Player Matchup

Shiva
Shiva
 
Shiva
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Arylious
Bake Kujira
Level 89
God Stats
43W - 27L
1,647 SR
Queue Stats
120W - 106L
1,518 Elo+
Party 1
Yu Huang
Yu Huang
SCUBBASTEVEDAMNU
Yu Huang
Level 117
God Stats
1W - 1L
1,096 SR
Queue Stats
40W - 27L
1,523 Elo+
Solo
Fenrir
Fenrir
TomyDC21222
Fenrir
Level 120
God Stats
36W - 31L
1,499 SR
Queue Stats
212W - 214L
1,460 Elo+
Solo
Anhur
Anhur
jottap21
Anhur
Level 135
God Stats
1W - 0L
1,540 SR
Queue Stats
46W - 48L
1,473 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,495 Elo+

VS

Team Averages
Level 81
1,469 SR
1,444 Elo+
Agni
Agni
Bernal1613
Agni
Level 66
God Stats
2W - 3L
1,441 SR
Queue Stats
262W - 278L
1,515 Elo+
Solo
Odin
Odin
Dems4Trump9855
Odin
Level 110
God Stats
2W - 3L
1,516 SR
Queue Stats
64W - 80L
1,374 Elo+
Solo
Heimdallr
Heimdallr
Gibran875
Heimdallr
Level 106
God Stats
9W - 8L
1,282 SR
Queue Stats
99W - 80L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
GreaterZenith06
Jormungandr
Level 64
God Stats
5W - 7L
1,455 SR
Queue Stats
148W - 149L
1,465 Elo+
Solo
Mulan
Mulan
VenomFaze8393
Mulan
Level 60
God Stats
3W - 3L
1,650 SR
Queue Stats
38W - 30L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 1 / 8
11,027
551
13,144
19,651
18,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bake Kujira
Arylious
Bake Kujira
17
4 / 2 / 9
11,134
557
15,328
18,259
24,207
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 4 / 8
10,268
513
11,939
12,389
5,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
16
6 / 2 / 6
9,797
490
8,789
13,419
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
jottap21
Anhur
16
2 / 2 / 1
9,748
487
7,020
9,168
4,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
9,385
469
10,182
16,208
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

17
3 / 1 / 1
9,487
474
5,463
10,809
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Gibran875
Heimdallr
17
2 / 3 / 3
10,193
510
12,673
14,572
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
GreaterZenith06
Jormungandr
17
1 / 3 / 2
10,139
507
13,678
18,919
14,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
4 / 6 / 4
8,696
435
6,812
18,754
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
20
Kills
10
11
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
8
10
W
Bake Kujira
Arylious
Bake Kujira
4
2
9
4.25
L
0
7
2
0.14
L
3
1
1
3.5
L
Heimdallr
Gibran875
Heimdallr
2
3
3
1.17
L
Jormungandr
GreaterZenith06
Jormungandr
1
3
2
0.67
W
2
4
8
1.5
W
Fenrir
6
2
6
4.5
L
4
6
4
1
W
Anhur
jottap21
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,220
Damage
48,808
72,886
Taken
79,262
58,749
Mitigated
40,739
15,422
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,144
1,461
1,157
4,029
19,651
18,729
301
9,529
10,122
3,569
67,167
W
Bake Kujira
Arylious
Bake Kujira
15,328
6,217
0
3,761
18,259
24,207
709
4,412
13,847
73,707
2,975
L
10,182
316
0
2,791
16,208
5,000
0
8,670
7,538
77,260
0
L
5,463
732
0
1,349
10,809
6,591
0
2,604
8,205
0
76,154
L
Heimdallr
Gibran875
Heimdallr
12,673
8,269
0
4,778
14,572
5,049
1,056
5,454
9,118
0
87,278
L
Jormungandr
GreaterZenith06
Jormungandr
13,678
3,480
0
2,715
18,919
14,399
0
5,443
13,476
86,173
3,367
W
11,939
757
0
2,332
12,389
5,360
518
5,085
7,304
78,562
868
W
Fenrir
8,789
1,947
543
2,349
13,419
6,392
1,716
3,838
9,581
88
43,165
L
6,812
203
81
1,340
18,754
9,700
0
7,130
11,624
0
27,386
W
Anhur
jottap21
Anhur
7,020
2,727
0
1,251
9,168
4,061
1,358
179
8,989
0
60,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
47,900
527
Minions Killed
560
0
Camps Cleared
0
2,029,094
Distance Traveled
1,933,108
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,027
551
133
7
0
407,430
0
W
Bake Kujira
11,134
557
111
6
0
463,414
0
L
Agni
9,385
469
137
7
0
368,871
0
L
Odin
9,487
474
112
6
0
419,964
0
L
Heimdallr
10,193
510
141
7
0
389,249
1
L
Jormungandr
10,139
507
127
6
0
344,710
2
W
Yu Huang
10,268
513
122
6
0
364,657
0
W
Fenrir
9,797
490
56
3
0
426,859
0
L
Mulan
8,696
435
43
2
0
410,314
3
W
Anhur
9,748
487
105
5
0
366,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role