Player Matchup

Kukulkan
Kukulkan
ArthurOnAir
Kukulkan
Level 160
God Stats
2W - 2L
1,714 SR
Queue Stats
41W - 42L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Bluxing
Baron Samedi
Level 156
God Stats
12W - 6L
1,745 SR
Queue Stats
116W - 82L
1,631 Elo+
Party 2
King Arthur
King Arthur
EviISaga
King Arthur
Level 223
God Stats
14W - 16L
1,546 SR
Queue Stats
139W - 97L
1,648 Elo+
Party 2
Cupid
Cupid
Inuzouka
Cupid
Level 199
God Stats
1W - 1L
1,249 SR
Queue Stats
197W - 133L
1,591 Elo+
Party 2
Bakasura
Bakasura
NoVaaGiovanna
Bakasura
Level 239
God Stats
2W - 3L
1,394 SR
Queue Stats
307W - 204L
1,590 Elo+
Party 2
Team Averages
Level 195
1,530 SR
1,600 Elo+

VS

Team Averages
Level 153
1,553 SR
1,511 Elo+
Guan Yu
Guan Yu
BossName2
Guan Yu
Level 135
God Stats
1W - 1L
1,758 SR
Queue Stats
162W - 152L
1,507 Elo+
Solo
Thanatos
Thanatos
DemS-93-Family
Thanatos
Level 234
God Stats
2W - 7L
1,234 SR
Queue Stats
464W - 472L
1,541 Elo+
Solo
Scylla
Scylla
Melxuop
Scylla
Level 247
God Stats
7W - 7L
1,638 SR
Queue Stats
245W - 266L
1,549 Elo+
Solo
Medusa
Medusa
Templius
Medusa
Level 63
God Stats
18W - 15L
1,540 SR
Queue Stats
226W - 212L
1,480 Elo+
Party 1
Athena
Athena
Yuehna
Athena
Level 88
God Stats
74W - 59L
1,594 SR
Queue Stats
292W - 283L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArthurOnAir
Kukulkan
12
3 / 0 / 1
6,528
653
3,958
2,694
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Bluxing
Baron Samedi
10
1 / 0 / 3
5,746
575
2,455
5,494
3,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
EviISaga
King Arthur
12
2 / 0 / 1
7,345
735
4,983
7,836
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
Inuzouka
Cupid
12
3 / 1 / 1
6,489
649
6,392
7,132
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
NoVaaGiovanna
Bakasura
12
4 / 0 / 3
6,219
622
5,064
7,056
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BossName2
Guan Yu
9
0 / 3 / 0
4,992
499
1,993
7,822
7,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
10
1 / 3 / 0
5,126
513
1,428
8,095
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Melxuop
Scylla
11
0 / 2 / 0
5,347
535
2,626
4,486
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Templius
Medusa
8
0 / 3 / 0
4,799
480
3,347
7,540
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
Yuehna
Athena
8
0 / 2 / 0
4,822
482
2,080
6,879
4,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArthurOnAir
Kukulkan
3
0
1
3.5
W
Baron Samedi
Bluxing
Baron Samedi
1
0
3
2.5
L
Guan Yu
BossName2
Guan Yu
0
3
0
0
L
Thanatos
1
3
0
0.33
W
King Arthur
EviISaga
King Arthur
2
0
1
2.5
W
Cupid
Inuzouka
Cupid
3
1
1
3.5
L
Scylla
Melxuop
Scylla
0
2
0
0
W
Bakasura
NoVaaGiovanna
Bakasura
4
0
3
5.5
L
Medusa
Templius
Medusa
0
3
0
0
L
Athena
Yuehna
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,852
Damage
11,474
30,212
Taken
34,822
14,236
Mitigated
17,456
13,582
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArthurOnAir
Kukulkan
3,958
486
0
546
2,694
832
0
931
1,633
54,281
2,370
W
Baron Samedi
Bluxing
Baron Samedi
2,455
205
1,816
2,588
5,494
3,370
0
634
4,860
16,273
0
L
Guan Yu
BossName2
Guan Yu
1,993
134
0
1,849
7,822
7,144
0
0
7,817
0
30,825
L
Thanatos
1,428
407
0
6,014
8,095
2,295
0
1,217
6,258
0
30,222
W
King Arthur
EviISaga
King Arthur
4,983
869
0
1,871
7,836
5,176
88
0
7,836
0
56,757
W
Cupid
Inuzouka
Cupid
6,392
4,009
112
2,992
7,132
2,339
345
1,283
5,849
0
46,987
L
Scylla
Melxuop
Scylla
2,626
302
0
869
4,486
1,295
0
2,521
1,873
38,727
819
W
Bakasura
NoVaaGiovanna
Bakasura
5,064
3,454
0
3,657
7,056
2,519
0
1,515
5,339
0
42,807
L
Medusa
Templius
Medusa
3,347
1,224
0
1,283
7,540
2,246
0
559
6,641
0
35,691
L
Athena
Yuehna
Athena
2,080
528
1,458
1,385
6,879
4,476
0
1,920
4,904
10,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
25,086
421
Minions Killed
295
0
Camps Cleared
0
1,015,616
Distance Traveled
972,307
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,528
653
111
11
0
191,824
0
W
Baron Samedi
5,746
575
15
2
0
196,097
4
L
Guan Yu
4,992
499
59
6
0
190,473
0
L
Thanatos
5,126
513
58
6
0
213,610
0
W
King Arthur
7,345
735
105
11
0
189,670
0
W
Cupid
6,489
649
95
10
0
194,050
0
L
Scylla
5,347
535
97
10
0
203,508
0
W
Bakasura
6,219
622
95
10
0
243,975
0
L
Medusa
4,799
480
64
6
0
168,130
0
L
Athena
4,822
482
17
2
0
196,586
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role