Player Matchup

King Arthur
King Arthur
GreedDotExe
King Arthur
Level 203
God Stats
0W - 2L
1,298 SR
Queue Stats
93W - 96L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hood1eCrow
Ah Muzen Cab
Level 205
God Stats
2W - 3L
1,499 SR
Queue Stats
139W - 139L
1,430 Elo+
Party 1
Scylla
Scylla
NietHenksDog
Scylla
Level 121
God Stats
9W - 7L
1,600 SR
Queue Stats
278W - 259L
1,655 Elo+
Solo
Mercury
Mercury
SquatlyAlbor
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 143L
1,508 Elo+
Solo
Khepri
Khepri
Symeoner
Khepri
Level 157
God Stats
2W - 2L
1,538 SR
Queue Stats
69W - 86L
1,457 Elo+
Party 1
Team Averages
Level 154
1,487 SR
1,497 Elo+

VS

Team Averages
Level 165
1,534 SR
1,515 Elo+
Bakasura
Bakasura
Chekii0
Bakasura
Level 191
God Stats
1W - 0L
1,464 SR
Queue Stats
62W - 32L
1,658 Elo+
Party 2
Cernunnos
Cernunnos
Driul
Cernunnos
Level 155
God Stats
6W - 1L
1,790 SR
Queue Stats
127W - 88L
1,606 Elo+
Party 2
Yemoja
Yemoja
KSier
Yemoja
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,147 Elo+
Party 2
Chaac
Chaac
MekaBlack
Chaac
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PeepoBlanket
Morgan Le Fay
Level 155
God Stats
3W - 4L
1,416 SR
Queue Stats
177W - 162L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreedDotExe
King Arthur
8
0 / 4 / 1
4,804
480
6,307
11,044
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Hood1eCrow
Ah Muzen Cab
11
1 / 2 / 0
5,613
561
2,790
5,061
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
10
0 / 4 / 1
5,176
518
3,002
5,305
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SquatlyAlbor
Mercury
8
1 / 5 / 0
4,866
487
2,753
7,457
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Symeoner
Khepri
9
0 / 1 / 1
4,991
499
1,607
4,674
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chekii0
Bakasura
12
8 / 1 / 3
6,998
700
7,704
9,349
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cernunnos
Driul
Cernunnos
12
1 / 1 / 3
6,015
602
3,251
5,284
1,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
KSier
Yemoja
11
3 / 0 / 5
6,472
647
2,270
4,781
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
MekaBlack
Chaac
11
2 / 0 / 4
6,522
652
7,769
10,962
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
PeepoBlanket
Morgan Le Fay
12
2 / 0 / 3
6,776
678
2,391
3,314
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Chekii0
Bakasura
8
1
3
9.5
W
Cernunnos
Driul
Cernunnos
1
1
3
2.5
L
King Arthur
GreedDotExe
King Arthur
0
4
1
0.13
L
Ah Muzen Cab
Hood1eCrow
Ah Muzen Cab
1
2
0
0.5
W
Yemoja
KSier
Yemoja
3
0
5
5.5
W
Chaac
MekaBlack
Chaac
2
0
4
4
L
Scylla
0
4
1
0.13
W
Morgan Le Fay
PeepoBlanket
Morgan Le Fay
2
0
3
3.5
L
Mercury
SquatlyAlbor
Mercury
1
5
0
0.2
L
Khepri
Symeoner
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
23,385
33,541
Taken
33,690
13,863
Mitigated
19,325
5,159
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Chekii0
Bakasura
7,704
5,455
0
3,029
9,349
4,228
172
2,018
7,331
0
41,506
W
Cernunnos
Driul
Cernunnos
3,251
1,259
0
1,915
5,284
1,639
996
681
4,603
0
46,889
L
King Arthur
GreedDotExe
King Arthur
6,307
1,307
0
2,386
11,044
6,719
0
270
10,408
358
29,175
L
Ah Muzen Cab
Hood1eCrow
Ah Muzen Cab
2,790
1,338
0
734
5,061
1,604
0
762
4,299
0
44,165
W
Yemoja
KSier
Yemoja
2,270
722
2,158
2,313
4,781
2,937
317
491
4,290
12,046
0
W
Chaac
MekaBlack
Chaac
7,769
1,778
0
4,233
10,962
9,418
0
209
10,753
0
51,488
L
Scylla
3,002
561
0
252
5,305
967
0
1,078
3,826
37,791
0
W
Morgan Le Fay
PeepoBlanket
Morgan Le Fay
2,391
198
0
1,062
3,314
1,103
0
1,372
1,942
42,152
2,889
L
Mercury
SquatlyAlbor
Mercury
2,753
579
0
260
7,457
2,187
0
1,287
5,675
0
21,808
L
Khepri
Symeoner
Khepri
1,607
111
0
1,527
4,674
2,386
0
903
3,446
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
32,783
288
Minions Killed
375
0
Camps Cleared
0
1,054,198
Distance Traveled
1,041,433
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,998
700
81
8
0
244,360
0
W
Cernunnos
6,015
602
89
9
0
182,014
0
L
King Arthur
4,804
480
42
4
0
206,325
0
L
Ah Muzen Cab
5,613
561
85
9
0
197,198
1
W
Yemoja
6,472
647
16
2
0
205,848
2
W
Chaac
6,522
652
88
9
0
205,663
1
L
Scylla
5,176
518
88
9
0
197,835
0
W
Morgan Le Fay
6,776
678
101
10
0
203,548
3
L
Mercury
4,866
487
38
4
0
241,707
0
L
Khepri
4,991
499
35
4
0
211,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role