Player Matchup

Freya
Freya
H3cWiththeT3c
Freya
Level 67
God Stats
4W - 0L
1,579 SR
Queue Stats
39W - 48L
1,429 Elo+
Party 2
Neith
Neith
HollowRhed
Neith
Level 69
God Stats
1W - 1L
1,333 SR
Queue Stats
24W - 29L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
KayJay314
Heimdallr
Level 101
God Stats
6W - 3L
1,804 SR
Queue Stats
210W - 214L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
KittyAmewzing
Nu Wa
Level 109
God Stats
11W - 5L
1,546 SR
Queue Stats
219W - 221L
1,387 Elo+
Solo
Serqet
Serqet
STLxJAWJOKERx
Serqet
Level 149
God Stats
5W - 9L
1,278 SR
Queue Stats
816W - 831L
1,509 Elo+
Party 1
Team Averages
Level 99
1,508 SR
1,444 Elo+

VS

Team Averages
Level 131
1,505 SR
1,449 Elo+
Amaterasu
Amaterasu
Graham1225
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Help The Reaper
Cabrakan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 174L
1,491 Elo+
Solo
Janus
Janus
LADY_ALLSTAR86
Janus
Level 126
God Stats
2W - 3L
1,621 SR
Queue Stats
101W - 112L
1,394 Elo+
Solo
The Morrigan
The Morrigan
huertaf86
The Morrigan
Level 204
God Stats
0W - 2L
1,295 SR
Queue Stats
155W - 143L
1,424 Elo+
Solo
Fenrir
Fenrir
zorrita2801
Fenrir
Level 126
God Stats
3W - 3L
1,607 SR
Queue Stats
161W - 165L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
6,507
1,301
4,176
4,074
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
5 / 0 / 8
6,931
1,386
4,658
2,419
845
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
KayJay314
Heimdallr
10
2 / 2 / 8
5,930
1,186
3,904
3,521
1,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 11
7,284
1,457
9,228
2,040
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 14
6,122
1,224
1,540
5,055
4,394
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Graham1225
Amaterasu
5
0 / 1 / 0
4,454
891
172
1,491
729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
11
1 / 3 / 2
5,306
1,061
1,975
8,134
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
5,711
1,142
6,108
4,438
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
huertaf86
The Morrigan
10
1 / 4 / 2
5,079
1,016
3,024
4,210
1,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 4 / 3
5,579
1,116
1,927
6,711
5,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
16
Kills
5
5
Deaths
16
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Graham1225
Amaterasu
0
1
0
0
W
4
2
5
3.25
L
Cabrakan
1
3
2
0.67
W
Neith
5
0
8
9
W
Heimdallr
KayJay314
Heimdallr
2
2
8
3
W
5
0
11
10.5
L
1
4
3
0.63
W
0
1
14
7
L
The Morrigan
huertaf86
The Morrigan
1
4
2
0.5
L
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
13,206
17,109
Taken
24,984
8,749
Mitigated
18,053
8,422
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Graham1225
Amaterasu
172
62
0
92
1,491
729
0
1,230
191
0
139
W
4,176
1,449
394
692
4,074
1,420
0
2,369
1,493
6,621
156
L
Cabrakan
1,975
199
275
1,996
8,134
8,598
0
3,075
4,532
4,363
655
W
Neith
4,658
1,916
1,192
1,135
2,419
845
293
1,336
928
0
13,205
W
Heimdallr
KayJay314
Heimdallr
3,904
1,343
1,104
527
3,521
1,367
174
1,644
1,833
0
8,798
W
9,228
2,142
398
658
2,040
723
471
1,409
503
19,796
0
L
6,108
188
294
198
4,438
1,410
0
2,545
1,668
16,706
0
W
1,540
351
776
1,546
5,055
4,394
153
2,841
2,125
0
2,575
L
The Morrigan
huertaf86
The Morrigan
3,024
962
0
138
4,210
1,530
0
2,119
1,952
7,296
258
L
Fenrir
1,927
317
124
1,549
6,711
5,786
0
3,369
2,962
0
3,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
26,129
73
Minions Killed
39
0
Camps Cleared
0
541,177
Distance Traveled
511,256
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,454
891
0
0
0
15,000
0
W
Freya
6,507
1,301
10
2
0
107,710
0
L
Cabrakan
5,306
1,061
6
1
0
150,232
0
W
Neith
6,931
1,386
17
3
0
104,496
0
W
Heimdallr
5,930
1,186
11
2
0
102,600
0
W
Nu Wa
7,284
1,457
31
6
0
101,516
0
L
Janus
5,711
1,142
23
5
0
83,523
3
W
Serqet
6,122
1,224
4
1
0
124,855
0
L
The Morrigan
5,079
1,016
8
2
0
98,307
0
L
Fenrir
5,579
1,116
2
0
0
164,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role