Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kevinchoforo
Ganesha
Level 147
God Stats
2W - 8L
1,478 SR
Queue Stats
128W - 122L
1,470 Elo+
Party 3
Xbalanque
Xbalanque
blueman_78702
Xbalanque
Level 140
God Stats
1W - 2L
1,518 SR
Queue Stats
142W - 136L
1,523 Elo+
Party 2
Ymir
Ymir
maxlogan2014
Ymir
Level 127
God Stats
2W - 3L
1,410 SR
Queue Stats
128W - 127L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wolfi253
Cu Chulainn
Level 158
God Stats
1W - 7L
1,188 SR
Queue Stats
118W - 118L
1,514 Elo+
Party 3
Team Averages
Level 144
1,419 SR
1,506 Elo+

VS

Team Averages
Level 138
1,737 SR
1,524 Elo+
Cthulhu
Cthulhu
COSMICx420
Cthulhu
Level 154
God Stats
5W - 1L
1,920 SR
Queue Stats
284W - 293L
1,529 Elo+
Party 1
Thor
Thor
I3MPIR3I
Thor
Level 158
God Stats
7W - 5L
1,664 SR
Queue Stats
84W - 81L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowOfTheMoon_
Gilgamesh
Level 175
God Stats
75W - 63L
1,611 SR
Queue Stats
903W - 890L
1,597 Elo+
Solo
Medusa
Medusa
Skopybomb
Medusa
Level 86
God Stats
8W - 3L
1,929 SR
Queue Stats
111W - 109L
1,441 Elo+
Solo
Discordia
Discordia
XHiTech
Discordia
Level 115
God Stats
2W - 3L
1,562 SR
Queue Stats
294W - 241L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 2 / 0
7,162
448
3,707
7,632
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Kevinchoforo
Ganesha
15
0 / 3 / 4
8,215
513
9,437
15,953
13,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
blueman_78702
Xbalanque
14
2 / 6 / 7
8,600
538
11,473
12,261
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
7 / 3 / 3
8,765
548
8,602
12,767
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
wolfi253
Cu Chulainn
13
3 / 6 / 3
7,902
494
4,761
16,440
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COSMICx420
Cthulhu
13
1 / 2 / 10
8,237
515
7,859
12,926
10,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
16
9 / 3 / 8
9,485
593
10,561
10,455
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
16
3 / 2 / 1
9,850
616
10,252
19,382
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Skopybomb
Medusa
15
3 / 5 / 7
8,724
545
7,428
13,791
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
XHiTech
Discordia
16
4 / 1 / 4
9,449
591
12,274
4,568
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
13
Kills
20
20
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
W
Cthulhu
COSMICx420
Cthulhu
1
2
10
3
W
Thor
9
3
8
4.33
L
Ganesha
Kevinchoforo
Ganesha
0
3
4
0.67
W
Gilgamesh
3
2
1
1.75
W
Medusa
Skopybomb
Medusa
3
5
7
1.3
W
Discordia
XHiTech
Discordia
4
1
4
6
L
Xbalanque
blueman_78702
Xbalanque
2
6
7
0.92
L
7
3
3
2.83
L
Cu Chulainn
wolfi253
Cu Chulainn
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
48,374
65,053
Taken
61,122
36,315
Mitigated
37,667
16,210
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,707
159
153
1,944
7,632
2,174
0
3,105
4,029
48,207
1,009
W
Cthulhu
COSMICx420
Cthulhu
7,859
450
2,888
3,108
12,926
10,481
320
3,438
9,488
30,838
0
W
Thor
10,561
2,619
0
353
10,455
4,683
58
3,303
7,152
0
59,206
L
Ganesha
Kevinchoforo
Ganesha
9,437
713
0
3,744
15,953
13,205
0
1,061
13,642
61,389
1,706
W
Gilgamesh
10,252
2,857
0
4,724
19,382
15,832
743
7,775
10,778
0
75,676
W
Medusa
Skopybomb
Medusa
7,428
2,827
0
3,685
13,791
5,205
804
3,474
10,269
0
67,845
W
Discordia
XHiTech
Discordia
12,274
872
0
667
4,568
1,466
500
2,153
2,335
64,282
1,483
L
Xbalanque
blueman_78702
Xbalanque
11,473
6,009
0
2,317
12,261
3,774
1,216
5,155
6,990
0
57,963
L
8,602
1,528
0
4,101
12,767
5,376
0
4,468
8,087
61,139
1,015
L
Cu Chulainn
wolfi253
Cu Chulainn
4,761
796
0
3,951
16,440
11,786
0
5,087
11,091
0
25,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
45,745
437
Minions Killed
493
0
Camps Cleared
0
1,399,977
Distance Traveled
1,610,081
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,162
448
94
6
0
242,829
0
W
Cthulhu
8,237
515
50
3
0
318,903
1
W
Thor
9,485
593
84
5
0
354,239
0
L
Ganesha
8,215
513
102
6
0
263,955
2
W
Gilgamesh
9,850
616
131
8
0
316,112
3
W
Medusa
8,724
545
94
6
0
298,688
0
W
Discordia
9,449
591
134
8
0
322,139
0
L
Xbalanque
8,600
538
97
6
0
285,967
0
L
Ymir
8,765
548
101
6
0
308,445
0
L
Cu Chulainn
7,902
494
43
3
0
298,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role