Player Matchup

Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Chirp91
Gilgamesh
Level 83
God Stats
4W - 3L
1,190 SR
Queue Stats
174W - 192L
1,485 Elo+
Party 2
Rama
Rama
FknEnvy
Rama
Level 70
God Stats
5W - 3L
1,500 SR
Queue Stats
175W - 193L
1,491 Elo+
Party 2
Serqet
Serqet
HillTzz
Serqet
Level 128
God Stats
1W - 1L
1,759 SR
Queue Stats
38W - 46L
1,471 Elo+
Solo
Chaac
Chaac
lBUNCHYY-
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 140L
1,434 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,476 Elo+

VS

Team Averages
Level 89
1,490 SR
1,380 Elo+
Baron Samedi
Baron Samedi
Backupcraby2020
Baron Samedi
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 28L
1,159 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Battleaxefx28
Ah Muzen Cab
Level 81
God Stats
4W - 7L
1,268 SR
Queue Stats
45W - 58L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Diddy p5181
Morgan Le Fay
Level 89
God Stats
10W - 4L
1,500 SR
Queue Stats
147W - 127L
1,473 Elo+
Party 3
Kali
Kali
RiSe Reverse 69
Kali
Level 138
God Stats
2W - 1L
1,451 SR
Queue Stats
96W - 96L
1,463 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheTrueAshura
Kumbhakarna
Level 69
God Stats
2W - 1L
1,730 SR
Queue Stats
16W - 21L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 5 / 1
8,201
547
8,055
12,440
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Chirp91
Gilgamesh
11
0 / 5 / 0
6,464
431
3,276
12,475
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
FknEnvy
Rama
13
1 / 1 / 1
6,787
452
7,839
9,257
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
HillTzz
Serqet
13
3 / 5 / 4
7,398
493
7,926
11,614
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
lBUNCHYY-
Chaac
12
1 / 5 / 1
6,701
447
6,214
14,677
7,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Backupcraby2020
Baron Samedi
13
2 / 6 / 3
8,232
549
4,585
8,817
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Battleaxefx28
Ah Muzen Cab
13
4 / 0 / 1
8,026
535
11,505
6,105
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
Diddy p5181
Morgan Le Fay
16
6 / 0 / 2
10,187
679
11,726
10,123
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 3 / 2
9,655
644
8,453
16,616
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
TheTrueAshura
Kumbhakarna
12
1 / 1 / 4
8,116
541
5,550
14,127
12,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
10
Kills
20
21
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
5
1
1.1
W
Baron Samedi
Backupcraby2020
Baron Samedi
2
6
3
0.58
W
Ah Muzen Cab
Battleaxefx28
Ah Muzen Cab
4
0
1
4.5
L
Gilgamesh
Chirp91
Gilgamesh
0
5
0
0
W
Morgan Le Fay
Diddy p5181
Morgan Le Fay
6
0
2
7
L
Rama
FknEnvy
Rama
1
1
1
1.5
L
Serqet
HillTzz
Serqet
3
5
4
1
W
7
3
2
2.67
W
Kumbhakarna
TheTrueAshura
Kumbhakarna
1
1
4
3
L
Chaac
lBUNCHYY-
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
41,819
60,463
Taken
55,788
29,022
Mitigated
29,238
14,274
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,055
104
0
3,098
12,440
5,595
0
4,169
7,866
32,651
1,032
W
Baron Samedi
Backupcraby2020
Baron Samedi
4,585
41
36
919
8,817
2,351
0
3,465
4,447
36,564
0
W
Ah Muzen Cab
Battleaxefx28
Ah Muzen Cab
11,505
4,387
0
1,984
6,105
2,256
475
0
6,105
0
55,627
L
Gilgamesh
Chirp91
Gilgamesh
3,276
572
0
1,364
12,475
9,459
0
8,056
4,419
0
32,335
W
Morgan Le Fay
Diddy p5181
Morgan Le Fay
11,726
729
0
2,306
10,123
5,199
62
2,799
6,864
70,514
996
L
Rama
FknEnvy
Rama
7,839
5,970
0
3,898
9,257
2,660
0
1,286
7,971
0
50,563
L
Serqet
HillTzz
Serqet
7,926
2,505
0
3,100
11,614
3,749
0
3,408
8,064
0
40,716
W
8,453
4,018
0
7,857
16,616
7,358
0
1,888
14,648
0
81,838
W
Kumbhakarna
TheTrueAshura
Kumbhakarna
5,550
788
0
3,332
14,127
12,074
138
0
14,127
29,018
1,022
L
Chaac
lBUNCHYY-
Chaac
6,214
1,384
0
2,814
14,677
7,559
0
3,978
10,699
0
41,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
44,216
374
Minions Killed
472
0
Camps Cleared
0
1,487,758
Distance Traveled
1,470,931
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,201
547
55
4
0
317,380
2
W
Baron Samedi
8,232
549
68
5
0
295,774
6
W
Ah Muzen Cab
8,026
535
103
7
0
312,022
0
L
Gilgamesh
6,464
431
63
4
0
253,368
0
W
Morgan Le Fay
10,187
679
123
8
0
262,044
0
L
Rama
6,787
452
91
6
0
274,777
3
L
Serqet
7,398
493
77
5
0
340,388
3
W
Kali
9,655
644
126
8
0
291,210
0
W
Kumbhakarna
8,116
541
52
3
0
309,881
5
L
Chaac
6,701
447
88
6
0
301,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role