Player Matchup

Tiamat
Tiamat
Maker21
Tiamat
Level 129
God Stats
2W - 6L
1,688 SR
Queue Stats
224W - 210L
1,500 Elo+
Solo
Janus
Janus
Nobody Specia1
Janus
Level 128
God Stats
2W - 3L
1,474 SR
Queue Stats
150W - 143L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhNoStepBro1
Morgan Le Fay
Level 149
God Stats
7W - 6L
1,433 SR
Queue Stats
491W - 471L
1,575 Elo+
Party 1
Apollo
Apollo
hankhell666
Apollo
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 139L
1,534 Elo+
Solo
Zeus
Zeus
yettermachine46
Zeus
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 127L
1,491 Elo+
Party 1
Team Averages
Level 134
1,519 SR
1,529 Elo+

VS

Team Averages
Level 142
1,422 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IApocalypticI
Scylla
Level 124
God Stats
5W - 2L
1,562 SR
Queue Stats
118W - 104L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nightbomber56
Ah Muzen Cab
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 2
Mulan
Mulan
Shinigami_Isekai
Mulan
Level 158
God Stats
2W - 0L
1,265 SR
Queue Stats
10W - 8L
1,525 Elo+
Party 2
Nemesis
Nemesis
kirsom 01
Nemesis
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
249W - 263L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Maker21
Tiamat
13
0 / 6 / 6
6,999
700
2,474
8,534
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 5
7,417
742
4,699
9,638
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
OhNoStepBro1
Morgan Le Fay
17
5 / 2 / 9
9,267
927
14,940
11,113
4,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
6 / 5 / 6
7,792
779
8,923
10,956
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 6
7,837
784
9,404
9,277
2,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 2 / 11
10,441
1,044
11,613
14,301
14,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 3 / 8
10,152
1,015
11,535
5,189
2,103
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Nightbomber56
Ah Muzen Cab
14
2 / 3 / 9
8,812
881
6,371
9,198
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
10 / 4 / 8
10,399
1,040
13,499
13,965
11,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
kirsom 01
Nemesis
14
2 / 4 / 12
8,760
876
3,225
9,329
8,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
16
Kills
25
25
Deaths
16
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
11
4.75
W
7
3
8
3.67
L
Tiamat
Maker21
Tiamat
0
6
6
0.5
W
Ah Muzen Cab
Nightbomber56
Ah Muzen Cab
2
3
9
2.17
L
2
7
5
0.64
L
Morgan Le Fay
OhNoStepBro1
Morgan Le Fay
5
2
9
4.75
W
10
4
8
3.5
L
Apollo
6
5
6
1.8
W
Nemesis
kirsom 01
Nemesis
2
4
12
2
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
46,243
49,518
Taken
51,982
17,232
Mitigated
40,169
11,786
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,613
3,111
739
5,569
14,301
14,860
187
7,786
6,457
22,469
1,795
W
11,535
780
347
551
5,189
2,103
2,186
4,084
1,105
24,163
588
L
Tiamat
Maker21
Tiamat
2,474
338
891
986
8,534
3,671
0
3,485
5,006
7,141
0
W
Ah Muzen Cab
Nightbomber56
Ah Muzen Cab
6,371
1,127
414
1,508
9,198
3,644
0
6,798
2,394
0
24,652
L
4,699
228
318
1,571
9,638
2,688
0
5,127
4,424
10,339
431
L
Morgan Le Fay
OhNoStepBro1
Morgan Le Fay
14,940
848
372
2,897
11,113
4,221
0
4,953
6,045
29,586
0
W
13,499
808
0
2,868
13,965
11,482
458
8,306
5,659
0
19,758
L
Apollo
8,923
3,474
495
2,501
10,956
4,190
0
4,073
6,660
0
14,605
W
Nemesis
kirsom 01
Nemesis
3,225
482
885
1,298
9,329
8,080
0
4,231
5,098
0
6,991
L
9,404
722
1,306
449
9,277
2,462
0
5,002
4,196
15,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
48,564
102
Minions Killed
125
0
Camps Cleared
0
853,735
Distance Traveled
957,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,441
1,044
20
2
0
196,156
0
W
Scylla
10,152
1,015
36
4
0
180,473
0
L
Tiamat
6,999
700
12
1
0
154,123
0
W
Ah Muzen Cab
8,812
881
42
4
0
179,297
0
L
Janus
7,417
742
15
2
0
148,522
0
L
Morgan Le Fay
9,267
927
43
4
0
211,323
0
W
Mulan
10,399
1,040
14
1
0
199,809
0
L
Apollo
7,792
779
11
1
0
163,843
0
W
Nemesis
8,760
876
13
1
0
201,927
0
L
Zeus
7,837
784
21
2
0
175,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role