Player Matchup

Nox
Nox
 
Nox
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
On Fuego
Lancelot
Level 183
God Stats
15W - 16L
1,501 SR
Queue Stats
114W - 109L
1,537 Elo+
Solo
Maui
Maui
xBROLANDO
Maui
Level 155
God Stats
13W - 10L
1,578 SR
Queue Stats
220W - 196L
1,578 Elo+
Solo
Team Averages
Level 161
1,516 SR
1,523 Elo+

VS

Team Averages
Level 151
1,550 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
JetXwolf45
Chronos
Level 150
God Stats
21W - 18L
1,613 SR
Queue Stats
535W - 511L
1,482 Elo+
Solo
King Arthur
King Arthur
iHeartNixk
King Arthur
Level 126
God Stats
2W - 2L
1,733 SR
Queue Stats
19W - 20L
1,445 Elo+
Party 1
Anhur
Anhur
olpopp
Anhur
Level 141
God Stats
0W - 3L
1,404 SR
Queue Stats
57W - 52L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 1 / 2
5,844
649
3,012
3,585
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
10
2 / 2 / 0
5,703
634
6,381
9,122
5,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
 
Izanami
7
0 / 4 / 1
4,496
500
1,166
5,386
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
On Fuego
Lancelot
9
2 / 2 / 3
5,198
578
3,765
5,451
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
8
1 / 0 / 2
5,406
601
1,332
4,203
2,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 0
5,867
652
1,960
4,011
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
 
Surtr
9
4 / 1 / 3
5,396
600
5,154
5,083
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
JetXwolf45
Chronos
2
0 / 1 / 0
3,312
368
135
1,087
236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
iHeartNixk
King Arthur
10
1 / 2 / 1
5,356
595
4,905
9,642
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
olpopp
Anhur
8
3 / 2 / 2
4,998
555
3,811
5,794
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
9
9
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
2
4
W
Bellona
 
Bellona
2
2
0
1
W
Izanami
 
Izanami
0
4
1
0.13
L
Ra
 
Ra
1
2
0
0.5
L
Surtr
 
Surtr
4
1
3
5.5
L
Chronos
JetXwolf45
Chronos
0
1
0
0
W
Lancelot
On Fuego
Lancelot
2
2
3
1.75
L
King Arthur
iHeartNixk
King Arthur
1
2
1
0.75
L
Anhur
olpopp
Anhur
3
2
2
2
W
Maui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
15,965
27,747
Taken
25,617
12,040
Mitigated
10,964
8,605
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,012
371
0
1,020
3,585
1,018
0
1,262
2,049
29,982
0
W
Bellona
 
Bellona
6,381
1,947
0
3,470
9,122
5,712
0
226
8,896
0
36,914
W
Izanami
 
Izanami
1,166
709
0
310
5,386
957
0
133
5,253
0
24,779
L
Ra
 
Ra
1,960
0
72
1,252
4,011
1,338
0
1,296
2,525
41,260
1,365
L
Surtr
 
Surtr
5,154
1,785
0
872
5,083
2,356
0
869
4,180
1,361
21,665
L
Chronos
JetXwolf45
Chronos
135
40
0
260
1,087
236
0
51
1,036
2,109
0
W
Lancelot
On Fuego
Lancelot
3,765
656
0
2,439
5,451
1,461
0
591
4,754
0
25,504
L
King Arthur
iHeartNixk
King Arthur
4,905
680
0
2,368
9,642
5,645
0
0
9,165
0
33,381
L
Anhur
olpopp
Anhur
3,811
1,894
0
1,914
5,794
1,389
0
1,828
3,878
0
27,156
W
Maui
1,332
312
0
1,366
4,203
2,892
0
112
4,091
15,765
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
24,929
259
Minions Killed
235
0
Camps Cleared
0
947,725
Distance Traveled
764,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,844
649
64
7
0
190,988
2
W
Bellona
5,703
634
71
8
0
168,273
0
W
Izanami
4,496
500
55
6
0
170,722
0
L
Ra
5,867
652
102
11
0
200,308
0
L
Surtr
5,396
600
36
4
0
180,269
0
L
Chronos
3,312
368
6
1
0
39,802
0
W
Lancelot
5,198
578
44
5
0
220,960
0
L
King Arthur
5,356
595
52
6
0
172,657
2
L
Anhur
4,998
555
39
4
0
171,716
0
W
Maui
5,406
601
25
3
0
196,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role