Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Atkinson VII
Agni
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 135L
1,452 Elo+
Solo
Janus
Janus
PNK Zanpak
Janus
Level 68
God Stats
3W - 2L
1,543 SR
Queue Stats
27W - 28L
1,472 Elo+
Party 2
Xbalanque
Xbalanque
Ropol2000
Xbalanque
Level 147
God Stats
1W - 0L
1,314 SR
Queue Stats
101W - 107L
1,466 Elo+
Solo
Achilles
Achilles
i2t0a04
Achilles
Level 106
God Stats
18W - 19L
1,344 SR
Queue Stats
204W - 181L
1,491 Elo+
Solo
Team Averages
Level 128
1,440 SR
1,476 Elo+

VS

Team Averages
Level 138
1,605 SR
1,523 Elo+
Ishtar
Ishtar
BERDUCK
Ishtar
Level 127
God Stats
5W - 6L
1,582 SR
Queue Stats
64W - 65L
1,503 Elo+
Party 1
Ymir
Ymir
MmmMommy
Ymir
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 16L
1,546 Elo+
Solo
Aphrodite
Aphrodite
XxDoubleL17xX
Aphrodite
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,549 Elo+
Solo
Bastet
Bastet
YT-MarvlousNoob
Bastet
Level 204
God Stats
0W - 1L
1,871 SR
Queue Stats
60W - 58L
1,521 Elo+
Party 1
Shiva
Shiva
kurdforlife1995
Shiva
Level 129
God Stats
22W - 9L
1,572 SR
Queue Stats
309W - 318L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 0 / 1
7,772
598
9,822
11,211
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 6
7,367
567
3,867
7,031
2,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
14
3 / 0 / 7
8,112
624
7,371
4,914
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ropol2000
Xbalanque
10
1 / 4 / 3
5,845
450
3,787
9,065
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
i2t0a04
Achilles
14
3 / 0 / 0
8,494
653
7,017
10,071
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BERDUCK
Ishtar
11
1 / 3 / 2
6,293
484
3,145
7,539
2,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 6 / 0
5,797
446
2,281
10,160
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
XxDoubleL17xX
Aphrodite
13
0 / 1 / 0
6,967
536
4,236
9,327
4,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
4 / 4 / 1
6,705
516
6,623
11,766
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 3 / 4
5,423
417
8,622
11,541
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
1
9.5
W
1
2
6
2
L
Ishtar
BERDUCK
Ishtar
1
3
2
0.67
L
Ymir
1
6
0
0.17
W
Janus
3
0
7
6.5
W
Xbalanque
Ropol2000
Xbalanque
1
4
3
0.63
L
Aphrodite
XxDoubleL17xX
Aphrodite
0
1
0
0
L
4
4
1
1.13
W
Achilles
i2t0a04
Achilles
3
0
0
3
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
24,907
42,292
Taken
50,333
17,075
Mitigated
19,876
10,404
Healing
16,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,822
3,849
0
2,886
11,211
4,975
0
643
10,568
0
59,383
W
3,867
336
0
1,747
7,031
2,962
138
572
6,459
36,832
1,440
L
Ishtar
BERDUCK
Ishtar
3,145
1,993
0
2,350
7,539
2,719
0
708
6,831
0
44,473
L
Ymir
2,281
757
0
549
10,160
3,802
0
3,772
6,027
26,540
0
W
Janus
7,371
183
0
442
4,914
1,570
0
1,106
3,808
47,204
626
W
Xbalanque
Ropol2000
Xbalanque
3,787
1,633
0
1,729
9,065
2,669
301
0
9,065
0
22,147
L
Aphrodite
XxDoubleL17xX
Aphrodite
4,236
750
0
6,622
9,327
4,718
0
0
9,327
49,560
2,048
L
6,623
1,648
0
5,401
11,766
3,772
0
2,611
9,008
0
42,676
W
Achilles
i2t0a04
Achilles
7,017
1,109
0
3,600
10,071
4,899
0
4,229
5,842
0
60,800
L
8,622
1,259
181
1,753
11,541
4,865
0
3,101
8,343
0
28,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
31,185
388
Minions Killed
338
0
Camps Cleared
0
1,335,344
Distance Traveled
1,203,403
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,772
598
83
6
0
328,069
0
W
Agni
7,367
567
57
4
0
243,396
7
L
Ishtar
6,293
484
80
6
0
238,845
2
L
Ymir
5,797
446
49
4
0
231,270
0
W
Janus
8,112
624
102
8
0
273,752
0
W
Xbalanque
5,845
450
42
3
0
237,193
0
L
Aphrodite
6,967
536
113
9
0
214,784
0
L
Bastet
6,705
516
65
5
0
248,627
0
W
Achilles
8,494
653
104
8
0
252,934
3
L
Shiva
5,423
417
31
2
0
269,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role