Player Matchup

Gilgamesh
Gilgamesh
Gold I
JoXth
Gilgamesh
Gold I
Level 103
God Stats
3W - 3L
1,809 SR
Queue Stats
122W - 128L
1,574 MMR
Solo
Danzaburou
Danzaburou
Gold III
RockTrap120
Danzaburou
Gold III
Level 127
God Stats
17W - 20L
1,458 SR
Queue Stats
180W - 182L
1,618 MMR
Solo
Chang'e
Chang'e
Platinum IV
TriggaNoMiiCkSs
Chang'e
Platinum IV
Level 183
God Stats
28W - 28L
1,530 SR
Queue Stats
321W - 327L
1,712 MMR
Party 1
Serqet
Serqet
Gold III
jaypluto
Serqet
Gold III
Level 56
God Stats
0W - 1L
1,420 SR
Queue Stats
59W - 56L
1,572 MMR
Solo
Xing Tian
Xing Tian
Gold II
vD iCallouT
Xing Tian
Gold II
Level 263
God Stats
0W - 1L
1,738 SR
Queue Stats
295W - 298L
1,530 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,591 SR
1,601 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,615 SR
1,597 MMR
Guan Yu
Guan Yu
Gold II
Ariginol
Guan Yu
Gold II
Level 149
God Stats
2W - 0L
1,790 SR
Queue Stats
19W - 17L
1,508 MMR
Party 2
Awilix
Awilix
Platinum V
BA Labyrinth
Awilix
Platinum V
Level 200
God Stats
186W - 187L
1,523 SR
Queue Stats
456W - 454L
1,609 MMR
Solo
Ra
Ra
Platinum V
EchoBless
Ra
Platinum V
Level 153
God Stats
2W - 1L
1,658 SR
Queue Stats
30W - 26L
1,685 MMR
Party 2
Ullr
Ullr
Platinum III
FabyElCrack
Ullr
Platinum III
Level 172
God Stats
40W - 40L
1,560 SR
Queue Stats
230W - 220L
1,614 MMR
Solo
Cabrakan
Cabrakan
Gold II
Rat Tackler
Cabrakan
Gold II
Level 108
God Stats
5W - 3L
1,544 SR
Queue Stats
121W - 120L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoXth
Gilgamesh
13
0 / 4 / 1
8,060
504
7,289
15,468
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
RockTrap120
Danzaburou
14
1 / 3 / 2
8,300
519
5,997
12,120
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 1
8,577
536
5,578
11,383
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
jaypluto
Serqet
15
3 / 4 / 1
8,445
528
7,600
13,057
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
vD iCallouT
Xing Tian
12
0 / 1 / 1
7,517
470
3,093
9,487
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LancelotBellonaBacchusMedusa

VS

Bans
CthulhuKumbhakarnaAthenaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ariginol
Guan Yu
15
2 / 1 / 3
9,429
589
7,639
13,924
16,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
17
4 / 1 / 5
9,417
589
11,924
8,909
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 1 / 1
10,200
638
4,788
5,242
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
2 / 2 / 1
9,465
592
11,390
10,949
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Rat Tackler
Cabrakan
15
0 / 0 / 4
9,130
571
3,096
9,074
10,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ariginol
Guan Yu
2
1
3
3.5
W
Awilix
4
1
5
6.5
W
7
1
1
7.5
W
2
2
1
1.25
L
Gilgamesh
JoXth
Gilgamesh
0
4
1
0.13
W
Cabrakan
Rat Tackler
Cabrakan
0
0
4
2
L
Danzaburou
RockTrap120
Danzaburou
1
3
2
0.67
L
1
3
1
0.5
L
Serqet
jaypluto
Serqet
3
4
1
0.88
L
Xing Tian
vD iCallouT
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,557
Damage
38,837
61,515
Taken
48,098
30,933
Mitigated
36,360
21,103
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ariginol
Guan Yu
7,639
1,191
780
4,983
13,924
16,042
0
471
12,281
0
64,963
W
Awilix
11,924
4,492
0
1,157
8,909
4,076
0
1,267
7,602
0
92,670
W
4,788
464
1,827
1,497
5,242
1,610
0
2,098
2,599
93,249
1,321
W
11,390
4,154
0
2,616
10,949
4,379
74
1,742
8,674
0
93,539
L
Gilgamesh
JoXth
Gilgamesh
7,289
2,273
0
4,155
15,468
13,225
0
996
14,463
0
58,983
W
Cabrakan
Rat Tackler
Cabrakan
3,096
530
0
3,147
9,074
10,253
0
2,939
5,618
26,780
286
L
Danzaburou
RockTrap120
Danzaburou
5,997
2,439
0
4,509
12,120
2,940
0
323
11,797
0
57,551
L
5,578
155
594
5,045
11,383
3,546
0
3,943
7,440
75,026
0
L
Serqet
jaypluto
Serqet
7,600
2,001
0
4,751
13,057
4,475
0
622
12,435
0
60,487
L
Xing Tian
vD iCallouT
Xing Tian
3,093
269
0
2,049
9,487
6,747
0
1,880
7,607
30,123
766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
47,641
551
Minions Killed
602
0
Camps Cleared
0
1,727,187
Distance Traveled
1,776,309
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,429
589
118
7
0
333,031
0
W
Awilix
9,417
589
128
8
0
397,086
0
W
Ra
10,200
638
150
9
0
365,908
1
W
Ullr
9,465
592
169
11
0
312,329
2
L
Gilgamesh
8,060
504
104
7
0
318,786
2
W
Cabrakan
9,130
571
37
2
0
367,955
3
L
Danzaburou
8,300
519
121
8
0
322,073
4
L
Chang'e
8,577
536
169
11
0
355,654
0
L
Serqet
8,445
528
99
6
0
382,708
2
L
Xing Tian
7,517
470
58
4
0
347,966
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role