Player Matchup

Danzaburou
Danzaburou
C00K1EW00K1E806
Danzaburou
Level 41
God Stats
0W - 1L
1,304 SR
Queue Stats
11W - 10L
1,515 Elo+
Party 1
Cerberus
Cerberus
Coleous_Maximus
Cerberus
Level 144
God Stats
0W - 3L
1,446 SR
Queue Stats
200W - 207L
1,473 Elo+
Solo
Lancelot
Lancelot
Luxlib
Lancelot
Level 129
God Stats
0W - 3L
1,206 SR
Queue Stats
655W - 651L
1,398 Elo+
Solo
Discordia
Discordia
TRIGUN 5TAMPEDE
Discordia
Level 88
God Stats
13W - 3L
1,718 SR
Queue Stats
210W - 214L
1,442 Elo+
Solo
Jing Wei
Jing Wei
thecool255
Jing Wei
Level 118
God Stats
3W - 5L
1,506 SR
Queue Stats
145W - 144L
1,449 Elo+
Party 1
Team Averages
Level 104
1,436 SR
1,456 Elo+

VS

Team Averages
Level 131
1,522 SR
1,450 Elo+
Xbalanque
Xbalanque
DragonDrew916
Xbalanque
Level 154
God Stats
4W - 3L
1,572 SR
Queue Stats
348W - 390L
1,458 Elo+
Solo
Hercules
Hercules
I Own Windows 7
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 2
Vulcan
Vulcan
Late419
Vulcan
Level 122
God Stats
2W - 2L
1,436 SR
Queue Stats
159W - 168L
1,451 Elo+
Solo
Nu Wa
Nu Wa
NiniPaninii
Nu Wa
Level 109
God Stats
4W - 1L
1,865 SR
Queue Stats
93W - 107L
1,443 Elo+
Party 2
Ymir
Ymir
Sasquatchules
Ymir
Level 145
God Stats
1W - 2L
1,235 SR
Queue Stats
56W - 62L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C00K1EW00K1E806
Danzaburou
13
0 / 4 / 5
7,445
677
6,212
9,035
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
16
5 / 3 / 7
9,283
844
12,280
16,029
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Luxlib
Lancelot
10
0 / 5 / 4
6,759
614
1,188
5,882
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TRIGUN 5TAMPEDE
Discordia
16
4 / 3 / 6
8,843
804
15,733
7,447
2,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jing Wei
thecool255
Jing Wei
16
5 / 5 / 6
9,107
828
9,476
9,555
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DragonDrew916
Xbalanque
16
5 / 2 / 10
9,551
868
10,431
8,701
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
16
6 / 2 / 11
9,574
870
8,243
15,928
15,082
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
Late419
Vulcan
16
3 / 4 / 10
9,613
874
7,102
8,715
2,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 13
8,172
743
10,819
6,069
2,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 4 / 12
10,333
939
6,386
15,799
16,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
14
Kills
20
20
Deaths
14
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C00K1EW00K1E806
Danzaburou
0
4
5
0.63
L
Cerberus
5
3
7
2.83
W
Xbalanque
DragonDrew916
Xbalanque
5
2
10
5
W
Hercules
6
2
11
5.75
W
Vulcan
Late419
Vulcan
3
4
10
2
L
Lancelot
Luxlib
Lancelot
0
5
4
0.4
W
0
2
13
3.25
W
6
4
12
3
L
Discordia
TRIGUN 5TAMPEDE
Discordia
4
3
6
2.33
L
Jing Wei
thecool255
Jing Wei
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,889
Damage
42,981
47,948
Taken
55,212
29,729
Mitigated
39,704
13,450
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C00K1EW00K1E806
Danzaburou
6,212
774
17
2,726
9,035
4,167
0
4,643
4,392
0
15,914
L
Cerberus
12,280
392
1,027
5,935
16,029
17,246
0
7,142
8,887
20,323
1,234
W
Xbalanque
DragonDrew916
Xbalanque
10,431
3,927
814
969
8,701
3,518
1,644
5,718
2,983
0
27,422
W
Hercules
8,243
1,453
1,193
3,578
15,928
15,082
0
5,871
9,752
0
11,209
W
Vulcan
Late419
Vulcan
7,102
269
808
1,287
8,715
2,683
564
5,058
3,538
21,626
1,036
L
Lancelot
Luxlib
Lancelot
1,188
159
150
175
5,882
2,563
0
2,857
3,025
0
6,122
W
10,819
3,692
1,642
782
6,069
2,241
1,285
3,761
2,263
19,045
0
W
6,386
761
598
2,859
15,799
16,180
258
6,611
9,010
13,901
802
L
Discordia
TRIGUN 5TAMPEDE
Discordia
15,733
672
1,150
965
7,447
2,238
0
3,923
3,524
37,647
1,159
L
Jing Wei
thecool255
Jing Wei
9,476
4,970
649
656
9,555
3,515
0
5,535
4,020
0
24,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
47,243
148
Minions Killed
123
0
Camps Cleared
0
871,340
Distance Traveled
983,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,445
677
27
2
0
184,958
0
L
Cerberus
9,283
844
27
2
0
198,354
0
W
Xbalanque
9,551
868
49
4
0
193,541
0
W
Hercules
9,574
870
8
1
0
215,561
0
W
Vulcan
9,613
874
42
4
0
199,704
0
L
Lancelot
6,759
614
14
1
0
95,283
0
W
Nu Wa
8,172
743
11
1
0
192,657
0
W
Ymir
10,333
939
13
1
0
181,641
0
L
Discordia
8,843
804
36
3
0
202,866
0
L
Jing Wei
9,107
828
44
4
0
189,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role