Player Matchup

Geb
Geb
 
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
MOVI_te_kcha
Horus
Level 69
God Stats
6W - 1L
1,583 SR
Queue Stats
211W - 201L
1,495 Elo+
Party 2
Rama
Rama
TheCreamiestEgg
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 82L
1,560 Elo+
Party 3
Mercury
Mercury
memeprox
Mercury
Level 48
God Stats
1W - 2L
1,068 SR
Queue Stats
43W - 47L
1,434 Elo+
Party 2
Anubis
Anubis
raulmatinn
Anubis
Level 68
God Stats
2W - 2L
1,510 SR
Queue Stats
187W - 190L
1,461 Elo+
Party 2
Team Averages
Level 63
1,432 SR
1,490 Elo+

VS

Team Averages
Level 77
1,486 SR
1,418 Elo+
Ratatoskr
Ratatoskr
E1evatorMusic
Ratatoskr
Level 147
God Stats
2W - 3L
1,567 SR
Queue Stats
37W - 59L
1,344 Elo+
Party 4
Ishtar
Ishtar
Fewfallen
Ishtar
Level 43
God Stats
0W - 4L
1,088 SR
Queue Stats
41W - 64L
1,394 Elo+
Party 1
Mercury
Mercury
Legacy_Reeferz
Mercury
Level 41
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charon
Charon
Rockinstein
Charon
Level 127
God Stats
2W - 1L
1,899 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XevanthedudeX
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,454 SR
Queue Stats
18W - 27L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 3 / 6
8,493
500
4,943
13,626
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 6
10,488
617
9,556
13,392
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 3 / 4
8,650
509
10,682
11,804
4,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
memeprox
Mercury
15
2 / 4 / 7
8,459
498
5,558
15,496
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
raulmatinn
Anubis
17
8 / 0 / 3
10,173
598
9,369
10,607
5,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
E1evatorMusic
Ratatoskr
13
3 / 6 / 2
7,407
436
6,038
12,964
4,484
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Fewfallen
Ishtar
14
4 / 3 / 3
8,027
472
8,451
11,605
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 5 / 0
6,384
376
1,268
7,091
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
12
1 / 4 / 9
8,116
477
9,567
14,324
9,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
XevanthedudeX
Morgan Le Fay
14
1 / 4 / 0
7,680
452
6,638
8,345
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
9
10
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
6
1.67
L
Ratatoskr
E1evatorMusic
Ratatoskr
3
6
2
0.67
L
Ishtar
Fewfallen
Ishtar
4
3
3
1.83
L
0
5
0
0
W
6
0
6
9
L
Charon
1
4
9
1.38
W
4
3
4
2
L
Morgan Le Fay
XevanthedudeX
Morgan Le Fay
1
4
0
0.25
W
Mercury
memeprox
Mercury
2
4
7
1.38
W
Anubis
raulmatinn
Anubis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
31,962
64,925
Taken
54,329
38,762
Mitigated
22,392
27,896
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,943
465
0
3,381
13,626
10,978
465
3,090
10,536
18,751
931
L
Ratatoskr
E1evatorMusic
Ratatoskr
6,038
1,689
0
1,668
12,964
4,484
0
3,321
9,563
0
56,348
L
Ishtar
Fewfallen
Ishtar
8,451
4,947
0
4,883
11,605
4,310
0
2,958
8,599
0
58,282
L
1,268
207
0
0
7,091
1,800
0
0
6,652
0
20,590
W
9,556
3,152
491
5,218
13,392
11,974
665
1,278
12,114
0
79,414
L
Charon
9,567
1,508
0
2,430
14,324
9,430
0
4,000
10,229
34,820
627
W
10,682
7,451
0
4,676
11,804
4,842
1,969
2,473
9,331
0
68,764
L
Morgan Le Fay
XevanthedudeX
Morgan Le Fay
6,638
731
0
609
8,345
2,368
0
3,604
4,641
41,592
946
W
Mercury
memeprox
Mercury
5,558
3,326
0
7,301
15,496
5,424
575
2,662
12,834
0
48,456
W
Anubis
raulmatinn
Anubis
9,369
308
0
6,829
10,607
5,544
872
6,554
4,053
88,621
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,263
Gold Earned
37,614
452
Minions Killed
369
0
Camps Cleared
0
1,737,303
Distance Traveled
1,586,963
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,493
500
17
1
0
348,685
0
L
Ratatoskr
7,407
436
95
6
0
394,551
0
L
Ishtar
8,027
472
115
7
0
293,894
2
L
Mercury
6,384
376
37
2
0
255,427
0
W
Horus
10,488
617
112
7
0
353,601
0
L
Charon
8,116
477
39
2
0
322,482
6
W
Rama
8,650
509
101
6
0
318,489
0
L
Morgan Le Fay
7,680
452
83
5
0
320,609
0
W
Mercury
8,459
498
74
4
0
373,334
0
W
Anubis
10,173
598
148
9
0
343,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role