Player Matchup

Persephone
Persephone
Conquestgamer
Persephone
Level 135
God Stats
0W - 2L
1,267 SR
Queue Stats
64W - 82L
1,391 Elo+
Solo
Khepri
Khepri
Len1vec
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,514 Elo+
Solo
Yemoja
Yemoja
MarieWallee
Yemoja
Level 127
God Stats
3W - 6L
1,395 SR
Queue Stats
266W - 269L
1,446 Elo+
Solo
Awilix
Awilix
PertinaxH
Awilix
Level 156
God Stats
0W - 2L
1,270 SR
Queue Stats
75W - 102L
1,374 Elo+
Solo
Ymir
Ymir
zorrE
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,471 Elo+
Solo
Team Averages
Level 138
1,386 SR
1,439 Elo+

VS

Team Averages
Level 98
1,586 SR
1,457 Elo+
Arachne
Arachne
Rôcketlauncher
Arachne
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 171L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
SgtAmnesia
Kuzenbo
Level 90
God Stats
3W - 1L
1,640 SR
Queue Stats
188W - 173L
1,460 Elo+
Party 1
Izanami
Izanami
TheDekstar
Izanami
Level 146
God Stats
3W - 3L
1,439 SR
Queue Stats
208W - 226L
1,460 Elo+
Solo
Hel
Hel
killnelix
Hel
Level 103
God Stats
4W - 2L
1,612 SR
Queue Stats
251W - 237L
1,515 Elo+
Party 1
Vulcan
Vulcan
vangalitos
Vulcan
Level 49
God Stats
4W - 1L
1,741 SR
Queue Stats
106W - 92L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Conquestgamer
Persephone
5
0 / 1 / 0
6,800
486
0
750
153
Khepri
Len1vec
Khepri
17
1 / 5 / 4
8,643
617
5,864
27,109
24,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
17
2 / 2 / 7
8,946
639
9,252
13,281
15,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
PertinaxH
Awilix
19
8 / 4 / 2
11,058
790
14,908
15,162
8,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
zorrE
Ymir
17
1 / 6 / 5
9,767
698
9,595
18,899
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 6
12,290
878
15,607
20,369
17,678
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
SgtAmnesia
Kuzenbo
19
1 / 1 / 10
11,651
832
9,168
15,242
26,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TheDekstar
Izanami
15
1 / 3 / 8
9,626
688
9,535
8,749
4,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 1 / 14
11,077
791
12,871
8,991
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
vangalitos
Vulcan
19
7 / 2 / 6
11,553
825
20,811
6,188
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
18
18
Deaths
12
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
Conquestgamer
Persephone
0
1
0
0
L
Khepri
Len1vec
Khepri
1
5
4
0.6
L
Yemoja
2
2
7
2.75
L
Awilix
PertinaxH
Awilix
8
4
2
2.25
W
6
5
6
1.8
W
Kuzenbo
SgtAmnesia
Kuzenbo
1
1
10
6
W
Izanami
TheDekstar
Izanami
1
3
8
1.67
W
3
1
14
10
W
Vulcan
vangalitos
Vulcan
7
2
6
5
L
Ymir
zorrE
Ymir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
67,992
75,201
Taken
59,539
59,571
Mitigated
56,445
22,431
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Conquestgamer
Persephone
0
0
0
0
750
153
0
744
0
0
0
L
Khepri
Len1vec
Khepri
5,864
422
1,067
3,197
27,109
24,306
447
16,102
11,007
23,824
1,470
L
Yemoja
9,252
1,103
12,476
3,980
13,281
15,281
0
6,048
7,233
30,887
0
L
Awilix
PertinaxH
Awilix
14,908
3,876
30
637
15,162
8,000
421
8,011
7,151
0
36,146
W
15,607
10,260
721
4,318
20,369
17,678
86
5,727
14,642
0
21,434
W
Kuzenbo
SgtAmnesia
Kuzenbo
9,168
3,724
652
3,186
15,242
26,270
507
7,465
7,777
21,058
639
W
Izanami
TheDekstar
Izanami
9,535
4,243
923
1,055
8,749
4,309
4,327
3,727
5,022
0
27,013
W
12,871
446
9,763
4,709
8,991
4,710
348
4,641
4,350
21,915
404
W
Vulcan
vangalitos
Vulcan
20,811
845
1,450
334
6,188
3,478
1,198
3,032
3,156
48,897
0
L
Ymir
zorrE
Ymir
9,595
473
0
1,044
18,899
11,831
135
11,329
7,570
28,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
56,197
166
Minions Killed
156
0
Camps Cleared
0
893,838
Distance Traveled
1,395,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,800
486
0
0
0
0
0
L
Khepri
8,643
617
38
3
0
229,981
0
L
Yemoja
8,946
639
34
2
0
192,203
0
L
Awilix
11,058
790
64
5
0
249,071
0
W
Arachne
12,290
878
19
1
0
279,575
0
W
Kuzenbo
11,651
832
29
2
0
310,797
0
W
Izanami
9,626
688
31
2
0
205,715
0
W
Hel
11,077
791
11
1
0
299,925
0
W
Vulcan
11,553
825
66
5
0
299,461
0
L
Ymir
9,767
698
30
2
0
222,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role