
4,224
6,293
1,891
1,029
1,018
5,275
0
54,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
31,961
345
Minions Killed
363
0
Camps Cleared
0
1,109,413
Distance Traveled
1,157,716
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,341
534
78
8
0
252,222
0
W
Nu Wa
6,232
623
96
10
0
216,015
4
W
Shiva
6,657
666
78
8
0
216,181
1
L
Ganesha
5,384
538
9
1
0
235,975
2
W
Bastet
6,692
669
69
7
0
262,066
2
L
Sun Wukong
5,900
590
65
7
0
217,143
3
L
Merlin
5,519
552
109
11
0
200,642
2
L
Hou Yi
5,375
538
84
8
0
203,431
2
W
Xing Tian
5,686
569
18
2
0
253,649
3
W
Apollo
6,694
669
102
10
0
209,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role