Player Matchup

Zeus
Zeus
InboundstealsCeo
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 110L
1,495 Elo+
Solo
Horus
Horus
LPxSLUMLord
Horus
Level 63
God Stats
2W - 2L
1,524 SR
Queue Stats
247W - 282L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
LPxSMOKE
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,365 Elo+
Party 2
Neith
Neith
Yo MeyeR
Neith
Level 83
God Stats
12W - 7L
1,449 SR
Queue Stats
230W - 235L
1,500 Elo+
Party 2
Nox
Nox
trap larry
Nox
Level 105
God Stats
7W - 9L
1,487 SR
Queue Stats
302W - 296L
1,465 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,468 Elo+

VS

Team Averages
Level 127
1,517 SR
1,489 Elo+
Charon
Charon
Anubis4purple43
Charon
Level 150
God Stats
3W - 5L
1,580 SR
Queue Stats
393W - 377L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
FallenGrace14
Cernunnos
Level 155
God Stats
7W - 6L
1,599 SR
Queue Stats
495W - 491L
1,535 Elo+
Party 1
Izanami
Izanami
MarSmoove24
Izanami
Level 97
God Stats
2W - 3L
1,341 SR
Queue Stats
388W - 390L
1,439 Elo+
Solo
Ix Chel
Ix Chel
NoceLilium028
Ix Chel
Level 129
God Stats
2W - 3L
1,563 SR
Queue Stats
109W - 105L
1,478 Elo+
Solo
Poseidon
Poseidon
SirNumsi
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 133L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
12,028
752
23,523
12,114
4,876
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 9
10,360
648
8,500
22,463
24,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
LPxSMOKE
Hou Yi
15
1 / 6 / 10
9,588
599
6,881
13,304
4,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Yo MeyeR
Neith
15
1 / 3 / 7
9,429
589
7,794
8,508
3,160
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 8
10,093
631
11,687
10,967
4,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 15
11,637
727
14,768
18,577
17,775
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
FallenGrace14
Cernunnos
20
7 / 3 / 9
12,522
783
15,572
12,338
4,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MarSmoove24
Izanami
18
2 / 2 / 10
11,026
689
12,164
12,642
3,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
20
4 / 1 / 12
12,289
768
10,716
14,510
4,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
SirNumsi
Poseidon
17
3 / 5 / 10
10,994
687
7,968
10,190
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
76
15
Kills
20
20
Deaths
15
39
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
W
Cernunnos
FallenGrace14
Cernunnos
7
3
9
3.83
L
9
3
5
3.83
L
2
5
9
1.3
L
Hou Yi
LPxSMOKE
Hou Yi
1
6
10
1
W
Izanami
MarSmoove24
Izanami
2
2
10
3.5
W
Ix Chel
4
1
12
10
W
Poseidon
SirNumsi
Poseidon
3
5
10
1.6
L
Neith
Yo MeyeR
Neith
1
3
7
1.5
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,385
Damage
61,188
67,356
Taken
68,257
42,269
Mitigated
33,918
26,173
Healing
31,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,768
653
917
2,412
18,577
17,775
468
9,039
9,538
30,070
780
W
Cernunnos
FallenGrace14
Cernunnos
15,572
6,912
1,071
2,969
12,338
4,581
2,996
7,178
5,160
0
40,372
L
23,523
1,770
561
2,660
12,114
4,876
59
5,173
6,941
52,768
402
L
8,500
2,141
7,693
6,412
22,463
24,477
0
10,704
11,759
4,736
9,714
L
Hou Yi
LPxSMOKE
Hou Yi
6,881
1,645
759
1,293
13,304
4,985
0
7,124
6,180
0
15,953
W
Izanami
MarSmoove24
Izanami
12,164
4,653
3,173
5,205
12,642
3,891
1,600
6,784
5,858
0
19,370
W
Ix Chel
10,716
1,681
7,264
6,047
14,510
4,633
847
10,381
4,129
31,848
1,043
W
Poseidon
SirNumsi
Poseidon
7,968
300
1,001
1,466
10,190
3,038
1,311
5,237
4,953
21,899
22
L
Neith
Yo MeyeR
Neith
7,794
2,570
1,919
2,004
8,508
3,160
336
3,659
4,849
0
19,837
L
11,687
588
1,759
1,113
10,967
4,771
0
5,784
5,183
29,701
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,498
Gold Earned
58,468
169
Minions Killed
190
0
Camps Cleared
0
1,350,886
Distance Traveled
1,400,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,637
727
17
1
0
269,684
0
W
Cernunnos
12,522
783
59
4
0
265,253
0
L
Zeus
12,028
752
63
4
0
281,896
0
L
Horus
10,360
648
5
0
0
261,771
0
L
Hou Yi
9,588
599
19
1
0
275,063
0
W
Izanami
11,026
689
20
1
0
305,107
0
W
Ix Chel
12,289
768
58
4
0
316,807
0
W
Poseidon
10,994
687
36
2
0
243,419
0
L
Neith
9,429
589
16
1
0
239,469
0
L
Nox
10,093
631
66
4
0
292,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role