Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Clericia
Medusa
Level 127
God Stats
11W - 7L
1,671 SR
Queue Stats
168W - 157L
1,509 Elo+
Solo
Anubis
Anubis
Invisible5
Anubis
Level 158
God Stats
47W - 35L
1,658 SR
Queue Stats
351W - 340L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tropzah
Morgan Le Fay
Level 153
God Stats
3W - 5L
1,438 SR
Queue Stats
52W - 52L
1,504 Elo+
Party 1
Mercury
Mercury
xBaylis
Mercury
Level 66
God Stats
5W - 6L
1,465 SR
Queue Stats
31W - 36L
1,462 Elo+
Party 1
Team Averages
Level 126
1,546 SR
1,499 Elo+

VS

Team Averages
Level 118
1,547 SR
1,531 Elo+
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fitzginger77
Cupid
Level 29
God Stats
3W - 2L
1,586 SR
Queue Stats
39W - 21L
1,664 Elo+
Party 2
Pele
Pele
licher96
Pele
Level 127
God Stats
5W - 1L
1,493 SR
Queue Stats
229W - 223L
1,453 Elo+
Solo
Ra
Ra
yaboidav
Ra
Level 158
God Stats
27W - 16L
1,657 SR
Queue Stats
104W - 107L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 0
3,747
535
1,080
4,304
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Clericia
Medusa
7
1 / 1 / 0
3,876
554
3,765
4,424
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Invisible5
Anubis
4
0 / 0 / 1
3,272
467
1,266
2,647
868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Tropzah
Morgan Le Fay
8
1 / 2 / 0
4,280
611
3,182
3,404
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
xBaylis
Mercury
7
0 / 2 / 1
3,785
541
1,038
4,792
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 0
5,522
789
2,538
2,988
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
 
Cerberus
8
2 / 0 / 0
4,259
608
2,822
4,038
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

7
0 / 1 / 1
4,126
589
1,925
3,576
1,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
8
2 / 0 / 1
4,242
606
2,442
5,111
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 1
4,544
649
1,314
3,255
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
8
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Ymir
 
Ymir
3
0
0
3
W
Cerberus
 
Cerberus
2
0
0
2
L
Medusa
Clericia
Medusa
1
1
0
1
W
0
1
1
0.5
L
Anubis
Invisible5
Anubis
0
0
1
0.5
L
Morgan Le Fay
Tropzah
Morgan Le Fay
1
2
0
0.5
W
Pele
2
0
1
2.5
L
Mercury
xBaylis
Mercury
0
2
1
0.25
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,331
Damage
11,041
19,571
Taken
18,968
5,578
Mitigated
5,577
4,644
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,080
58
0
560
4,304
1,349
0
2,241
1,823
12,052
0
W
Ymir
 
Ymir
2,538
591
0
1,094
2,988
1,029
0
855
1,908
26,382
2,215
W
Cerberus
 
Cerberus
2,822
85
0
1,038
4,038
1,228
0
508
3,530
15,002
1,170
L
Medusa
Clericia
Medusa
3,765
1,243
0
1,426
4,424
1,163
0
1,031
3,193
0
20,494
W
1,925
1,190
395
1,694
3,576
1,012
0
317
3,259
0
22,112
L
Anubis
Invisible5
Anubis
1,266
87
0
1,710
2,647
868
0
714
1,791
10,571
226
L
Morgan Le Fay
Tropzah
Morgan Le Fay
3,182
107
0
609
3,404
857
0
579
2,677
18,698
1,316
W
Pele
2,442
539
0
1,014
5,111
1,394
0
1,825
3,088
0
24,755
L
Mercury
xBaylis
Mercury
1,038
652
0
339
4,792
1,341
0
1,040
3,604
0
17,143
W
1,314
76
499
1,506
3,255
914
0
1,301
1,752
31,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,960
Gold Earned
22,693
164
Minions Killed
251
0
Camps Cleared
0
630,373
Distance Traveled
734,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,747
535
30
4
0
112,819
1
W
Ymir
5,522
789
62
9
0
131,268
2
W
Cerberus
4,259
608
30
4
0
147,112
0
L
Medusa
3,876
554
34
5
0
136,862
0
W
Cupid
4,126
589
49
7
0
138,561
0
L
Anubis
3,272
467
15
2
0
83,387
0
L
Morgan Le Fay
4,280
611
42
6
0
138,627
0
W
Pele
4,242
606
53
8
0
160,995
0
L
Mercury
3,785
541
43
6
0
158,678
0
W
Ra
4,544
649
57
8
0
157,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role