Player Matchup

Scylla
Scylla
Aconoje
Scylla
Level 129
God Stats
4W - 1L
1,664 SR
Queue Stats
174W - 73L
1,792 Elo+
Party 2
Athena
Athena
MrCacahuetete
Athena
Level 107
God Stats
1W - 0L
1,608 SR
Queue Stats
84W - 42L
1,810 Elo+
Party 2
Sun Wukong
Sun Wukong
Otimyloot
Sun Wukong
Level 127
God Stats
4W - 2L
1,740 SR
Queue Stats
258W - 139L
1,777 Elo+
Party 2
Team Averages
Level 121
1,670 SR
1,793 Elo+

VS

Team Averages
Level 81
1,651 SR
1,567 Elo+
Fafnir
Fafnir
Chuky2002
Fafnir
Level 62
God Stats
2W - 1L
1,662 SR
Queue Stats
2W - 4L
1,484 Elo+
Party 1
Sobek
Sobek
Wendros
Sobek
Level 41
God Stats
0W - 1L
1,718 SR
Queue Stats
9W - 8L
1,558 Elo+
Party 1
Mulan
Mulan
error482notfound
Mulan
Level 141
God Stats
0W - 1L
1,574 SR
Queue Stats
13W - 9L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aconoje
Scylla
17
7 / 1 / 15
10,730
1,073
15,884
6,256
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 12
9,817
982
7,796
11,469
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Otimyloot
Sun Wukong
17
10 / 2 / 11
10,955
1,096
13,288
11,325
8,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chuky2002
Fafnir
12
0 / 6 / 2
7,374
737
3,611
13,203
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Wendros
Sobek
14
4 / 8 / 1
9,326
933
9,829
14,077
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 8 / 2
9,320
932
6,223
14,555
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
6
6
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aconoje
Scylla
7
1
15
14.5
L
Fafnir
Chuky2002
Fafnir
0
6
2
0.17
W
5
3
12
3.67
W
Sun Wukong
Otimyloot
Sun Wukong
10
2
11
7.75
L
Sobek
Wendros
Sobek
4
8
1
0.56
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,968
Damage
19,663
29,050
Taken
41,835
21,913
Mitigated
29,218
7,291
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aconoje
Scylla
15,884
1,921
0
2,133
6,256
2,079
1,522
2,299
3,261
44,900
0
L
Fafnir
Chuky2002
Fafnir
3,611
1,088
0
2,327
13,203
12,356
0
6,440
5,946
6,748
0
W
7,796
2,454
0
2,498
11,469
11,366
344
4,054
6,485
21,762
190
W
Sun Wukong
Otimyloot
Sun Wukong
13,288
3,082
0
2,660
11,325
8,468
395
4,922
5,365
0
35,630
L
Sobek
Wendros
Sobek
9,829
762
0
2,599
14,077
7,057
0
7,082
6,328
30,848
1,243
L
6,223
1,175
0
1,938
14,555
9,805
0
7,775
5,988
0
19,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
26,020
150
Minions Killed
89
0
Camps Cleared
0
595,241
Distance Traveled
480,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,730
1,073
89
9
0
211,182
0
L
Fafnir
7,374
737
8
1
0
155,076
0
W
Athena
9,817
982
23
2
0
179,131
0
W
Sun Wukong
10,955
1,096
38
4
0
204,928
0
L
Sobek
9,326
933
55
6
0
162,994
0
L
Mulan
9,320
932
26
3
0
162,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role