Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 107
God Stats
99W - 71L
1,616 SR
Queue Stats
151W - 132L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
coolbe1999
Sun Wukong
Level 142
God Stats
15W - 10L
1,447 SR
Queue Stats
405W - 374L
1,485 Elo+
Solo
Ares
Ares
wyd_stepbro699
Ares
Level 155
God Stats
5W - 11L
1,296 SR
Queue Stats
843W - 822L
1,447 Elo+
Solo
Team Averages
Level 155
1,472 SR
1,489 Elo+

VS

Team Averages
Level 104
1,624 SR
1,531 Elo+
Ishtar
Ishtar
Creddie
Ishtar
Level 156
God Stats
0W - 1L
2,061 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo
Ares
Ares
Killerdragon591
Ares
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 202L
1,516 Elo+
Party 2
Fenrir
Fenrir
KingTurk_62
Fenrir
Level 80
God Stats
15W - 15L
1,539 SR
Queue Stats
151W - 140L
1,484 Elo+
Solo
Ra
Ra
This kinetic
Ra
Level 89
God Stats
5W - 3L
1,790 SR
Queue Stats
178W - 139L
1,536 Elo+
Party 2
Chaac
Chaac
Vazreus
Chaac
Level 107
God Stats
0W - 1L
1,229 SR
Queue Stats
41W - 39L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 1 / 4
7,499
750
7,649
4,619
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
 
Pele
12
7 / 0 / 8
7,104
710
7,632
7,357
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
JPE0510
Danzaburou
9
0 / 2 / 2
4,922
492
3,197
6,834
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
coolbe1999
Sun Wukong
12
5 / 0 / 1
6,695
670
6,458
8,255
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 2 / 4
5,373
537
2,842
7,059
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Creddie
Ishtar
11
2 / 0 / 2
6,126
613
5,652
5,039
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 3 / 1
5,709
571
3,035
8,936
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
1 / 6 / 0
5,319
532
2,107
9,270
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 1
5,934
593
1,717
6,545
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Vazreus
Chaac
9
0 / 5 / 0
5,367
537
5,423
9,362
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
4
9
W
Pele
 
Pele
7
0
8
11
L
Ishtar
Creddie
Ishtar
2
0
2
3
W
Danzaburou
JPE0510
Danzaburou
0
2
2
0.5
L
2
3
1
0.83
L
Fenrir
1
6
0
0.17
L
0
5
1
0.1
L
Chaac
Vazreus
Chaac
0
5
0
0
W
Sun Wukong
coolbe1999
Sun Wukong
5
0
1
5.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,778
Damage
17,934
34,124
Taken
39,152
15,709
Mitigated
17,125
8,153
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,649
457
0
1,957
4,619
2,155
0
1,603
2,948
50,494
2,010
W
Pele
 
Pele
7,632
2,389
0
1,484
7,357
2,608
0
934
6,423
0
43,412
L
Ishtar
Creddie
Ishtar
5,652
3,886
0
2,953
5,039
1,717
0
585
4,454
0
50,761
W
Danzaburou
JPE0510
Danzaburou
3,197
1,026
0
2,248
6,834
2,159
0
803
6,031
0
32,365
L
3,035
110
0
2,334
8,936
6,307
0
3,562
5,232
13,689
0
L
Fenrir
2,107
543
0
205
9,270
3,052
0
2,319
6,879
0
35,928
L
1,717
86
298
1,223
6,545
1,365
0
3,331
2,924
47,068
0
L
Chaac
Vazreus
Chaac
5,423
979
0
2,090
9,362
4,684
0
0
9,362
0
32,634
W
Sun Wukong
coolbe1999
Sun Wukong
6,458
1,470
0
1,314
8,255
4,477
0
118
8,137
0
43,546
W
2,842
180
0
1,150
7,059
4,310
0
1,344
5,715
17,662
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
28,455
331
Minions Killed
332
0
Camps Cleared
0
1,079,615
Distance Traveled
1,058,446
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,499
750
99
10
0
195,954
4
W
Pele
7,104
710
65
7
0
267,391
3
L
Ishtar
6,126
613
103
10
0
200,037
2
W
Danzaburou
4,922
492
72
7
0
187,618
4
L
Ares
5,709
571
22
2
0
208,927
4
L
Fenrir
5,319
532
58
6
0
225,435
0
L
Ra
5,934
593
88
9
0
214,249
0
L
Chaac
5,367
537
61
6
0
209,798
2
W
Sun Wukong
6,695
670
77
8
0
211,584
6
W
Ares
5,373
537
18
2
0
217,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role