Player Matchup

Serqet
Serqet
Rimplstein
Serqet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
RockZmash
Sun Wukong
Level 18
God Stats
2W - 5L
1,373 SR
Queue Stats
2W - 7L
1,305 Elo+
Party 1
Anubis
Anubis
SirPiotrek
Anubis
Level 21
God Stats
2W - 2L
1,439 SR
Queue Stats
2W - 10L
1,305 Elo+
Party 1
Team Averages
Level 54
1,437 SR
1,351 Elo+

VS

Team Averages
Level 84
1,416 SR
1,395 Elo+
Anhur
Anhur
Dare51
Anhur
Level 18
God Stats
2W - 4L
1,289 SR
Queue Stats
6W - 14L
1,213 Elo+
Party 2
Scylla
Scylla
LiquidDragon3
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,451 Elo+
Party 2
King Arthur
King Arthur
Ok-MiracleFeenix
King Arthur
Level 119
God Stats
0W - 1L
1,459 SR
Queue Stats
87W - 86L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Rimplstein
Serqet
19
11 / 1 / 1
12,749
911
11,634
8,996
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
RockZmash
Sun Wukong
17
0 / 4 / 10
10,701
764
3,549
8,710
6,478
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Anubis
SirPiotrek
Anubis
18
2 / 0 / 9
11,215
801
9,545
5,410
2,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dare51
Anhur
14
0 / 6 / 3
9,137
653
1,969
9,286
2,119
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
4 / 4 / 0
10,363
740
7,460
7,413
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ok-MiracleFeenix
King Arthur
15
1 / 3 / 4
10,108
722
5,627
11,798
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dare51
Anhur
0
6
3
0.25
L
4
4
0
1
L
King Arthur
Ok-MiracleFeenix
King Arthur
1
3
4
1
W
Serqet
Rimplstein
Serqet
11
1
1
11.5
W
Sun Wukong
RockZmash
Sun Wukong
0
4
10
1.25
W
Anubis
SirPiotrek
Anubis
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,728
Damage
15,056
23,116
Taken
28,497
13,342
Mitigated
10,662
5,153
Healing
1,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dare51
Anhur
1,969
1,051
0
0
9,286
2,119
31
2,373
6,838
0
16,135
L
7,460
596
0
0
7,413
1,585
0
2,065
4,728
35,231
0
L
King Arthur
Ok-MiracleFeenix
King Arthur
5,627
160
0
1,082
11,798
6,958
0
5,097
6,244
0
28,847
W
Serqet
Rimplstein
Serqet
11,634
3,115
0
917
8,996
4,317
1,108
2,294
6,702
0
43,286
W
Sun Wukong
RockZmash
Sun Wukong
3,549
810
0
1,366
8,710
6,478
1,324
3,357
5,353
0
26,914
W
Anubis
SirPiotrek
Anubis
9,545
96
0
2,870
5,410
2,547
240
1,857
3,553
61,806
1,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
29,608
179
Minions Killed
136
0
Camps Cleared
0
849,831
Distance Traveled
637,844
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,137
653
22
2
0
194,091
0
L
Scylla
10,363
740
65
5
0
221,674
0
L
King Arthur
10,108
722
49
4
0
222,079
0
W
Serqet
12,749
911
63
5
0
304,292
4
W
Sun Wukong
10,701
764
50
4
0
257,085
0
W
Anubis
11,215
801
66
5
0
288,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role