Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ArtisianRed
Hera
Level 157
God Stats
9W - 2L
1,958 SR
Queue Stats
612W - 626L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeardedEmperor
Morgan Le Fay
Level 147
God Stats
3W - 4L
1,413 SR
Queue Stats
243W - 245L
1,483 Elo+
Solo
Rama
Rama
DoctorKrieger44
Rama
Level 156
God Stats
26W - 27L
1,490 SR
Queue Stats
639W - 676L
1,418 Elo+
Solo
Ravana
Ravana
INNiFlexxX
Ravana
Level 152
God Stats
1W - 2L
1,220 SR
Queue Stats
84W - 67L
1,551 Elo+
Solo
Team Averages
Level 153
1,516 SR
1,489 Elo+

VS

Team Averages
Level 103
1,608 SR
1,558 Elo+
Mulan
Mulan
ImGonnaFeedThem
Mulan
Level 136
God Stats
9W - 6L
1,789 SR
Queue Stats
258W - 149L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
JakeIowa0
Erlang Shen
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,601 Elo+
Solo
Hercules
Hercules
ShankaFlank
Hercules
Level 69
God Stats
3W - 2L
1,835 SR
Queue Stats
129W - 76L
1,672 Elo+
Solo
Ganesha
Ganesha
XCCELR8
Ganesha
Level 127
God Stats
1W - 2L
1,509 SR
Queue Stats
251W - 253L
1,572 Elo+
Solo
Chaac
Chaac
arcticwolf367
Chaac
Level 43
God Stats
1W - 2L
1,407 SR
Queue Stats
175W - 195L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 3 / 12
8,899
809
8,463
13,118
20,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 2 / 9
9,758
887
11,485
7,185
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
BeardedEmperor
Morgan Le Fay
17
5 / 2 / 12
9,669
879
15,165
8,663
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 10
8,089
735
10,221
9,351
3,871
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
INNiFlexxX
Ravana
16
5 / 2 / 13
9,594
872
13,330
14,100
15,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,209
746
9,391
12,370
15,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
JakeIowa0
Erlang Shen
14
3 / 5 / 9
8,379
762
7,420
14,413
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
ShankaFlank
Hercules
13
5 / 2 / 3
8,019
729
6,795
9,254
9,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
XCCELR8
Ganesha
15
1 / 3 / 8
7,977
725
9,228
12,043
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 9
7,556
687
7,398
17,855
16,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
20
Kills
14
14
Deaths
20
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
3
12
2.67
W
6
2
9
5.25
W
Morgan Le Fay
BeardedEmperor
Morgan Le Fay
5
2
12
5.5
W
2
5
10
1.4
W
Ravana
INNiFlexxX
Ravana
5
2
13
5.75
L
5
6
5
1.25
L
Erlang Shen
JakeIowa0
Erlang Shen
3
5
9
1.5
L
Hercules
ShankaFlank
Hercules
5
2
3
3.25
L
Ganesha
XCCELR8
Ganesha
1
3
8
1.67
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,664
Damage
40,232
52,417
Taken
65,935
47,354
Mitigated
64,900
18,124
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,463
994
1,277
3,428
13,118
20,179
132
2,721
9,912
13,789
0
W
11,485
3,107
672
790
7,185
3,496
1,157
362
6,674
22,922
999
W
Morgan Le Fay
BeardedEmperor
Morgan Le Fay
15,165
1,126
1,638
3,034
8,663
4,569
900
1,216
7,254
33,484
0
W
10,221
7,195
443
1,075
9,351
3,871
1,185
2,361
6,705
0
17,711
W
Ravana
INNiFlexxX
Ravana
13,330
3,965
1,897
3,870
14,100
15,239
598
2,136
11,409
0
21,429
L
9,391
381
1,171
2,103
12,370
15,786
0
6,672
5,698
0
16,946
L
Erlang Shen
JakeIowa0
Erlang Shen
7,420
3,307
1,048
4,722
14,413
10,907
0
6,188
8,225
0
13,936
L
Hercules
ShankaFlank
Hercules
6,795
1,490
826
2,876
9,254
9,241
0
4,801
4,453
0
9,561
L
Ganesha
XCCELR8
Ganesha
9,228
231
88
3,337
12,043
12,231
0
6,432
5,611
20,018
1,223
L
7,398
1,509
247
6,841
17,855
16,735
0
10,296
7,559
0
19,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
40,140
122
Minions Killed
72
0
Camps Cleared
0
966,251
Distance Traveled
835,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,899
809
8
1
0
173,540
0
W
Hera
9,758
887
33
3
0
193,210
0
W
Morgan Le Fay
9,669
879
46
4
0
237,373
0
W
Rama
8,089
735
18
2
0
153,125
0
W
Ravana
9,594
872
17
2
0
209,003
0
L
Mulan
8,209
746
7
1
0
166,905
0
L
Erlang Shen
8,379
762
29
3
0
199,608
0
L
Hercules
8,019
729
11
1
0
111,634
0
L
Ganesha
7,977
725
1
0
0
183,061
0
L
Chaac
7,556
687
24
2
0
173,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role