Player Matchup

Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Enuravall
Scylla
Level 87
God Stats
19W - 19L
1,607 SR
Queue Stats
105W - 108L
1,511 Elo+
Party 1
He Bo
He Bo
SMITE-_-GOD
He Bo
Level 145
God Stats
12W - 6L
1,652 SR
Queue Stats
255W - 253L
1,515 Elo+
Party 1
Medusa
Medusa
ShadowSeaker360
Medusa
Level 124
God Stats
16W - 11L
1,586 SR
Queue Stats
177W - 171L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
honnorbound
Gilgamesh
Level 123
God Stats
1W - 1L
1,501 SR
Queue Stats
163W - 142L
1,559 Elo+
Solo
Team Averages
Level 124
1,569 SR
1,516 Elo+

VS

Team Averages
Level 159
1,373 SR
1,547 Elo+
Jing Wei
Jing Wei
Mannadium
Jing Wei
Level 149
God Stats
0W - 4L
1,267 SR
Queue Stats
102W - 80L
1,579 Elo+
Solo
Mercury
Mercury
MapleMasterXD
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,529 Elo+
Solo
Maman Brigitte
Maman Brigitte
Melxuop
Maman Brigitte
Level 247
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 324L
1,539 Elo+
Solo
Poseidon
Poseidon
XoelMCP98
Poseidon
Level 145
God Stats
4W - 7L
1,400 SR
Queue Stats
155W - 157L
1,569 Elo+
Solo
Ymir
Ymir
ttv_fl0__
Ymir
Level 127
God Stats
3W - 4L
1,197 SR
Queue Stats
64W - 73L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 4 / 3
6,053
605
4,655
8,853
5,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Enuravall
Scylla
11
6 / 2 / 3
6,669
667
5,344
3,914
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 1
7,620
762
3,889
6,055
1,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 3
6,476
648
6,431
5,340
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
honnorbound
Gilgamesh
11
4 / 1 / 5
6,284
628
3,634
10,751
4,283
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mannadium
Jing Wei
9
0 / 2 / 2
5,453
545
4,322
6,734
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
1 / 7 / 1
5,175
518
4,698
9,287
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
Melxuop
Maman Brigitte
12
2 / 1 / 0
6,463
646
2,596
6,342
1,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
XoelMCP98
Poseidon
10
1 / 3 / 2
5,828
583
3,858
4,192
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
2 / 3 / 1
5,912
591
3,610
9,595
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
7
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
3
0.88
W
Scylla
Enuravall
Scylla
6
2
3
3.75
L
Jing Wei
Mannadium
Jing Wei
0
2
2
0.5
L
Mercury
1
7
1
0.21
L
Maman Brigitte
Melxuop
Maman Brigitte
2
1
0
2
W
3
0
1
3.5
W
1
0
3
2.5
L
Poseidon
XoelMCP98
Poseidon
1
3
2
0.67
W
Gilgamesh
honnorbound
Gilgamesh
4
1
5
6.5
L
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
19,084
34,913
Taken
36,150
15,013
Mitigated
14,043
11,031
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,655
463
0
1,516
8,853
5,993
0
2,601
6,252
22,977
0
W
Scylla
Enuravall
Scylla
5,344
622
0
509
3,914
1,105
0
2,753
1,161
33,586
0
L
Jing Wei
Mannadium
Jing Wei
4,322
2,988
0
1,146
6,734
1,822
0
1,981
4,713
0
36,102
L
Mercury
4,698
2,049
0
110
9,287
3,224
0
3,542
5,665
0
38,171
L
Maman Brigitte
Melxuop
Maman Brigitte
2,596
77
0
3,410
6,342
1,810
0
2,138
4,204
41,594
441
W
3,889
248
0
3,704
6,055
1,810
0
1,986
4,069
53,322
2,264
W
6,431
2,141
0
3,031
5,340
1,822
744
298
5,042
0
51,894
L
Poseidon
XoelMCP98
Poseidon
3,858
193
0
1,134
4,192
1,006
0
1,523
2,477
38,257
2,056
W
Gilgamesh
honnorbound
Gilgamesh
3,634
965
0
2,271
10,751
4,283
0
1,969
8,782
0
38,810
L
Ymir
3,610
623
0
1,780
9,595
6,181
0
4,212
5,216
11,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
28,831
369
Minions Killed
311
0
Camps Cleared
0
1,098,200
Distance Traveled
1,125,574
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,053
605
23
2
0
213,587
2
W
Scylla
6,669
667
79
8
0
231,164
3
L
Jing Wei
5,453
545
75
8
0
219,473
0
L
Mercury
5,175
518
61
6
0
242,485
0
L
Maman Brigitte
6,463
646
90
9
0
238,181
0
W
He Bo
7,620
762
105
11
0
199,295
1
W
Medusa
6,476
648
97
10
0
214,107
0
L
Poseidon
5,828
583
71
7
0
226,612
5
W
Gilgamesh
6,284
628
65
7
0
240,047
0
L
Ymir
5,912
591
14
1
0
198,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role