Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
BichiSCL
King Arthur
Level 120
God Stats
19W - 13L
1,605 SR
Queue Stats
155W - 152L
1,504 Elo+
Party 3
Poseidon
Poseidon
DYAGONbr
Poseidon
Level 159
God Stats
4W - 6L
1,311 SR
Queue Stats
98W - 92L
1,411 Elo+
Party 4
Ratatoskr
Ratatoskr
EleGhe
Ratatoskr
Level 126
God Stats
9W - 6L
1,641 SR
Queue Stats
161W - 155L
1,504 Elo+
Party 3
Geb
Geb
xINemesis
Geb
Level 138
God Stats
1W - 1L
1,353 SR
Queue Stats
102W - 98L
1,457 Elo+
Party 4
Team Averages
Level 139
1,482 SR
1,475 Elo+

VS

Team Averages
Level 134
1,576 SR
1,543 Elo+
Cerberus
Cerberus
Agüerö
Cerberus
Level 126
God Stats
0W - 1L
1,326 SR
Queue Stats
12W - 9L
1,635 Elo+
Party 1
Athena
Athena
Flupzy
Athena
Level 146
God Stats
1W - 2L
1,720 SR
Queue Stats
39W - 24L
1,612 Elo+
Party 1
Ishtar
Ishtar
Xiever
Ishtar
Level 148
God Stats
3W - 2L
1,716 SR
Queue Stats
123W - 125L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
anmadu
Sylvanus
Level 121
God Stats
31W - 22L
1,653 SR
Queue Stats
91W - 90L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
damduran
Kukulkan
Level 129
God Stats
15W - 22L
1,465 SR
Queue Stats
222W - 232L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 6
5,730
573
4,115
4,093
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
BichiSCL
King Arthur
13
5 / 0 / 0
7,236
724
8,159
9,285
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
DYAGONbr
Poseidon
10
0 / 0 / 5
5,740
574
2,639
3,821
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
EleGhe
Ratatoskr
11
7 / 0 / 2
6,751
675
6,560
6,187
1,994
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 5
5,860
586
4,563
8,988
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agüerö
Cerberus
8
0 / 6 / 0
4,865
487
4,991
10,728
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Flupzy
Athena
10
0 / 1 / 0
5,087
509
3,654
8,123
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Xiever
Ishtar
10
0 / 2 / 0
5,174
517
2,852
5,576
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
anmadu
Sylvanus
8
0 / 2 / 0
4,922
492
2,972
9,106
4,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
damduran
Kukulkan
10
0 / 2 / 0
5,598
560
4,013
3,858
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
6
3
L
Cerberus
Agüerö
Cerberus
0
6
0
0
W
King Arthur
BichiSCL
King Arthur
5
0
0
5
W
Poseidon
DYAGONbr
Poseidon
0
0
5
2.5
W
Ratatoskr
EleGhe
Ratatoskr
7
0
2
8
L
Athena
Flupzy
Athena
0
1
0
0
L
Ishtar
Xiever
Ishtar
0
2
0
0
L
Sylvanus
anmadu
Sylvanus
0
2
0
0
L
Kukulkan
damduran
Kukulkan
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
18,482
32,374
Taken
37,391
15,392
Mitigated
16,242
9,521
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,115
1,345
237
2,536
4,093
1,245
657
953
3,140
0
32,367
L
Cerberus
Agüerö
Cerberus
4,991
203
0
1,922
10,728
4,756
0
837
9,891
29,223
0
W
King Arthur
BichiSCL
King Arthur
8,159
890
0
1,920
9,285
5,233
0
4,617
4,069
0
53,492
W
Poseidon
DYAGONbr
Poseidon
2,639
256
0
580
3,821
1,072
0
2,278
1,401
35,307
0
W
Ratatoskr
EleGhe
Ratatoskr
6,560
1,430
0
1,504
6,187
1,994
0
2,593
3,462
0
51,810
L
Athena
Flupzy
Athena
3,654
990
0
2,698
8,123
3,597
0
1,495
6,628
31,798
1,443
L
Ishtar
Xiever
Ishtar
2,852
1,739
0
1,640
5,576
1,595
0
817
4,759
0
37,502
L
Sylvanus
anmadu
Sylvanus
2,972
876
1,231
2,554
9,106
4,906
0
3,018
6,088
15,299
0
L
Kukulkan
damduran
Kukulkan
4,013
165
0
658
3,858
1,388
0
969
2,889
36,515
240
W
4,563
507
0
2,744
8,988
5,848
0
3,925
4,821
26,202
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
25,646
350
Minions Killed
310
0
Camps Cleared
0
1,117,561
Distance Traveled
1,017,735
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,730
573
73
7
0
191,806
0
L
Cerberus
4,865
487
73
7
0
174,673
1
W
King Arthur
7,236
724
80
8
0
192,116
2
W
Poseidon
5,740
574
79
8
0
242,335
2
W
Ratatoskr
6,751
675
86
9
0
273,289
0
L
Athena
5,087
509
64
6
0
245,763
0
L
Ishtar
5,174
517
74
7
0
190,331
0
L
Sylvanus
4,922
492
21
2
0
199,663
3
L
Kukulkan
5,598
560
78
8
0
207,305
4
W
Geb
5,860
586
32
3
0
218,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role