Player Matchup

Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Platinum II
JThomas
Ishtar
Platinum II
Level 158
God Stats
4W - 2L
1,595 SR
Queue Stats
73W - 64L
1,907 MMR
Solo
Agni
Agni
Platinum IV
Mortalens
Agni
Platinum IV
Level 114
God Stats
1W - 3L
1,548 SR
Queue Stats
54W - 47L
1,816 MMR
Party 3
Ne Zha
Ne Zha
Platinum III
Mossphloxx
Ne Zha
Platinum III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,973 MMR
Party 3
Jormungandr
Jormungandr
Platinum II
Wαγηe
Jormungandr
Platinum II
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 41L
2,021 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,529 SR
1,844 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,589 SR
1,923 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Geb
Geb
Platinum III
DallasKorben
Geb
Platinum III
Level 77
God Stats
1W - 2L
1,336 SR
Queue Stats
67W - 62L
1,739 MMR
Party 4
Martichoras
Martichoras
Diamond III
Parovka
Martichoras
Diamond III
Level 224
God Stats
8W - 6L
1,598 SR
Queue Stats
166W - 151L
2,189 MMR
Party 1
Neith
Neith
Platinum III
guiriiii
Neith
Platinum III
Level 147
God Stats
21W - 20L
1,537 SR
Queue Stats
87W - 86L
1,878 MMR
Solo
Cerberus
Cerberus
Diamond II
xKamiii
Cerberus
Diamond II
Level 157
God Stats
2W - 1L
1,973 SR
Queue Stats
78W - 60L
2,311 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 2
5,264
526
3,446
9,479
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
JThomas
Ishtar
11
1 / 1 / 1
5,924
592
2,535
5,630
1,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
11
2 / 4 / 0
5,956
596
4,093
5,022
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Mossphloxx
Ne Zha
10
0 / 2 / 4
5,420
542
4,685
9,042
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Wαγηe
Jormungandr
10
0 / 4 / 0
5,812
581
4,246
8,815
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MulanAo KuangThanatosAnubis

VS

Bans
KumbhakarnaAresChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 2
7,526
753
7,031
7,732
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 1 / 5
5,486
549
3,084
7,477
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Parovka
Martichoras
12
4 / 1 / 5
6,749
675
5,263
5,048
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
guiriiii
Neith
10
1 / 1 / 1
5,970
597
4,920
5,904
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
xKamiii
Cerberus
12
6 / 1 / 4
6,485
649
4,700
8,278
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
14
14
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Medusa
 
Medusa
3
0
2
4
W
0
1
5
2.5
L
Ishtar
JThomas
Ishtar
1
1
1
1.5
L
Agni
2
4
0
0.5
L
Ne Zha
Mossphloxx
Ne Zha
0
2
4
1
W
Martichoras
Parovka
Martichoras
4
1
5
6.5
L
Jormungandr
Wαγηe
Jormungandr
0
4
0
0
W
Neith
guiriiii
Neith
1
1
1
1.5
W
Cerberus
xKamiii
Cerberus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
24,998
37,988
Taken
34,439
19,376
Mitigated
12,694
8,692
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,446
438
0
2,005
9,479
7,279
0
3,382
6,097
15,750
948
W
Medusa
 
Medusa
7,031
2,875
0
4,156
7,732
2,267
0
3,029
4,115
0
51,601
W
3,084
615
0
2,606
7,477
4,104
0
2,078
5,399
18,944
0
L
Ishtar
JThomas
Ishtar
2,535
1,064
0
1,946
5,630
1,808
0
903
4,727
0
40,363
L
Agni
4,093
493
0
455
5,022
1,320
0
1,128
3,894
36,069
0
L
Ne Zha
Mossphloxx
Ne Zha
4,685
1,194
0
2,184
9,042
3,396
0
1,811
7,231
0
40,147
W
Martichoras
Parovka
Martichoras
5,263
1,266
0
2,044
5,048
1,713
68
1,845
3,203
0
47,993
L
Jormungandr
Wαγηe
Jormungandr
4,246
546
0
2,102
8,815
5,573
0
560
8,255
35,271
340
W
Neith
guiriiii
Neith
4,920
747
0
1,499
5,904
1,705
0
1,178
4,726
0
44,166
W
Cerberus
xKamiii
Cerberus
4,700
202
0
4,514
8,278
2,905
0
2,593
5,609
43,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
32,216
335
Minions Killed
387
0
Camps Cleared
0
1,100,907
Distance Traveled
1,147,049
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,264
526
21
2
0
226,869
4
W
Medusa
7,526
753
96
10
0
226,422
0
W
Geb
5,486
549
30
3
0
247,996
3
L
Ishtar
5,924
592
95
10
0
204,373
3
L
Agni
5,956
596
74
7
0
214,820
2
L
Ne Zha
5,420
542
64
6
0
247,912
0
W
Martichoras
6,749
675
89
9
0
200,988
0
L
Jormungandr
5,812
581
81
8
0
206,933
0
W
Neith
5,970
597
83
8
0
197,020
0
W
Cerberus
6,485
649
89
9
0
274,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role