Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jose__Al
Scylla
Level 120
God Stats
1W - 0L
1,632 SR
Queue Stats
73W - 71L
1,504 Elo+
Solo
Cerberus
Cerberus
XoelMCP98
Cerberus
Level 145
God Stats
3W - 4L
1,341 SR
Queue Stats
154W - 156L
1,562 Elo+
Solo
Osiris
Osiris
bjama111
Osiris
Level 125
God Stats
14W - 11L
1,630 SR
Queue Stats
387W - 370L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
boda2001ali
Hun Batz
Level 121
God Stats
3W - 1L
1,566 SR
Queue Stats
201W - 187L
1,534 Elo+
Party 1
Team Averages
Level 133
1,534 SR
1,525 Elo+

VS

Team Averages
Level 102
1,595 SR
1,485 Elo+
Olorun
Olorun
Carlos4Kuki
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 268L
1,460 Elo+
Solo
Hercules
Hercules
HerrNiko
Hercules
Level 153
God Stats
5W - 3L
1,849 SR
Queue Stats
94W - 87L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Janbtw
Nu Wa
Level 64
God Stats
6W - 10L
1,370 SR
Queue Stats
10W - 15L
1,400 Elo+
Solo
Kali
Kali
PǿrtalGun
Kali
Level 158
God Stats
4W - 4L
1,710 SR
Queue Stats
226W - 222L
1,590 Elo+
Solo
Ymir
Ymir
minivan2
Ymir
Level 69
God Stats
4W - 4L
1,546 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 0 / 2
4,717
786
3,816
2,245
973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
Jose__Al
Scylla
8
3 / 0 / 1
4,868
811
3,644
2,700
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
XoelMCP98
Cerberus
7
2 / 0 / 2
4,390
732
1,805
5,195
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
bjama111
Osiris
8
0 / 3 / 0
4,074
679
3,113
6,710
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
boda2001ali
Hun Batz
8
1 / 2 / 3
4,168
695
2,362
6,283
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 3 / 0
3,868
645
1,729
3,774
621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
HerrNiko
Hercules
9
4 / 1 / 0
4,872
812
3,879
6,682
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Janbtw
Nu Wa
6
0 / 3 / 1
3,746
624
3,630
4,094
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
3,854
642
2,915
5,491
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
4
0 / 2 / 0
3,095
516
704
3,214
1,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
5
5
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Olorun
0
3
0
0
L
Hercules
HerrNiko
Hercules
4
1
0
4
L
Nu Wa
Janbtw
Nu Wa
0
3
1
0.17
W
Scylla
Jose__Al
Scylla
3
0
1
3.5
L
1
1
0
1
W
Cerberus
XoelMCP98
Cerberus
2
0
2
3
W
Osiris
bjama111
Osiris
0
3
0
0
W
Hun Batz
boda2001ali
Hun Batz
1
2
3
1.25
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
12,857
23,133
Taken
23,255
8,974
Mitigated
8,137
10,966
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,816
244
0
1,841
2,245
973
0
997
1,248
28,638
0
L
Olorun
1,729
991
48
731
3,774
621
0
2,701
1,073
24,653
0
L
Hercules
HerrNiko
Hercules
3,879
1,157
0
2,498
6,682
4,051
0
0
6,682
1,699
22,510
L
Nu Wa
Janbtw
Nu Wa
3,630
1,003
0
538
4,094
945
0
1,837
2,105
17,916
271
W
Scylla
Jose__Al
Scylla
3,644
861
0
750
2,700
687
0
1,717
983
23,487
571
L
2,915
1,060
0
2,059
5,491
1,458
0
1,977
3,338
0
19,307
W
Cerberus
XoelMCP98
Cerberus
1,805
109
0
2,233
5,195
2,900
0
2,166
3,029
8,000
1,195
W
Osiris
bjama111
Osiris
3,113
1,324
0
2,704
6,710
2,837
28
516
5,902
0
22,018
W
Hun Batz
boda2001ali
Hun Batz
2,362
610
0
3,438
6,283
1,577
0
977
5,270
0
23,172
L
Ymir
704
138
0
871
3,214
1,062
0
2,133
1,081
3,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
19,435
199
Minions Killed
168
0
Camps Cleared
0
656,179
Distance Traveled
603,298
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,717
786
53
9
0
116,687
0
L
Olorun
3,868
645
46
8
0
127,544
1
L
Hercules
4,872
812
38
6
0
123,996
0
L
Nu Wa
3,746
624
39
7
0
124,570
0
W
Scylla
4,868
811
45
8
0
127,478
0
L
Kali
3,854
642
39
7
0
145,953
0
W
Cerberus
4,390
732
17
3
0
132,648
4
W
Osiris
4,074
679
38
6
0
122,521
0
W
Hun Batz
4,168
695
46
8
0
156,845
0
L
Ymir
3,095
516
6
1
0
81,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role