Player Matchup

Gilgamesh
Gilgamesh
BubbAlicous25
Gilgamesh
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 357L
1,456 Elo+
Solo
Xbalanque
Xbalanque
ClairxVoyant
Xbalanque
Level 109
God Stats
1W - 1L
1,149 SR
Queue Stats
118W - 126L
1,502 Elo+
Solo
Skadi
Skadi
Dr3admaster
Skadi
Level 128
God Stats
3W - 1L
1,881 SR
Queue Stats
99W - 107L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Tarot_99
Erlang Shen
Level 145
God Stats
1W - 7L
1,318 SR
Queue Stats
242W - 275L
1,506 Elo+
Solo
Olorun
Olorun
b10bighit
Olorun
Level 142
God Stats
3W - 2L
1,595 SR
Queue Stats
145W - 158L
1,473 Elo+
Solo
Team Averages
Level 137
1,489 SR
1,473 Elo+

VS

Team Averages
Level 80
1,431 SR
1,469 Elo+
Cerberus
Cerberus
BuckSneeze
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,523 Elo+
Party 1
Hachiman
Hachiman
BuckTitan2075
Hachiman
Level 59
God Stats
2W - 1L
1,665 SR
Queue Stats
33W - 34L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Bucksexy
Baron Samedi
Level 119
God Stats
1W - 1L
1,267 SR
Queue Stats
27W - 18L
1,540 Elo+
Party 1
Charon
Charon
MONEYMIKESLIFE
Charon
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 168L
1,379 Elo+
Solo
He Bo
He Bo
SN3KEBITE
He Bo
Level 31
God Stats
1W - 3L
1,223 SR
Queue Stats
58W - 95L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubbAlicous25
Gilgamesh
18
6 / 5 / 3
10,455
747
13,257
21,685
17,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ClairxVoyant
Xbalanque
15
1 / 6 / 7
9,199
657
11,705
11,856
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 5
10,014
715
14,825
11,023
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Tarot_99
Erlang Shen
13
1 / 12 / 6
8,241
589
8,624
20,945
16,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
b10bighit
Olorun
15
1 / 9 / 4
9,081
649
6,801
14,850
5,637
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuckSneeze
Cerberus
18
5 / 3 / 23
11,981
856
12,935
24,381
30,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
BuckTitan2075
Hachiman
20
15 / 3 / 14
12,405
886
29,824
13,912
7,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Bucksexy
Baron Samedi
19
8 / 3 / 22
11,598
828
21,009
16,131
12,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 29
11,523
823
4,950
16,910
22,421
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

He Bo
SN3KEBITE
He Bo
17
6 / 1 / 15
10,697
764
5,521
6,320
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
139
12
Kills
36
36
Deaths
12
25
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BubbAlicous25
Gilgamesh
6
5
3
1.5
W
Cerberus
BuckSneeze
Cerberus
5
3
23
5.5
W
Hachiman
BuckTitan2075
Hachiman
15
3
14
7.33
W
Baron Samedi
Bucksexy
Baron Samedi
8
3
22
6.33
L
Xbalanque
ClairxVoyant
Xbalanque
1
6
7
0.75
L
3
4
5
1.38
W
2
2
29
8.25
W
He Bo
SN3KEBITE
He Bo
6
1
15
13.5
L
Erlang Shen
Tarot_99
Erlang Shen
1
12
6
0.33
L
Olorun
b10bighit
Olorun
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,212
Damage
74,239
80,359
Taken
77,654
47,324
Mitigated
77,005
13,241
Healing
36,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BubbAlicous25
Gilgamesh
13,257
1,078
159
4,887
21,685
17,427
0
9,908
11,777
0
23,491
W
Cerberus
BuckSneeze
Cerberus
12,935
325
2,991
10,387
24,381
30,869
225
2,560
21,175
31,571
1,408
W
Hachiman
BuckTitan2075
Hachiman
29,824
22,408
1,668
2,062
13,912
7,742
651
2,052
11,554
0
36,928
W
Baron Samedi
Bucksexy
Baron Samedi
21,009
437
5,307
6,191
16,131
12,716
1,793
628
15,225
46,345
502
L
Xbalanque
ClairxVoyant
Xbalanque
11,705
4,741
0
494
11,856
4,002
0
7,397
4,459
0
27,433
L
14,825
4,552
1,443
1,251
11,023
3,840
0
7,573
3,450
0
28,909
W
4,950
1,193
1,933
3,507
16,910
22,421
1,846
2,009
14,223
13,645
0
W
He Bo
SN3KEBITE
He Bo
5,521
323
1,588
792
6,320
3,257
565
522
5,666
14,514
0
L
Erlang Shen
Tarot_99
Erlang Shen
8,624
2,685
0
1,633
20,945
16,418
0
9,885
11,060
970
11,910
L
Olorun
b10bighit
Olorun
6,801
3,099
634
2,740
14,850
5,637
0
9,074
5,776
17,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
58,204
126
Minions Killed
188
0
Camps Cleared
0
1,038,125
Distance Traveled
1,294,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,455
747
26
2
0
258,852
0
W
Cerberus
11,981
856
69
5
0
285,714
0
W
Hachiman
12,405
886
20
1
0
254,346
0
W
Baron Samedi
11,598
828
57
4
0
246,782
0
L
Xbalanque
9,199
657
45
3
0
192,274
0
L
Skadi
10,014
715
24
2
0
226,913
0
W
Charon
11,523
823
22
2
0
266,861
0
W
He Bo
10,697
764
20
1
0
241,183
0
L
Erlang Shen
8,241
589
6
0
0
201,442
0
L
Olorun
9,081
649
25
2
0
158,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role