Player Matchup

Surtr
Surtr
Forsio99
Surtr
Level 99
God Stats
9W - 10L
1,564 SR
Queue Stats
497W - 483L
1,458 Elo+
Solo
Arachne
Arachne
METR0SH00TIN
Arachne
Level 102
God Stats
57W - 40L
1,560 SR
Queue Stats
209W - 212L
1,440 Elo+
Party 1
Ymir
Ymir
RackenAnStacken
Ymir
Level 83
God Stats
68W - 59L
1,664 SR
Queue Stats
146W - 159L
1,485 Elo+
Party 1
Charybdis
Charybdis
aMediJasteriAM
Charybdis
Level 118
God Stats
2W - 4L
1,197 SR
Queue Stats
233W - 256L
1,424 Elo+
Party 1
Nox
Nox
o0Obesity
Nox
Level 48
God Stats
3W - 1L
1,643 SR
Queue Stats
63W - 64L
1,485 Elo+
Solo
Team Averages
Level 90
1,525 SR
1,458 Elo+

VS

Team Averages
Level 58
1,447 SR
1,412 Elo+
Kukulkan
Kukulkan
Alpaccabowl
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 2
Da Ji
Da Ji
TWELVEOHSEVEN
Da Ji
Level 67
God Stats
1W - 2L
1,479 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 2
Ares
Ares
Ztakeurb69
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 2
Rama
Rama
jbakes23
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 2
Guan Yu
Guan Yu
xXYoungSavagexX1
Guan Yu
Level 128
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 4L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Forsio99
Surtr
12
2 / 0 / 1
7,113
711
4,515
6,803
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
METR0SH00TIN
Arachne
10
6 / 0 / 1
6,090
609
4,794
5,971
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
3 / 1 / 4
6,013
601
3,911
5,764
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
aMediJasteriAM
Charybdis
11
2 / 1 / 3
6,085
609
5,889
5,112
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 2
6,598
660
2,101
2,548
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alpaccabowl
Kukulkan
11
1 / 1 / 1
5,673
567
2,497
3,332
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 2
4,638
464
4,843
8,458
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 2
4,428
443
795
9,258
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
1 / 2 / 1
4,959
496
3,118
6,553
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,686
469
1,838
6,639
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
2
2
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alpaccabowl
Kukulkan
1
1
1
1.5
W
Surtr
Forsio99
Surtr
2
0
1
2.5
W
Arachne
METR0SH00TIN
Arachne
6
0
1
6.5
W
3
1
4
5
L
0
3
2
0.33
L
0
4
2
0.25
W
Charybdis
aMediJasteriAM
Charybdis
2
1
3
3.5
L
Rama
1
2
1
0.75
W
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
13,091
26,198
Taken
34,240
11,273
Mitigated
14,239
13,157
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alpaccabowl
Kukulkan
2,497
266
0
463
3,332
1,151
0
1,052
2,280
36,967
0
W
Surtr
Forsio99
Surtr
4,515
2,175
0
2,495
6,803
3,281
55
0
6,476
577
46,944
W
Arachne
METR0SH00TIN
Arachne
4,794
2,921
0
4,410
5,971
1,684
0
304
5,630
0
34,198
W
3,911
1,085
62
1,845
5,764
3,867
0
1,279
4,485
16,727
1,328
L
4,843
1,038
0
3,052
8,458
2,573
0
1,049
7,296
0
29,406
L
795
128
0
1,554
9,258
4,482
0
2,277
6,981
11,627
0
W
Charybdis
aMediJasteriAM
Charybdis
5,889
2,718
0
3,086
5,112
1,615
465
940
4,172
0
49,402
L
Rama
3,118
2,392
0
1,908
6,553
1,685
0
1,201
5,352
0
25,821
W
2,101
501
0
1,259
2,548
826
0
769
1,779
42,792
1,644
L
1,838
137
40
2,526
6,639
4,348
0
273
5,952
0
19,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
24,384
362
Minions Killed
241
0
Camps Cleared
0
1,025,427
Distance Traveled
983,617
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,673
567
83
8
0
203,373
5
W
Surtr
7,113
711
84
8
0
201,479
2
W
Arachne
6,090
609
60
6
0
236,390
0
W
Ymir
6,013
601
38
4
0
212,556
0
L
Da Ji
4,638
464
54
5
0
235,278
0
L
Ares
4,428
443
24
2
0
177,739
1
W
Charybdis
6,085
609
72
7
0
180,873
2
L
Rama
4,959
496
42
4
0
185,127
0
W
Nox
6,598
660
108
11
0
194,129
0
L
Guan Yu
4,686
469
38
4
0
182,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role