Player Matchup

Janus
Janus
Doresephh
Janus
Level 128
God Stats
3W - 3L
1,275 SR
Queue Stats
86W - 81L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
StillRhett
Danzaburou
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
issaVegeta
Gilgamesh
Level 25
God Stats
2W - 6L
1,160 SR
Queue Stats
61W - 72L
1,421 Elo+
Party 1
Team Averages
Level 88
1,312 SR
1,434 Elo+

VS

Team Averages
Level 109
1,615 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
brunocesarbc
Ganesha
Level 88
God Stats
7W - 8L
1,515 SR
Queue Stats
133W - 140L
1,402 Elo+
Party 2
Hou Yi
Hou Yi
shotcrates
Hou Yi
Level 113
God Stats
2W - 2L
1,829 SR
Queue Stats
11W - 12L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Doresephh
Janus
16
6 / 2 / 4
9,884
899
10,483
5,890
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
StillRhett
Danzaburou
16
5 / 0 / 7
10,171
925
9,400
7,372
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
issaVegeta
Gilgamesh
14
1 / 2 / 10
8,594
781
4,391
6,685
4,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 4 / 1
8,754
796
5,969
8,426
2,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
brunocesarbc
Ganesha
13
0 / 4 / 3
7,644
695
3,661
10,916
10,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
shotcrates
Hou Yi
13
1 / 4 / 2
7,725
702
2,964
8,681
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
1
0.88
W
Janus
Doresephh
Janus
6
2
4
4
W
Danzaburou
StillRhett
Danzaburou
5
0
7
8.5
L
Ganesha
brunocesarbc
Ganesha
0
4
3
0.38
W
Gilgamesh
issaVegeta
Gilgamesh
1
2
10
3
L
Hou Yi
shotcrates
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
12,594
19,947
Taken
28,023
8,331
Mitigated
15,390
1,799
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,969
31
111
1,517
8,426
2,163
0
3,882
4,209
30,587
566
W
Janus
Doresephh
Janus
10,483
0
0
263
5,890
1,679
0
3,509
2,381
37,217
1,270
W
Danzaburou
StillRhett
Danzaburou
9,400
5,874
0
1,501
7,372
2,565
597
3,733
3,639
0
40,438
L
Ganesha
brunocesarbc
Ganesha
3,661
367
0
1,227
10,916
10,791
0
2,729
7,836
11,376
0
W
Gilgamesh
issaVegeta
Gilgamesh
4,391
1,083
0
35
6,685
4,087
0
2,210
4,475
0
10,682
L
Hou Yi
shotcrates
Hou Yi
2,964
544
0
958
8,681
2,436
0
2,547
5,904
0
23,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
24,123
160
Minions Killed
116
0
Camps Cleared
0
572,107
Distance Traveled
544,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,754
796
59
5
0
182,320
3
W
Janus
9,884
899
83
8
0
192,662
0
W
Danzaburou
10,171
925
65
6
0
177,508
0
L
Ganesha
7,644
695
7
1
0
190,829
1
W
Gilgamesh
8,594
781
12
1
0
201,937
0
L
Hou Yi
7,725
702
50
5
0
171,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role