Player Matchup

Nemesis
Nemesis
Bronze IV
 
Nemesis
Bronze IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
Greenta
Hera
Silver II
Level 168
God Stats
4W - 1L
1,663 SR
Queue Stats
101W - 112L
1,068 MMR
Solo
Kali
Kali
Gold IV
MrBaske
Kali
Gold IV
Level 159
God Stats
0W - 2L
1,300 SR
Queue Stats
206W - 197L
1,204 MMR
Solo
Neith
Neith
Silver III
Vittana
Neith
Silver III
Level 154
God Stats
6W - 4L
1,730 SR
Queue Stats
215W - 238L
1,085 MMR
Solo
Maui
Maui
Bronze V
disantdog22
Maui
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,247 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,539 SR
1,221 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,411 SR
1,147 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold IV
Cacosalas
Anhur
Gold IV
Level 126
God Stats
3W - 2L
1,308 SR
Queue Stats
121W - 126L
1,258 MMR
Party 1
King Arthur
King Arthur
Silver III
Giakad
King Arthur
Silver III
Level 68
God Stats
1W - 2L
1,285 SR
Queue Stats
108W - 125L
838 MMR
Party 1
Artio
Artio
Silver II
Nominal1
Artio
Silver II
Level 127
God Stats
32W - 35L
1,466 SR
Queue Stats
272W - 297L
872 MMR
Solo
Tyr
Tyr
Silver I
XPATIFARIAX
Tyr
Silver I
Level 162
God Stats
37W - 51L
1,494 SR
Queue Stats
173W - 200L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 1
5,325
533
2,566
5,141
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
Greenta
Hera
9
0 / 4 / 2
5,161
516
1,130
4,296
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
MrBaske
Kali
10
1 / 2 / 0
5,675
568
3,187
7,191
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Vittana
Neith
11
0 / 3 / 1
5,328
533
4,880
6,581
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
5,002
500
2,647
7,819
3,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
OsirisKukulkanThothKumbhakarna

VS

Bans
CthulhuMulanArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 1 / 4
6,111
611
3,710
5,469
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Cacosalas
Anhur
12
4 / 0 / 2
6,826
683
6,980
4,914
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Giakad
King Arthur
10
2 / 1 / 0
5,824
582
3,239
8,046
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artio
Nominal1
Artio
11
1 / 1 / 4
6,204
620
3,279
10,265
6,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 4
6,191
619
3,081
5,805
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
W
Chang'e
 
Chang'e
2
1
4
4
W
Anhur
Cacosalas
Anhur
4
0
2
5
W
King Arthur
Giakad
King Arthur
2
1
0
2
L
Hera
Greenta
Hera
0
4
2
0.25
L
Kali
MrBaske
Kali
1
2
0
0.5
W
Artio
Nominal1
Artio
1
1
4
3
L
Neith
Vittana
Neith
0
3
1
0.17
W
3
1
4
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
20,289
31,028
Taken
34,499
12,844
Mitigated
16,687
5,683
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,566
907
0
730
5,141
1,687
0
1,241
3,758
0
33,506
W
Chang'e
 
Chang'e
3,710
104
583
2,408
5,469
1,507
170
1,256
4,213
33,877
1,572
W
Anhur
Cacosalas
Anhur
6,980
3,349
0
1,894
4,914
1,703
0
374
4,540
0
52,079
W
King Arthur
Giakad
King Arthur
3,239
723
0
1,573
8,046
4,449
175
198
7,494
0
31,486
L
Hera
Greenta
Hera
1,130
354
0
250
4,296
1,404
0
1,878
2,226
30,412
0
L
Kali
MrBaske
Kali
3,187
1,365
0
1,972
7,191
5,056
0
123
7,028
0
32,012
W
Artio
Nominal1
Artio
3,279
220
1,470
4,659
10,265
6,936
0
1,621
8,644
23,814
1,805
L
Neith
Vittana
Neith
4,880
1,729
0
1,639
6,581
1,295
0
564
6,017
0
40,337
W
3,081
223
0
3,552
5,805
2,092
397
239
5,566
0
36,883
L
2,647
602
0
1,092
7,819
3,402
0
2,532
5,147
9,387
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
31,156
289
Minions Killed
348
0
Camps Cleared
0
967,495
Distance Traveled
1,060,227
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,325
533
67
7
0
206,774
0
W
Chang'e
6,111
611
78
8
0
208,845
3
W
Anhur
6,826
683
99
10
0
197,635
2
W
King Arthur
5,824
582
61
6
0
189,729
0
L
Hera
5,161
516
63
6
0
184,746
2
L
Kali
5,675
568
58
6
0
192,498
0
W
Artio
6,204
620
40
4
0
226,199
5
L
Neith
5,328
533
81
8
0
178,943
1
W
Tyr
6,191
619
70
7
0
237,819
2
L
Maui
5,002
500
20
2
0
204,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role