Player Matchup

Charon
Charon
 
Charon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Lykaios 999
Zhong Kui
Level 85
God Stats
1W - 1L
1,206 SR
Queue Stats
38W - 33L
1,455 Elo+
Party 1
Surtr
Surtr
Vikingwarior464
Surtr
Level 7
God Stats
3W - 3L
1,729 SR
Queue Stats
6W - 15L
1,330 Elo+
Party 1
Artemis
Artemis
cole38033
Artemis
Level 110
God Stats
13W - 8L
1,503 SR
Queue Stats
44W - 29L
1,295 Elo+
Party 1
Fenrir
Fenrir
reverendryan992
Fenrir
Level 47
God Stats
37W - 37L
1,487 SR
Queue Stats
115W - 130L
1,370 Elo+
Solo
Team Averages
Level 67
1,485 SR
1,390 Elo+

VS

Team Averages
Level 80
1,485 SR
1,431 Elo+
Sol
Sol
Fercho785599
Sol
Level 89
God Stats
3W - 4L
1,333 SR
Queue Stats
132W - 128L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Kamuzakuario
Nu Wa
Level 82
God Stats
94W - 65L
1,599 SR
Queue Stats
294W - 278L
1,514 Elo+
Solo
Surtr
Surtr
Novac275870
Surtr
Level 74
God Stats
3W - 0L
1,792 SR
Queue Stats
90W - 105L
1,385 Elo+
Solo
Cerberus
Cerberus
Rafalamauf
Cerberus
Level 49
God Stats
1W - 2L
1,199 SR
Queue Stats
19W - 19L
1,450 Elo+
Solo
Chiron
Chiron
X-10sive
Chiron
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 172L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
3
0 / 1 / 0
2,913
583
732
2,322
868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Lykaios 999
Zhong Kui
4
0 / 1 / 0
2,937
587
919
2,291
1,249
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

4
0 / 2 / 0
2,940
588
677
4,235
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
cole38033
Artemis
3
0 / 1 / 0
2,737
547
846
2,292
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

1
0 / 0 / 0
2,517
503
0
94
20
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,924
785
3,416
2,188
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 0 / 0
3,502
700
850
2,265
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 2
4,353
871
953
1,865
749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
Rafalamauf
Cerberus
6
2 / 0 / 1
3,720
744
771
4,505
1,364
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
X-10sive
Chiron
7
1 / 0 / 1
4,424
885
1,412
1,399
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
0
0
2
1
W
1
0
0
1
L
Zhong Kui
Lykaios 999
Zhong Kui
0
1
0
0
W
1
0
2
2
W
Cerberus
Rafalamauf
Cerberus
2
0
1
2.5
L
0
2
0
0
W
Chiron
X-10sive
Chiron
1
0
1
1.5
L
Artemis
cole38033
Artemis
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,174
Damage
7,402
11,234
Taken
12,222
5,060
Mitigated
3,258
913
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
732
256
0
247
2,322
868
0
907
1,415
4,268
0
W
3,416
1,220
0
849
2,188
467
580
683
1,443
20,139
0
W
850
220
0
250
2,265
411
0
150
2,115
14,463
0
L
Zhong Kui
Lykaios 999
Zhong Kui
919
339
0
102
2,291
1,249
0
1,430
827
8,371
0
W
953
242
0
834
1,865
749
0
76
1,760
225
19,073
W
Cerberus
Rafalamauf
Cerberus
771
0
0
1,456
4,505
1,364
0
663
3,842
10,947
0
L
677
324
0
357
4,235
2,487
0
1,849
2,292
57
8,273
W
Chiron
X-10sive
Chiron
1,412
53
151
500
1,399
267
562
104
1,295
0
21,184
L
Artemis
cole38033
Artemis
846
347
0
207
2,292
436
28
782
1,510
0
6,566
L
0
0
0
0
94
20
0
94
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,044
Gold Earned
19,923
49
Minions Killed
170
0
Camps Cleared
0
399,642
Distance Traveled
462,756
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
2,913
583
4
1
0
107,669
1
W
Sol
3,924
785
30
6
0
73,879
2
W
Nu Wa
3,502
700
28
6
0
117,143
0
L
Zhong Kui
2,937
587
15
3
0
104,388
1
W
Surtr
4,353
871
41
8
0
77,724
0
W
Cerberus
3,720
744
29
6
0
103,356
2
L
Surtr
2,940
588
18
4
0
87,810
0
W
Chiron
4,424
885
42
8
0
90,654
2
L
Artemis
2,737
547
12
2
0
98,071
0
L
Fenrir
2,517
503
0
0
0
1,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role