Player Matchup

Ymir
Ymir
GodHandVoid1678
Ymir
Level 29
God Stats
1W - 0L
1,734 SR
Queue Stats
27W - 21L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
I Love DUIs
Ah Puch
Level 148
God Stats
3W - 0L
1,827 SR
Queue Stats
77W - 81L
1,503 Elo+
Party 1
Ares
Ares
Phift
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,491 Elo+
Party 1
Nox
Nox
Zx W0LF xZ
Nox
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 87L
1,541 Elo+
Party 1
Hachiman
Hachiman
youuuu rockk
Hachiman
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
95W - 69L
1,551 Elo+
Party 1
Team Averages
Level 112
1,573 SR
1,538 Elo+

VS

Team Averages
Level 93
1,553 SR
1,553 Elo+
Chiron
Chiron
DRAGONSLAYER410
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,533 Elo+
Solo
Camazotz
Camazotz
Pyrotecness
Camazotz
Level 155
God Stats
0W - 3L
1,256 SR
Queue Stats
232W - 245L
1,522 Elo+
Solo
Merlin
Merlin
SDS1
Merlin
Level 79
God Stats
0W - 1L
1,807 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo
Nut
Nut
Shnazysquirrel
Nut
Level 96
God Stats
1W - 1L
1,704 SR
Queue Stats
99W - 99L
1,508 Elo+
Party 2
Maui
Maui
TheSaucyBoi1
Maui
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 48L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 24
12,148
675
5,187
17,378
18,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
I Love DUIs
Ah Puch
20
9 / 1 / 19
13,234
735
24,284
14,804
7,667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Phift
Ares
19
2 / 4 / 22
12,888
716
9,826
30,940
36,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 0 / 27
13,455
748
10,581
9,097
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
youuuu rockk
Hachiman
20
17 / 3 / 14
13,719
762
36,007
18,220
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,709
539
12,100
14,737
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Camazotz
Pyrotecness
Camazotz
19
1 / 4 / 4
10,502
583
8,565
20,671
17,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Merlin
SDS1
Merlin
18
2 / 7 / 4
11,508
639
27,470
15,434
7,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 7 / 4
11,300
628
16,431
15,988
7,821
15
0 / 9 / 4
10,056
559
6,124
21,694
32,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
27
34
Kills
7
9
Deaths
34
106
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
1
1
24
13
W
Ah Puch
I Love DUIs
Ah Puch
9
1
19
18.5
W
Ares
Phift
Ares
2
4
22
3.25
L
Camazotz
Pyrotecness
Camazotz
1
4
4
0.75
L
Merlin
SDS1
Merlin
2
7
4
0.57
L
3
7
4
0.71
L
0
9
4
0.22
W
5
0
27
18.5
W
Hachiman
youuuu rockk
Hachiman
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,885
Damage
70,690
90,439
Taken
88,524
76,717
Mitigated
72,385
34,630
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,100
2,841
1,145
1,235
14,737
6,949
0
7,653
7,064
0
20,716
W
5,187
240
0
3,663
17,378
18,443
594
6,267
11,111
10,369
413
W
Ah Puch
I Love DUIs
Ah Puch
24,284
542
2,531
5,126
14,804
7,667
1,841
6,113
8,691
46,289
206
W
Ares
Phift
Ares
9,826
665
399
8,621
30,940
36,674
509
11,109
19,831
17,894
1,148
L
Camazotz
Pyrotecness
Camazotz
8,565
164
0
6,278
20,671
17,736
0
10,796
9,643
0
26,554
L
Merlin
SDS1
Merlin
27,470
569
825
4,311
15,434
7,560
0
7,940
7,430
59,840
0
L
16,431
5,655
1,501
3,479
15,988
7,821
0
9,546
6,406
0
30,771
L
6,124
1,120
264
1,285
21,694
32,319
0
12,567
8,929
12,861
0
W
10,581
546
3,148
1,383
9,097
4,629
1,825
3,645
5,452
45,309
2,039
W
Hachiman
youuuu rockk
Hachiman
36,007
26,066
2,284
7,475
18,220
9,304
2,217
6,460
11,608
0
62,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,444
Gold Earned
53,075
207
Minions Killed
208
0
Camps Cleared
0
1,659,627
Distance Traveled
1,443,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,709
539
26
1
0
239,909
1
W
Ymir
12,148
675
16
1
0
363,427
0
W
Ah Puch
13,234
735
55
3
0
359,860
0
W
Ares
12,888
716
11
1
0
326,262
0
L
Camazotz
10,502
583
32
2
0
318,676
0
L
Merlin
11,508
639
88
5
0
309,312
0
L
Nut
11,300
628
47
3
0
292,573
0
L
Maui
10,056
559
15
1
0
283,369
0
W
Nox
13,455
748
86
5
0
316,922
0
W
Hachiman
13,719
762
39
2
0
293,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role