Player Matchup

Ao Kuang
Ao Kuang
Aydan82
Ao Kuang
Level 53
God Stats
6W - 5L
1,310 SR
Queue Stats
69W - 83L
1,419 Elo+
Party 1
Ra
Ra
Gatoraids33
Ra
Level 58
God Stats
7W - 5L
1,545 SR
Queue Stats
119W - 120L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Kaldorel
Danzaburou
Level 37
God Stats
2W - 1L
1,490 SR
Queue Stats
13W - 13L
1,389 Elo+
Party 1
Pele
Pele
Unbeaten
Pele
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 54L
1,405 Elo+
Party 1
Sobek
Sobek
Vosto_Lord91
Sobek
Level 84
God Stats
45W - 42L
1,502 SR
Queue Stats
215W - 231L
1,424 Elo+
Solo
Team Averages
Level 60
1,469 SR
1,414 Elo+

VS

Team Averages
Level 86
1,510 SR
1,481 Elo+
Izanami
Izanami
AhBadMan
Izanami
Level 118
God Stats
16W - 13L
1,504 SR
Queue Stats
278W - 266L
1,525 Elo+
Solo
Poseidon
Poseidon
Kevdhobbit
Poseidon
Level 69
God Stats
13W - 7L
1,552 SR
Queue Stats
117W - 114L
1,431 Elo+
Solo
Surtr
Surtr
PulseDemise
Surtr
Level 62
God Stats
2W - 2L
1,433 SR
Queue Stats
41W - 41L
1,456 Elo+
Solo
Bacchus
Bacchus
SlipperyGouda
Bacchus
Level 97
God Stats
26W - 24L
1,520 SR
Queue Stats
105W - 100L
1,520 Elo+
Solo
Lancelot
Lancelot
mummahubba22a
Lancelot
Level 85
God Stats
16W - 13L
1,539 SR
Queue Stats
310W - 329L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aydan82
Ao Kuang
10
3 / 5 / 1
6,271
523
7,305
11,184
3,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
5 / 4 / 0
7,116
593
6,511
6,172
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Kaldorel
Danzaburou
9
2 / 3 / 1
5,852
488
1,864
5,306
1,181
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
12
3 / 3 / 1
6,595
550
4,101
10,092
3,629
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,968
331
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AhBadMan
Izanami
14
2 / 2 / 1
8,069
672
2,837
5,175
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Kevdhobbit
Poseidon
11
0 / 5 / 5
6,480
540
2,357
7,878
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
7,034
586
3,702
7,723
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
10
1 / 3 / 7
6,751
563
3,696
8,338
7,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
mummahubba22a
Lancelot
14
11 / 2 / 0
8,079
673
9,492
8,433
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
13
Kills
15
15
Deaths
14
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
AhBadMan
Izanami
2
2
1
1.25
L
Ao Kuang
Aydan82
Ao Kuang
3
5
1
0.7
L
5
4
0
1.25
L
Danzaburou
Kaldorel
Danzaburou
2
3
1
0.83
W
Poseidon
Kevdhobbit
Poseidon
0
5
5
0.5
W
1
2
3
1.25
W
Bacchus
1
3
7
1.5
L
Pele
3
3
1
1.17
L
0
0
0
0
W
Lancelot
mummahubba22a
Lancelot
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
22,084
32,754
Taken
37,547
10,202
Mitigated
17,904
9,190
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AhBadMan
Izanami
2,837
1,493
0
1,675
5,175
1,684
1,425
0
5,175
0
69,071
L
Ao Kuang
Aydan82
Ao Kuang
7,305
2,586
0
4,658
11,184
3,552
0
2,255
8,929
30,282
731
L
6,511
396
297
1,293
6,172
1,840
0
2,341
3,831
40,735
865
L
Danzaburou
Kaldorel
Danzaburou
1,864
1,037
0
1,075
5,306
1,181
0
579
4,727
0
26,627
W
Poseidon
Kevdhobbit
Poseidon
2,357
539
0
1,697
7,878
1,814
0
3,050
4,396
42,363
338
W
3,702
1,262
0
1,496
7,723
4,077
679
3,792
3,931
444
34,763
W
Bacchus
3,696
523
285
2,676
8,338
7,284
0
3,209
5,046
15,814
0
L
Pele
4,101
862
0
1,867
10,092
3,629
0
1,040
9,052
0
46,234
L
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
mummahubba22a
Lancelot
9,492
1,297
0
4,334
8,433
3,045
0
2,531
5,610
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
36,413
274
Minions Killed
365
0
Camps Cleared
0
944,610
Distance Traveled
1,162,830
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,069
672
137
11
0
218,227
0
L
Ao Kuang
6,271
523
58
5
0
197,310
0
L
Ra
7,116
593
78
7
0
247,709
1
L
Danzaburou
5,852
488
43
4
0
239,474
0
W
Poseidon
6,480
540
63
5
0
216,867
2
W
Surtr
7,034
586
70
6
0
200,097
0
W
Bacchus
6,751
563
19
2
0
242,927
3
L
Pele
6,595
550
95
8
0
260,117
1
L
Sobek
3,968
331
0
0
0
0
0
W
Lancelot
8,079
673
76
6
0
284,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role