Player Matchup

Set
Set
CoolManDavie82
Set
Level 101
God Stats
7W - 4L
1,868 SR
Queue Stats
96W - 96L
1,449 Elo+
Party 1
Osiris
Osiris
Freddykurger420
Osiris
Level 145
God Stats
15W - 2L
1,908 SR
Queue Stats
50W - 42L
1,578 Elo+
Solo
Charybdis
Charybdis
Gimme Yo Butts
Charybdis
Level 69
God Stats
4W - 11L
1,197 SR
Queue Stats
126W - 208L
1,333 Elo+
Party 1
Yu Huang
Yu Huang
SPLIF OG
Yu Huang
Level 159
God Stats
5W - 6L
1,576 SR
Queue Stats
113W - 104L
1,519 Elo+
Solo
Skadi
Skadi
juanitofiori2004
Skadi
Level 74
God Stats
23W - 26L
1,524 SR
Queue Stats
70W - 68L
1,493 Elo+
Solo
Team Averages
Level 110
1,615 SR
1,474 Elo+

VS

Team Averages
Level 111
1,573 SR
1,466 Elo+
Ymir
Ymir
FantaDX-3
Ymir
Level 64
God Stats
2W - 4L
1,472 SR
Queue Stats
33W - 37L
1,472 Elo+
Solo
Danzaburou
Danzaburou
SkellyBelly5280
Danzaburou
Level 105
God Stats
25W - 13L
1,669 SR
Queue Stats
173W - 159L
1,443 Elo+
Party 2
Chaac
Chaac
TheKappaNoKap
Chaac
Level 142
God Stats
8W - 4L
1,580 SR
Queue Stats
225W - 225L
1,457 Elo+
Party 2
Hel
Hel
bigote-aquella
Hel
Level 114
God Stats
3W - 1L
1,526 SR
Queue Stats
104W - 98L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
hmSlim
Zhong Kui
Level 129
God Stats
28W - 18L
1,617 SR
Queue Stats
87W - 80L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
5,873
587
4,641
8,550
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
5,768
577
3,164
8,522
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
Gimme Yo Butts
Charybdis
7
0 / 2 / 0
4,472
447
2,411
4,172
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
SPLIF OG
Yu Huang
11
1 / 4 / 2
5,753
575
5,592
6,762
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 0
4,377
438
921
7,706
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 0 / 6
6,719
672
4,360
6,432
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SkellyBelly5280
Danzaburou
11
6 / 1 / 4
6,771
677
6,269
5,979
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 1
7,052
705
5,833
6,862
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 2
6,239
624
3,429
6,731
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
hmSlim
Zhong Kui
10
0 / 1 / 1
5,783
578
2,874
5,264
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
20
20
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Ymir
5
0
6
8
L
2
2
1
1.25
L
Charybdis
Gimme Yo Butts
Charybdis
0
2
0
0
L
Yu Huang
SPLIF OG
Yu Huang
1
4
2
0.5
W
Danzaburou
SkellyBelly5280
Danzaburou
6
1
4
8
W
7
1
1
7.5
W
2
3
2
1
W
Zhong Kui
hmSlim
Zhong Kui
0
1
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,729
Damage
22,765
35,712
Taken
31,268
14,100
Mitigated
14,377
6,432
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,641
2,245
0
1,350
8,550
3,533
0
821
7,729
0
28,241
W
Ymir
4,360
1,317
0
2,202
6,432
4,264
150
202
6,230
19,828
1,570
L
3,164
860
0
2,184
8,522
6,033
0
2,559
5,963
0
29,512
L
Charybdis
Gimme Yo Butts
Charybdis
2,411
1,365
0
670
4,172
944
0
691
3,481
0
20,359
L
Yu Huang
SPLIF OG
Yu Huang
5,592
653
0
1,365
6,762
1,608
0
2,767
3,995
35,526
0
W
Danzaburou
SkellyBelly5280
Danzaburou
6,269
3,621
0
1,294
5,979
1,847
562
0
5,979
0
43,692
W
5,833
821
0
845
6,862
3,252
0
1,094
5,768
0
55,882
W
3,429
0
291
3,101
6,731
1,924
0
4,296
2,435
38,805
0
W
Zhong Kui
hmSlim
Zhong Kui
2,874
616
0
3,068
5,264
3,090
252
0
5,264
27,305
4,210
L
921
305
145
718
7,706
1,982
0
3,173
4,533
0
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
32,564
227
Minions Killed
328
0
Camps Cleared
0
929,546
Distance Traveled
997,037
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,873
587
52
5
0
223,789
3
W
Ymir
6,719
672
38
4
0
196,310
1
L
Osiris
5,768
577
54
5
0
208,206
0
L
Charybdis
4,472
447
43
4
0
158,000
0
L
Yu Huang
5,753
575
61
6
0
192,020
1
W
Danzaburou
6,771
677
59
6
0
179,393
0
W
Chaac
7,052
705
92
9
0
245,269
0
W
Hel
6,239
624
78
8
0
190,309
3
W
Zhong Kui
5,783
578
61
6
0
185,756
4
L
Skadi
4,377
438
17
2
0
147,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role