Player Matchup

Charon
Charon
GluteusCaesar
Charon
Level 159
God Stats
6W - 3L
1,613 SR
Queue Stats
154W - 122L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
IxbaBaby
Sun Wukong
Level 158
God Stats
1W - 2L
1,285 SR
Queue Stats
149W - 110L
1,522 Elo+
Solo
Awilix
Awilix
Jaghua
Awilix
Level 148
God Stats
7W - 6L
1,507 SR
Queue Stats
108W - 90L
1,559 Elo+
Party 1
Apollo
Apollo
TheDangermouse99
Apollo
Level 155
God Stats
5W - 0L
1,795 SR
Queue Stats
104W - 87L
1,540 Elo+
Party 1
Chang'e
Chang'e
Thorge421
Chang'e
Level 123
God Stats
11W - 9L
1,479 SR
Queue Stats
282W - 267L
1,568 Elo+
Solo
Team Averages
Level 149
1,536 SR
1,559 Elo+

VS

Team Averages
Level 141
1,462 SR
1,609 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Alexminator123
Khepri
Level 60
God Stats
0W - 1L
1,317 SR
Queue Stats
12W - 11L
1,658 Elo+
Party 2
Serqet
Serqet
ColdUnicycle854
Serqet
Level 129
God Stats
0W - 1L
1,333 SR
Queue Stats
16W - 11L
1,728 Elo+
Party 2
Vulcan
Vulcan
EmpxBoss
Vulcan
Level 128
God Stats
4W - 6L
1,526 SR
Queue Stats
599W - 564L
1,564 Elo+
Solo
Ra
Ra
OxleyV2
Ra
Level 231
God Stats
26W - 12L
1,634 SR
Queue Stats
83W - 58L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,263
626
2,727
5,486
3,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
IxbaBaby
Sun Wukong
13
5 / 0 / 1
8,068
807
4,253
7,408
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Awilix
Jaghua
Awilix
12
5 / 0 / 3
6,562
656
3,672
4,861
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,438
644
2,697
3,963
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Thorge421
Chang'e
12
0 / 0 / 4
6,448
645
926
3,867
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
3
0 / 0 / 0
3,777
378
1,198
1,812
449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

7
1 / 3 / 0
4,534
453
2,365
5,524
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,505
451
1,917
8,757
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
EmpxBoss
Vulcan
10
0 / 3 / 0
5,241
524
3,317
3,976
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
3,712
371
263
1,157
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
L
1
3
0
0.33
L
0
5
0
0
L
Vulcan
EmpxBoss
Vulcan
0
3
0
0
W
0
0
4
2
W
Sun Wukong
IxbaBaby
Sun Wukong
5
0
1
5.5
W
Awilix
Jaghua
Awilix
5
0
3
6.5
L
0
1
0
0
W
2
1
1
2.5
W
Chang'e
Thorge421
Chang'e
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,275
Damage
9,060
25,585
Taken
21,226
10,562
Mitigated
8,922
12,954
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,198
976
0
1,125
1,812
449
0
855
957
0
8,833
L
2,365
499
0
788
5,524
3,858
0
1,044
4,468
10,957
0
L
1,917
315
0
2,450
8,757
2,851
0
560
8,197
0
24,002
L
Vulcan
EmpxBoss
Vulcan
3,317
48
0
478
3,976
1,560
0
1,090
2,794
33,920
29
W
2,727
649
0
2,002
5,486
3,392
108
1,161
4,253
17,111
0
W
Sun Wukong
IxbaBaby
Sun Wukong
4,253
893
0
3,369
7,408
3,434
185
1,080
6,067
0
60,032
W
Awilix
Jaghua
Awilix
3,672
1,443
0
2,492
4,861
1,449
301
737
3,924
0
32,902
L
263
35
0
468
1,157
204
0
0
1,157
4,192
0
W
2,697
1,645
0
1,834
3,963
1,215
1,203
1,082
2,881
0
43,273
W
Chang'e
Thorge421
Chang'e
926
0
1,279
1,978
3,867
1,072
156
1,527
2,127
45,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
21,769
391
Minions Killed
172
0
Camps Cleared
0
1,085,217
Distance Traveled
643,171
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,777
378
18
2
0
53,868
0
L
Khepri
4,534
453
17
2
0
183,317
0
L
Serqet
4,505
451
53
5
0
224,749
0
L
Vulcan
5,241
524
74
7
0
155,771
0
W
Charon
6,263
626
20
2
0
206,650
2
W
Sun Wukong
8,068
807
116
12
0
215,623
3
W
Awilix
6,562
656
66
7
0
255,881
0
L
Ra
3,712
371
10
1
0
25,466
0
W
Apollo
6,438
644
90
9
0
190,722
0
W
Chang'e
6,448
645
99
10
0
216,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role