Player Matchup

Izanami
Izanami
NvR-David-
Izanami
Level 132
God Stats
1W - 2L
1,377 SR
Queue Stats
45W - 54L
1,438 Elo+
Party 1
Da Ji
Da Ji
TOM77C
Da Ji
Level 143
God Stats
1W - 1L
1,709 SR
Queue Stats
11W - 11L
1,468 Elo+
Party 1
Sobek
Sobek
YaGirlLovesTrev
Sobek
Level 127
God Stats
4W - 6L
1,350 SR
Queue Stats
130W - 119L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
mutual-atom24
Gilgamesh
Level 59
God Stats
4W - 8L
1,311 SR
Queue Stats
169W - 160L
1,488 Elo+
Solo
Nu Wa
Nu Wa
yamasxx3
Nu Wa
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 98L
1,428 Elo+
Solo
Team Averages
Level 104
1,450 SR
1,454 Elo+

VS

Team Averages
Level 124
1,554 SR
1,472 Elo+
Bakasura
Bakasura
Dime_Neutron
Bakasura
Level 104
God Stats
2W - 1L
1,688 SR
Queue Stats
123W - 126L
1,430 Elo+
Solo
Apollo
Apollo
PapiToño1
Apollo
Level 130
God Stats
5W - 5L
1,676 SR
Queue Stats
173W - 194L
1,466 Elo+
Party 2
Neith
Neith
Str00dz
Neith
Level 155
God Stats
148W - 154L
1,497 SR
Queue Stats
327W - 339L
1,459 Elo+
Solo
Cthulhu
Cthulhu
TheCutePrince
Cthulhu
Level 101
God Stats
17W - 15L
1,544 SR
Queue Stats
172W - 162L
1,519 Elo+
Solo
Scylla
Scylla
toro_valeroso501
Scylla
Level 128
God Stats
4W - 9L
1,367 SR
Queue Stats
194W - 212L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NvR-David-
Izanami
15
0 / 5 / 2
8,176
545
7,451
11,178
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
TOM77C
Da Ji
14
1 / 2 / 1
7,117
474
4,350
12,198
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 2 / 3
7,083
472
6,723
13,017
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
mutual-atom24
Gilgamesh
15
4 / 2 / 1
8,379
559
13,311
17,651
14,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Nu Wa
yamasxx3
Nu Wa
14
3 / 3 / 2
7,719
515
7,407
7,203
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dime_Neutron
Bakasura
15
2 / 4 / 2
7,986
532
8,018
16,818
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
PapiToño1
Apollo
14
4 / 1 / 2
8,401
560
6,486
9,760
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Str00dz
Neith
14
1 / 3 / 2
8,075
538
6,585
11,988
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
14
5 / 1 / 3
8,792
586
11,075
15,847
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 3
8,730
582
8,801
6,640
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
14
14
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dime_Neutron
Bakasura
2
4
2
0.75
L
Izanami
NvR-David-
Izanami
0
5
2
0.2
W
Apollo
PapiToño1
Apollo
4
1
2
5
W
Neith
Str00dz
Neith
1
3
2
0.67
L
Da Ji
TOM77C
Da Ji
1
2
1
0.75
W
Cthulhu
5
1
3
6.5
L
2
2
3
1.75
L
Gilgamesh
mutual-atom24
Gilgamesh
4
2
1
2.25
W
2
1
3
3.5
L
Nu Wa
yamasxx3
Nu Wa
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
40,965
61,247
Taken
61,053
36,390
Mitigated
28,807
15,267
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dime_Neutron
Bakasura
8,018
5,748
0
7,133
16,818
7,680
299
2,328
14,143
0
58,883
L
Izanami
NvR-David-
Izanami
7,451
5,453
0
3,213
11,178
3,735
637
2,572
8,326
0
73,791
W
Apollo
PapiToño1
Apollo
6,486
3,883
0
3,128
9,760
3,169
0
1,840
7,583
0
56,650
W
Neith
Str00dz
Neith
6,585
1,719
0
4,006
11,988
4,076
360
955
10,842
0
55,273
L
Da Ji
TOM77C
Da Ji
4,350
670
0
1,032
12,198
4,460
0
3,242
8,712
0
62,403
W
Cthulhu
11,075
1,170
0
5,806
15,847
12,102
0
3,492
11,839
40,141
0
L
6,723
333
229
5,579
13,017
12,054
0
5,623
7,083
38,625
0
L
Gilgamesh
mutual-atom24
Gilgamesh
13,311
3,167
0
3,714
17,651
14,152
0
3,325
13,676
0
62,534
W
8,801
398
0
470
6,640
1,780
374
3,572
2,637
67,707
2,817
L
Nu Wa
yamasxx3
Nu Wa
7,407
1,368
0
1,500
7,203
1,989
0
4,205
2,518
40,428
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
41,984
479
Minions Killed
532
0
Camps Cleared
0
1,473,641
Distance Traveled
1,539,783
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,986
532
117
8
0
325,459
2
L
Izanami
8,176
545
152
10
0
263,842
0
W
Apollo
8,401
560
98
7
0
321,141
2
W
Neith
8,075
538
103
7
0
258,086
0
L
Da Ji
7,117
474
108
7
0
335,769
0
W
Cthulhu
8,792
586
71
5
0
342,378
0
L
Sobek
7,083
472
50
3
0
312,038
0
L
Gilgamesh
8,379
559
98
7
0
287,319
2
W
Scylla
8,730
582
143
10
0
292,719
1
L
Nu Wa
7,719
515
71
5
0
274,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role