Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ITzOSK
Horus
Level 158
God Stats
1W - 3L
1,448 SR
Queue Stats
434W - 415L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
JoshuaAskew1
Cthulhu
Level 154
God Stats
3W - 4L
1,514 SR
Queue Stats
229W - 218L
1,452 Elo+
Party 1
Olorun
Olorun
Lmunter7
Olorun
Level 64
God Stats
16W - 15L
1,575 SR
Queue Stats
97W - 85L
1,412 Elo+
Party 2
Vamana
Vamana
lI-Sub-lI
Vamana
Level 142
God Stats
19W - 23L
1,487 SR
Queue Stats
124W - 111L
1,397 Elo+
Party 2
Team Averages
Level 124
1,505 SR
1,445 Elo+

VS

Team Averages
Level 152
1,548 SR
1,470 Elo+
Achilles
Achilles
Aseo Is Even
Achilles
Level 242
God Stats
2W - 0L
1,824 SR
Queue Stats
308W - 332L
1,527 Elo+
Party 4
Shiva
Shiva
AveCogollo
Shiva
Level 142
God Stats
2W - 0L
1,703 SR
Queue Stats
249W - 239L
1,432 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Kiwi Mains
Maman Brigitte
Level 129
God Stats
2W - 1L
1,252 SR
Queue Stats
55W - 73L
1,484 Elo+
Party 4
Sol
Sol
Metharky
Sol
Level 121
God Stats
9W - 2L
1,660 SR
Queue Stats
334W - 312L
1,466 Elo+
Solo
Janus
Janus
auuro_95
Janus
Level 125
God Stats
4W - 7L
1,300 SR
Queue Stats
202W - 181L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 2 / 0
7,239
603
5,248
4,931
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
ITzOSK
Horus
8
1 / 3 / 3
5,293
441
3,868
10,559
8,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
JoshuaAskew1
Cthulhu
12
0 / 1 / 0
6,517
543
6,761
9,473
6,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Lmunter7
Olorun
11
1 / 4 / 1
6,632
553
1,800
6,845
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
lI-Sub-lI
Vamana
10
1 / 3 / 1
5,593
466
3,139
8,867
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aseo Is Even
Achilles
11
4 / 1 / 1
7,141
595
3,900
7,267
5,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shiva
14
1 / 0 / 5
8,331
694
8,044
11,384
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
Kiwi Mains
Maman Brigitte
14
6 / 1 / 4
7,701
642
8,943
9,852
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 1
7,083
590
5,020
5,173
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
auuro_95
Janus
11
0 / 2 / 3
6,698
558
811
5,137
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
0
1.5
W
Achilles
Aseo Is Even
Achilles
4
1
1
4.5
W
Shiva
1
0
5
3.5
L
Horus
ITzOSK
Horus
1
3
3
0.83
L
Cthulhu
JoshuaAskew1
Cthulhu
0
1
0
0
W
Maman Brigitte
Kiwi Mains
Maman Brigitte
6
1
4
8
L
Olorun
Lmunter7
Olorun
1
4
1
0.38
W
2
2
1
1.25
W
Janus
auuro_95
Janus
0
2
3
0.75
L
Vamana
lI-Sub-lI
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
26,718
40,675
Taken
38,813
21,966
Mitigated
17,419
12,533
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,248
398
0
626
4,931
1,256
0
1,765
3,126
49,278
0
W
Achilles
Aseo Is Even
Achilles
3,900
1,382
0
1,466
7,267
5,567
0
2,340
4,927
0
19,995
W
Shiva
8,044
1,571
0
3,834
11,384
5,773
144
5,914
5,470
158
66,376
L
Horus
ITzOSK
Horus
3,868
1,942
440
2,915
10,559
8,562
0
5,397
4,875
0
10,241
L
Cthulhu
JoshuaAskew1
Cthulhu
6,761
197
0
3,802
9,473
6,678
0
76
9,397
50,568
2,919
W
Maman Brigitte
Kiwi Mains
Maman Brigitte
8,943
314
0
4,343
9,852
3,162
0
601
9,251
62,940
1,073
L
Olorun
Lmunter7
Olorun
1,800
1,250
60
1,542
6,845
2,076
0
3,518
2,915
42,329
520
W
5,020
1,217
0
2,398
5,173
1,456
510
1,188
3,985
44,865
4,006
W
Janus
auuro_95
Janus
811
0
0
911
5,137
1,461
0
2,825
2,312
36,027
252
L
Vamana
lI-Sub-lI
Vamana
3,139
1,391
0
3,148
8,867
3,394
0
3,112
5,653
0
37,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
36,954
361
Minions Killed
430
0
Camps Cleared
0
1,256,977
Distance Traveled
1,286,802
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,239
603
104
9
0
212,442
2
W
Achilles
7,141
595
32
3
0
263,517
0
W
Shiva
8,331
694
120
10
0
261,583
1
L
Horus
5,293
441
13
1
0
257,392
2
L
Cthulhu
6,517
543
96
8
0
266,673
0
W
Maman Brigitte
7,701
642
96
8
0
305,382
0
L
Olorun
6,632
553
84
7
0
223,536
2
W
Sol
7,083
590
86
7
0
232,965
0
W
Janus
6,698
558
96
8
0
223,355
5
L
Vamana
5,593
466
64
5
0
296,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role