Player Matchup

King Arthur
King Arthur
Bronze III
Cryptonian94
King Arthur
Bronze III
Level 68
God Stats
1W - 3L
1,606 SR
Queue Stats
1W - 3L
1,408 MMR
Party 1
Hera
Hera
Bronze III
II-RedSkull-II
Hera
Bronze III
Level 134
God Stats
0W - 1L
1,426 SR
Queue Stats
3W - 1L
1,577 MMR
Party 1
Danzaburou
Danzaburou
Silver II
SaygeTheOG
Danzaburou
Silver II
Level 132
God Stats
28W - 31L
1,571 SR
Queue Stats
93W - 123L
1,246 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,534 SR
1,410 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,517 SR
1,418 MMR
Cthulhu
Cthulhu
Gold I
Obnoxious Dan
Cthulhu
Gold I
Level 201
God Stats
30W - 22L
1,591 SR
Queue Stats
212W - 234L
1,456 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver III
PURPLEPANDA1700
Cu Chulainn
Silver III
Level 112
God Stats
1W - 1L
1,310 SR
Queue Stats
11W - 15L
1,284 MMR
Solo
Agni
Agni
Gold I
Wavey Sparkz
Agni
Gold I
Level 144
God Stats
4W - 3L
1,648 SR
Queue Stats
212W - 233L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cryptonian94
King Arthur
13
1 / 7 / 0
8,697
725
7,287
16,323
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 9 / 1
8,515
710
7,681
11,649
3,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SaygeTheOG
Danzaburou
15
1 / 4 / 1
8,764
730
7,301
16,471
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusKuzenboChang'eNe ZhaCabrakan

VS

Bans
AchillesHachimanGaneshaCharybdisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
10 / 0 / 9
12,340
1,028
15,884
13,634
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
PURPLEPANDA1700
Cu Chulainn
16
6 / 3 / 9
10,866
906
9,590
13,586
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

16
4 / 1 / 12
10,625
885
13,367
6,564
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
20
20
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cryptonian94
King Arthur
1
7
0
0.14
L
1
9
1
0.17
W
Cthulhu
10
0
9
14.5
W
Cu Chulainn
PURPLEPANDA1700
Cu Chulainn
6
3
9
3.5
L
Danzaburou
SaygeTheOG
Danzaburou
1
4
1
0.38
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
38,841
44,443
Taken
33,784
19,826
Mitigated
29,339
7,952
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cryptonian94
King Arthur
7,287
997
0
1,776
16,323
10,563
0
9,394
6,219
1,018
25,173
L
7,681
1,564
0
0
11,649
3,680
0
6,718
4,375
26,270
127
W
Cthulhu
15,884
484
307
4,641
13,634
15,026
734
3,877
9,757
39,945
4,304
W
Cu Chulainn
PURPLEPANDA1700
Cu Chulainn
9,590
1,407
0
3,519
13,586
12,231
537
2,942
10,644
0
42,937
L
Danzaburou
SaygeTheOG
Danzaburou
7,301
1,190
0
6,176
16,471
5,583
0
10,359
5,282
0
24,499
W
13,367
526
0
657
6,564
2,082
1,511
1,562
5,002
36,493
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
33,831
108
Minions Killed
178
0
Camps Cleared
0
656,459
Distance Traveled
726,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,697
725
43
4
0
227,781
0
L
Hera
8,515
710
31
3
0
184,533
4
W
Cthulhu
12,340
1,028
71
6
0
237,416
0
W
Cu Chulainn
10,866
906
53
4
0
237,824
0
L
Danzaburou
8,764
730
34
3
0
244,145
0
W
Agni
10,625
885
54
5
0
251,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role