Player Matchup

Tyr
Tyr
MistyOnDaGas
Tyr
Level 56
God Stats
27W - 21L
1,544 SR
Queue Stats
121W - 123L
1,500 Elo+
Party 2
Thoth
Thoth
Steel2345
Thoth
Level 30
God Stats
1W - 3L
1,358 SR
Queue Stats
41W - 51L
1,502 Elo+
Party 2
Artemis
Artemis
robojacobo55
Artemis
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 107L
1,502 Elo+
Party 2
Team Averages
Level 39
1,467 SR
1,501 Elo+

VS

Team Averages
Level 77
1,419 SR
1,494 Elo+
Pele
Pele
His Doubt
Pele
Level 51
God Stats
6W - 10L
1,521 SR
Queue Stats
307W - 326L
1,503 Elo+
Party 1
Merlin
Merlin
RoLu22
Merlin
Level 62
God Stats
4W - 5L
1,431 SR
Queue Stats
170W - 170L
1,473 Elo+
Solo
King Arthur
King Arthur
Spike SpiegeII
King Arthur
Level 118
God Stats
5W - 16L
1,305 SR
Queue Stats
298W - 306L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,652
888
14,905
10,378
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thoth
Steel2345
Thoth
15
3 / 2 / 7
9,475
790
7,076
6,218
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
robojacobo55
Artemis
17
3 / 2 / 10
10,131
844
13,667
9,192
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 5 / 1
9,126
761
5,172
12,994
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
RoLu22
Merlin
15
0 / 3 / 4
9,125
760
5,947
8,011
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Spike SpiegeII
King Arthur
16
3 / 5 / 2
9,191
766
10,052
20,129
19,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
5
5
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
2
5
1
0.5
W
7
1
6
10
L
Merlin
RoLu22
Merlin
0
3
4
0.67
L
King Arthur
Spike SpiegeII
King Arthur
3
5
2
0.8
W
Thoth
Steel2345
Thoth
3
2
7
3.25
W
Artemis
robojacobo55
Artemis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
21,171
25,788
Taken
41,134
11,252
Mitigated
25,360
2,992
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,172
320
0
1,444
12,994
3,891
0
2,531
9,999
0
28,306
W
14,905
931
0
1,391
10,378
5,372
428
1,880
8,498
0
27,868
L
Merlin
RoLu22
Merlin
5,947
59
0
2,023
8,011
2,469
38
1,180
6,491
28,256
500
L
King Arthur
Spike SpiegeII
King Arthur
10,052
1,067
0
4,440
20,129
19,000
0
2,420
17,259
0
31,705
W
Thoth
Steel2345
Thoth
7,076
600
0
250
6,218
2,180
170
1,805
4,413
28,063
0
W
Artemis
robojacobo55
Artemis
13,667
6,032
0
1,351
9,192
3,700
130
2,124
7,068
0
38,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
27,442
156
Minions Killed
140
0
Camps Cleared
0
659,635
Distance Traveled
623,350
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,126
761
43
4
0
204,392
0
W
Tyr
10,652
888
33
3
0
245,514
0
L
Merlin
9,125
760
57
5
0
212,595
2
L
King Arthur
9,191
766
40
3
0
206,363
1
W
Thoth
9,475
790
52
4
0
206,950
0
W
Artemis
10,131
844
71
6
0
207,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role