Player Matchup

Hercules
Hercules
NoIDReqd
Hercules
Level 129
God Stats
1W - 3L
1,431 SR
Queue Stats
82W - 74L
1,567 Elo+
Solo
Nu Wa
Nu Wa
ShirtlessGoku
Nu Wa
Level 155
God Stats
4W - 4L
1,543 SR
Queue Stats
274W - 239L
1,452 Elo+
Solo
Ne Zha
Ne Zha
byEdGeGames
Ne Zha
Level 156
God Stats
8W - 8L
1,477 SR
Queue Stats
170W - 157L
1,607 Elo+
Solo
Danzaburou
Danzaburou
captain gatsu
Danzaburou
Level 157
God Stats
12W - 17L
1,512 SR
Queue Stats
590W - 548L
1,546 Elo+
Solo
Bacchus
Bacchus
unoriginal3385
Bacchus
Level 58
God Stats
4W - 0L
1,768 SR
Queue Stats
89W - 83L
1,541 Elo+
Solo
Team Averages
Level 131
1,546 SR
1,543 Elo+

VS

Team Averages
Level 126
1,457 SR
1,538 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hairypancakes12
Bacchus
Level 165
God Stats
1W - 2L
1,539 SR
Queue Stats
233W - 213L
1,544 Elo+
Solo
Poseidon
Poseidon
PNK Zanpak
Poseidon
Level 68
God Stats
2W - 2L
1,524 SR
Queue Stats
27W - 28L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
VicsDeepSecret0
Xbalanque
Level 111
God Stats
9W - 13L
1,507 SR
Queue Stats
204W - 176L
1,552 Elo+
Solo
Guan Yu
Guan Yu
medicineman14
Guan Yu
Level 126
God Stats
0W - 4L
1,213 SR
Queue Stats
183W - 140L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NoIDReqd
Hercules
6
0 / 1 / 0
3,214
643
2,446
5,451
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
2 / 1 / 2
3,902
780
3,048
2,511
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ne Zha
5
0 / 2 / 1
3,138
628
1,937
3,472
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
captain gatsu
Danzaburou
7
2 / 0 / 0
4,069
814
2,408
1,777
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
2 / 1 / 2
3,702
740
832
3,583
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 0
3,302
660
776
4,535
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 2
3,211
642
598
3,756
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
PNK Zanpak
Poseidon
7
1 / 3 / 0
3,795
759
1,903
2,391
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
VicsDeepSecret0
Xbalanque
3
1 / 1 / 0
2,860
572
1,159
1,803
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
6
1 / 0 / 0
3,943
789
2,553
4,791
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
0
1
2
1
W
Hercules
NoIDReqd
Hercules
0
1
0
0
L
Poseidon
PNK Zanpak
Poseidon
1
3
0
0.33
W
2
1
2
3
L
Xbalanque
VicsDeepSecret0
Xbalanque
1
1
0
1
W
Ne Zha
0
2
1
0.25
W
Danzaburou
captain gatsu
Danzaburou
2
0
0
2
L
Guan Yu
1
0
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,671
Damage
6,989
16,794
Taken
17,276
5,479
Mitigated
7,430
6,906
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
776
274
0
2,008
4,535
1,137
0
1,228
3,216
0
12,543
L
598
38
0
1,220
3,756
2,272
0
78
3,660
7,922
0
W
Hercules
NoIDReqd
Hercules
2,446
1,620
0
2,655
5,451
1,753
0
0
5,451
0
16,155
L
Poseidon
PNK Zanpak
Poseidon
1,903
370
0
0
2,391
638
0
2,084
189
18,131
0
W
3,048
907
0
894
2,511
543
0
1,010
1,253
16,291
1,135
L
Xbalanque
VicsDeepSecret0
Xbalanque
1,159
538
0
776
1,803
299
0
102
1,681
0
5,708
W
Ne Zha
1,937
224
73
770
3,472
1,260
0
372
3,008
0
10,762
W
Danzaburou
captain gatsu
Danzaburou
2,408
1,361
0
930
1,777
413
35
94
1,643
0
24,796
L
Guan Yu
2,553
963
0
2,101
4,791
3,084
0
86
4,685
0
16,225
W
832
175
0
1,584
3,583
1,510
0
607
2,938
12,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,025
Gold Earned
17,111
153
Minions Killed
137
0
Camps Cleared
0
501,357
Distance Traveled
477,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,302
660
29
6
0
122,140
0
L
Bacchus
3,211
642
23
5
0
106,503
2
W
Hercules
3,214
643
24
5
0
100,034
0
L
Poseidon
3,795
759
39
8
0
100,406
0
W
Nu Wa
3,902
780
36
7
0
103,563
2
L
Xbalanque
2,860
572
13
3
0
47,112
0
W
Ne Zha
3,138
628
11
2
0
101,494
0
W
Danzaburou
4,069
814
55
11
0
75,964
0
L
Guan Yu
3,943
789
33
7
0
101,517
0
W
Bacchus
3,702
740
27
5
0
120,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role