Player Matchup

Chaac
Chaac
CALI1697
Chaac
Level 57
God Stats
50W - 36L
1,608 SR
Queue Stats
350W - 422L
1,429 Elo+
Party 2
Bacchus
Bacchus
DARKGODROMEO
Bacchus
Level 122
God Stats
57W - 27L
1,510 SR
Queue Stats
320W - 359L
1,401 Elo+
Party 2
Chernobog
Chernobog
JOAN-MI
Chernobog
Level 69
God Stats
2W - 2L
1,466 SR
Queue Stats
298W - 365L
1,407 Elo+
Party 2
Anubis
Anubis
Raulalfac
Anubis
Level 145
God Stats
10W - 6L
1,648 SR
Queue Stats
347W - 349L
1,521 Elo+
Solo
Ah Puch
Ah Puch
lucalicante
Ah Puch
Level 55
God Stats
2W - 5L
1,275 SR
Queue Stats
148W - 199L
1,375 Elo+
Party 2
Team Averages
Level 90
1,501 SR
1,427 Elo+

VS

Team Averages
Level 114
1,458 SR
1,437 Elo+
Jing Wei
Jing Wei
AK-777-xyz
Jing Wei
Level 156
God Stats
19W - 19L
1,498 SR
Queue Stats
374W - 369L
1,471 Elo+
Solo
Heimdallr
Heimdallr
Henry I 96
Heimdallr
Level 31
God Stats
1W - 3L
1,392 SR
Queue Stats
42W - 57L
1,416 Elo+
Party 1
Vulcan
Vulcan
Natsu153789
Vulcan
Level 156
God Stats
0W - 2L
1,288 SR
Queue Stats
62W - 69L
1,436 Elo+
Party 1
Horus
Horus
Omega Red 92
Horus
Level 152
God Stats
15W - 15L
1,468 SR
Queue Stats
58W - 49L
1,441 Elo+
Solo
Fafnir
Fafnir
Solomon-Detod
Fafnir
Level 74
God Stats
9W - 7L
1,642 SR
Queue Stats
458W - 449L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CALI1697
Chaac
17
5 / 1 / 2
10,114
595
13,772
14,890
15,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bacchus
DARKGODROMEO
Bacchus
13
2 / 2 / 4
8,486
499
7,831
11,419
12,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
JOAN-MI
Chernobog
15
5 / 1 / 5
9,028
531
11,517
8,418
2,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Raulalfac
Anubis
15
3 / 1 / 6
8,356
492
7,719
9,608
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
lucalicante
Ah Puch
15
1 / 3 / 5
8,466
498
6,124
10,010
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AK-777-xyz
Jing Wei
13
1 / 1 / 4
7,645
450
6,599
11,223
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Henry I 96
Heimdallr
14
1 / 5 / 4
7,868
463
8,564
14,364
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
16
5 / 2 / 1
9,282
546
10,618
7,880
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 3
7,174
422
3,804
18,917
16,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

14
1 / 3 / 0
8,075
475
6,796
17,167
18,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
8
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AK-777-xyz
Jing Wei
1
1
4
3
W
Chaac
CALI1697
Chaac
5
1
2
6
W
Bacchus
DARKGODROMEO
Bacchus
2
2
4
2
L
Heimdallr
Henry I 96
Heimdallr
1
5
4
0.6
W
Chernobog
JOAN-MI
Chernobog
5
1
5
7.5
L
Vulcan
5
2
1
2.75
L
0
5
3
0.3
W
Anubis
Raulalfac
Anubis
3
1
6
6
L
1
3
0
0.33
W
Ah Puch
lucalicante
Ah Puch
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,963
Damage
36,381
54,345
Taken
69,551
38,563
Mitigated
45,815
17,145
Healing
25,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AK-777-xyz
Jing Wei
6,599
4,051
0
4,615
11,223
3,375
932
3,577
7,646
0
52,766
W
Chaac
CALI1697
Chaac
13,772
1,705
0
2,787
14,890
15,824
70
6,515
8,375
12,234
65,954
W
Bacchus
DARKGODROMEO
Bacchus
7,831
878
0
2,728
11,419
12,335
0
1,469
9,950
24,602
2,767
L
Heimdallr
Henry I 96
Heimdallr
8,564
3,630
0
3,821
14,364
4,839
0
5,999
8,365
0
64,924
W
Chernobog
JOAN-MI
Chernobog
11,517
7,446
0
3,657
8,418
2,878
573
1,938
6,480
0
54,490
L
Vulcan
10,618
374
0
2,479
7,880
2,770
0
5,365
2,515
62,254
226
L
3,804
1,983
2,323
6,100
18,917
16,079
263
5,811
13,106
0
23,423
W
Anubis
Raulalfac
Anubis
7,719
183
81
4,705
9,608
4,545
0
1,892
7,716
58,959
1,155
L
6,796
2,385
0
6,155
17,167
18,752
0
2,847
14,320
41,982
2,504
W
Ah Puch
lucalicante
Ah Puch
6,124
142
0
3,187
10,010
2,981
0
5,235
4,775
52,682
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
40,044
434
Minions Killed
395
0
Camps Cleared
0
1,838,779
Distance Traveled
1,616,508
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,645
450
87
5
0
335,247
5
W
Chaac
10,114
595
115
7
0
378,220
0
W
Bacchus
8,486
499
44
3
0
370,472
7
L
Heimdallr
7,868
463
119
7
0
341,182
0
W
Chernobog
9,028
531
90
5
0
375,216
1
L
Vulcan
9,282
546
114
7
0
349,548
0
L
Horus
7,174
422
21
1
0
296,867
0
W
Anubis
8,356
492
82
5
0
370,385
1
L
Fafnir
8,075
475
54
3
0
293,664
0
W
Ah Puch
8,466
498
103
6
0
344,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role