Player Matchup

Ishtar
Ishtar
Rizaq_
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
SandySphinx
Poseidon
Level 64
God Stats
17W - 21L
1,468 SR
Queue Stats
195W - 213L
1,488 Elo+
Party 1
Nike
Nike
Shruikin94
Nike
Level 67
God Stats
17W - 14L
1,598 SR
Queue Stats
337W - 363L
1,508 Elo+
Party 1
Cerberus
Cerberus
suckannika
Cerberus
Level 79
God Stats
4W - 3L
1,584 SR
Queue Stats
407W - 389L
1,570 Elo+
Solo
Mercury
Mercury
xFaycaal
Mercury
Level 209
God Stats
9W - 9L
1,605 SR
Queue Stats
297W - 302L
1,533 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,520 Elo+

VS

Team Averages
Level 142
1,480 SR
1,501 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CHR155YH0W311
Ne Zha
Level 156
God Stats
4W - 7L
1,384 SR
Queue Stats
388W - 373L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
LeYouth
Baron Samedi
Level 157
God Stats
7W - 14L
1,276 SR
Queue Stats
359W - 311L
1,568 Elo+
Solo
Artemis
Artemis
shakuurJR7
Artemis
Level 171
God Stats
14W - 8L
1,649 SR
Queue Stats
162W - 156L
1,497 Elo+
Solo
Ravana
Ravana
tuputafav
Ravana
Level 84
God Stats
1W - 0L
1,589 SR
Queue Stats
33W - 31L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Rizaq_
Ishtar
8
1 / 4 / 0
4,642
464
2,292
6,656
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SandySphinx
Poseidon
10
1 / 6 / 0
5,187
519
2,547
5,964
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
5,526
553
4,120
8,665
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
suckannika
Cerberus
8
0 / 0 / 1
5,093
509
3,202
6,854
3,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
xFaycaal
Mercury
9
2 / 4 / 2
5,122
512
2,779
7,923
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 0 / 2
5,938
594
4,013
8,055
4,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
4 / 3 / 2
6,427
643
3,563
6,961
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
LeYouth
Baron Samedi
13
7 / 0 / 3
7,166
717
6,580
4,608
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
shakuurJR7
Artemis
11
2 / 2 / 1
6,064
606
3,182
4,091
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
tuputafav
Ravana
11
1 / 2 / 2
6,041
604
4,560
6,805
4,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
17
17
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
2
4
W
4
3
2
1.67
W
Baron Samedi
LeYouth
Baron Samedi
7
0
3
8.5
L
Ishtar
Rizaq_
Ishtar
1
4
0
0.25
L
Poseidon
SandySphinx
Poseidon
1
6
0
0.17
L
2
3
0
0.67
W
Artemis
shakuurJR7
Artemis
2
2
1
1.25
L
Cerberus
suckannika
Cerberus
0
0
1
0.5
W
Ravana
tuputafav
Ravana
1
2
2
1
L
Mercury
xFaycaal
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
21,898
36,062
Taken
30,520
12,259
Mitigated
14,956
8,416
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,013
413
0
2,073
8,055
4,737
0
1,662
6,369
13,877
0
W
3,563
1,413
0
2,313
6,961
2,312
0
421
6,474
0
46,506
W
Baron Samedi
LeYouth
Baron Samedi
6,580
746
184
1,733
4,608
2,246
54
1,856
2,521
44,052
1,912
L
Ishtar
Rizaq_
Ishtar
2,292
1,613
0
1,199
6,656
1,439
0
2,031
4,587
0
21,265
L
Poseidon
SandySphinx
Poseidon
2,547
551
0
807
5,964
1,186
0
3,239
2,345
28,727
728
L
4,120
909
0
3,288
8,665
4,265
0
520
8,145
0
32,243
W
Artemis
shakuurJR7
Artemis
3,182
1,265
0
454
4,091
1,100
619
1,360
2,731
0
41,938
L
Cerberus
suckannika
Cerberus
3,202
411
0
2,792
6,854
3,214
0
2,025
4,799
23,033
0
W
Ravana
tuputafav
Ravana
4,560
449
0
2,744
6,805
4,561
0
0
6,412
5,623
28,251
L
Mercury
xFaycaal
Mercury
2,779
1,595
0
330
7,923
2,155
0
2,576
5,205
0
29,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
31,636
263
Minions Killed
315
0
Camps Cleared
0
935,859
Distance Traveled
964,797
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,938
594
11
1
0
197,894
4
W
Ne Zha
6,427
643
88
9
0
230,469
0
W
Baron Samedi
7,166
717
78
8
0
184,679
0
L
Ishtar
4,642
464
36
4
0
163,261
2
L
Poseidon
5,187
519
68
7
0
185,908
1
L
Nike
5,526
553
55
6
0
183,778
0
W
Artemis
6,064
606
78
8
0
173,612
0
L
Cerberus
5,093
509
50
5
0
177,525
1
W
Ravana
6,041
604
60
6
0
178,143
0
L
Mercury
5,122
512
54
5
0
225,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role