Player Matchup

Mercury
Mercury
Boyanii
Mercury
Level 107
God Stats
5W - 10L
1,396 SR
Queue Stats
300W - 273L
1,473 Elo+
Solo
Anubis
Anubis
Guillermocho8
Anubis
Level 106
God Stats
0W - 1L
1,398 SR
Queue Stats
56W - 59L
1,447 Elo+
Solo
Poseidon
Poseidon
Legendariov12
Poseidon
Level 148
God Stats
4W - 5L
1,625 SR
Queue Stats
33W - 32L
1,522 Elo+
Party 2
Ares
Ares
Surlax
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,483 Elo+
Party 2
Anhur
Anhur
VeteranRussian
Anhur
Level 87
God Stats
0W - 2L
1,269 SR
Queue Stats
142W - 143L
1,514 Elo+
Solo
Team Averages
Level 111
1,438 SR
1,488 Elo+

VS

Team Averages
Level 110
1,455 SR
1,475 Elo+
Ne Zha
Ne Zha
Antiker_Stuhl
Ne Zha
Level 103
God Stats
8W - 8L
1,417 SR
Queue Stats
451W - 456L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
EÎsenSkrt
Ao Kuang
Level 116
God Stats
6W - 6L
1,496 SR
Queue Stats
608W - 478L
1,591 Elo+
Solo
Danzaburou
Danzaburou
KungFuFreaky
Danzaburou
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,493 Elo+
Party 1
Mulan
Mulan
ivexmet
Mulan
Level 45
God Stats
2W - 4L
1,375 SR
Queue Stats
35W - 43L
1,439 Elo+
Party 1
Sol
Sol
thelunaticisback
Sol
Level 127
God Stats
274W - 267L
1,487 SR
Queue Stats
274W - 267L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boyanii
Mercury
13
0 / 4 / 3
6,683
477
3,967
11,598
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 5 / 1
7,104
507
2,311
9,236
3,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Legendariov12
Poseidon
11
1 / 8 / 0
6,718
480
3,492
7,990
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
Surlax
Ares
10
2 / 4 / 5
6,239
446
7,026
12,487
10,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
4 / 3 / 3
8,165
583
6,548
9,105
2,470
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,236
445
5,106
9,946
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
EÎsenSkrt
Ao Kuang
17
13 / 0 / 3
9,939
710
12,990
9,672
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
KungFuFreaky
Danzaburou
15
3 / 2 / 4
8,784
627
6,144
5,683
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
ivexmet
Mulan
14
4 / 2 / 5
8,938
638
7,267
11,481
6,226
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 2
7,657
547
6,554
6,762
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
24
24
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Mercury
Boyanii
Mercury
0
4
3
0.38
W
Ao Kuang
EÎsenSkrt
Ao Kuang
13
0
3
14.5
L
2
5
1
0.5
W
Danzaburou
KungFuFreaky
Danzaburou
3
2
4
2.5
L
Poseidon
Legendariov12
Poseidon
1
8
0
0.13
L
Ares
Surlax
Ares
2
4
5
1.13
L
4
3
3
1.83
W
Mulan
ivexmet
Mulan
4
2
5
3.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
38,061
50,416
Taken
43,544
21,643
Mitigated
17,973
9,438
Healing
12,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,106
794
0
2,994
9,946
4,381
0
2,149
7,797
0
29,104
L
Mercury
Boyanii
Mercury
3,967
1,888
0
832
11,598
3,695
0
3,987
7,571
0
60,291
W
Ao Kuang
EÎsenSkrt
Ao Kuang
12,990
1,840
0
2,453
9,672
3,878
0
1,873
7,799
86,453
0
L
2,311
0
0
2,817
9,236
3,520
0
3,710
5,484
47,308
1,104
W
Danzaburou
KungFuFreaky
Danzaburou
6,144
1,343
0
1,771
5,683
1,905
791
2,776
2,907
0
61,067
L
Poseidon
Legendariov12
Poseidon
3,492
643
0
486
7,990
1,592
0
2,628
5,362
39,456
0
L
Ares
Surlax
Ares
7,026
1,011
0
2,564
12,487
10,366
0
4,770
7,370
12,745
0
L
6,548
2,688
0
2,739
9,105
2,470
116
4,449
4,439
0
56,181
W
Mulan
ivexmet
Mulan
7,267
472
0
3,178
11,481
6,226
0
4,458
7,023
0
55,811
W
6,554
2,782
0
2,341
6,762
1,583
1,077
1,406
5,356
44,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
41,554
395
Minions Killed
474
0
Camps Cleared
0
1,393,662
Distance Traveled
1,416,767
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,236
445
36
3
0
302,474
0
L
Mercury
6,683
477
101
7
0
334,756
3
W
Ao Kuang
9,939
710
141
10
0
340,044
0
L
Anubis
7,104
507
99
7
0
255,730
2
W
Danzaburou
8,784
627
104
7
0
242,382
0
L
Poseidon
6,718
480
79
6
0
270,345
2
L
Ares
6,239
446
13
1
0
286,138
2
L
Anhur
8,165
583
103
7
0
246,693
0
W
Mulan
8,938
638
110
8
0
248,365
0
W
Sol
7,657
547
83
6
0
283,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role