Player Matchup

Cthulhu
Cthulhu
Demon_Leon99
Cthulhu
Level 89
God Stats
10W - 6L
1,517 SR
Queue Stats
281W - 292L
1,490 Elo+
Party 1
Odin
Odin
MORCILLO1988
Odin
Level 146
God Stats
6W - 4L
1,802 SR
Queue Stats
104W - 110L
1,497 Elo+
Solo
Janus
Janus
Ronde20
Janus
Level 123
God Stats
119W - 108L
1,508 SR
Queue Stats
319W - 323L
1,494 Elo+
Party 1
Team Averages
Level 119
1,609 SR
1,493 Elo+

VS

Team Averages
Level 99
1,524 SR
1,507 Elo+
Apollo
Apollo
Laww101
Apollo
Level 146
God Stats
6W - 10L
1,576 SR
Queue Stats
133W - 141L
1,510 Elo+
Party 2
Horus
Horus
Mr_D1000
Horus
Level 103
God Stats
8W - 9L
1,496 SR
Queue Stats
137W - 141L
1,515 Elo+
Party 2
King Arthur
King Arthur
Stick1212
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demon_Leon99
Cthulhu
15
3 / 0 / 2
8,742
971
4,456
5,505
5,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 5
7,798
866
1,523
6,526
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Ronde20
Janus
14
3 / 0 / 3
8,241
916
6,020
3,298
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Laww101
Apollo
10
0 / 0 / 1
6,360
707
1,692
1,758
524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Mr_D1000
Horus
10
0 / 1 / 1
6,180
687
1,479
2,953
829
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Stick1212
King Arthur
11
1 / 6 / 0
6,892
766
2,482
10,293
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Demon_Leon99
Cthulhu
3
0
2
4
L
Apollo
Laww101
Apollo
0
0
1
0.5
W
1
1
5
3.5
L
Horus
Mr_D1000
Horus
0
1
1
0.5
W
Janus
Ronde20
Janus
3
0
3
4.5
L
King Arthur
Stick1212
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
5,653
15,329
Taken
15,004
8,647
Mitigated
4,316
2,749
Healing
764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Demon_Leon99
Cthulhu
4,456
154
182
890
5,505
5,217
522
68
5,437
25,706
540
L
Apollo
Laww101
Apollo
1,692
1,134
0
460
1,758
524
0
787
860
0
17,746
W
1,523
53
0
1,427
6,526
2,446
334
69
6,457
0
25,874
L
Horus
Mr_D1000
Horus
1,479
412
120
184
2,953
829
0
1,734
915
0
3,245
W
Janus
Ronde20
Janus
6,020
867
0
250
3,298
984
1,871
90
3,208
28,875
170
L
King Arthur
Stick1212
King Arthur
2,482
195
0
0
10,293
2,963
0
6,862
2,758
1,016
13,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
19,432
142
Minions Killed
60
0
Camps Cleared
0
580,275
Distance Traveled
343,762
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,742
971
40
4
0
199,940
7
L
Apollo
6,360
707
40
4
0
107,507
0
W
Odin
7,798
866
41
5
0
186,792
0
L
Horus
6,180
687
6
1
0
103,753
0
W
Janus
8,241
916
61
7
0
193,543
0
L
King Arthur
6,892
766
14
2
0
132,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role