Player Matchup

Hades
Hades
ApexPred4209285
Hades
Level 143
God Stats
2W - 2L
1,808 SR
Queue Stats
259W - 262L
1,512 Elo+
Party 3
Chronos
Chronos
DaRabbeye
Chronos
Level 122
God Stats
0W - 3L
1,252 SR
Queue Stats
211W - 224L
1,440 Elo+
Solo
Eset
Eset
LORDFETTUCClNE
Eset
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,491 Elo+
Party 3
Bacchus
Bacchus
MarcusGOW 09
Bacchus
Level 104
God Stats
4W - 2L
1,840 SR
Queue Stats
171W - 172L
1,597 Elo+
Solo
Loki
Loki
Spaffalo
Loki
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,487 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,505 Elo+

VS

Team Averages
Level 106
1,741 SR
1,686 Elo+
Thoth
Thoth
BouncinOnYaBoysD
Thoth
Level 45
God Stats
13W - 0L
1,911 SR
Queue Stats
197W - 24L
1,899 Elo+
Party 2
Atlas
Atlas
MyFriendsAreGae
Atlas
Level 139
God Stats
4W - 4L
1,473 SR
Queue Stats
278W - 278L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
ThatWeebLime
Erlang Shen
Level 140
God Stats
3W - 0L
1,813 SR
Queue Stats
179W - 184L
1,586 Elo+
Solo
Cupid
Cupid
pingpongchong
Cupid
Level 68
God Stats
20W - 1L
2,058 SR
Queue Stats
673W - 54L
1,994 Elo+
Party 2
Vulcan
Vulcan
smp_bigbird
Vulcan
Level 138
God Stats
18W - 15L
1,451 SR
Queue Stats
777W - 788L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,041
804
8,514
9,871
4,022
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
DaRabbeye
Chronos
17
5 / 3 / 4
8,467
847
7,897
10,284
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 5
6,813
681
4,412
9,992
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MarcusGOW 09
Bacchus
15
2 / 6 / 7
7,752
775
5,597
13,674
11,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
12
2 / 9 / 7
7,298
730
5,983
10,941
2,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 17
10,703
1,070
17,434
10,161
3,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 5 / 12
8,470
847
5,051
13,641
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
ThatWeebLime
Erlang Shen
17
10 / 2 / 14
10,344
1,034
14,583
18,324
18,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 16
9,705
971
5,704
11,111
4,213
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
15
5 / 3 / 12
9,118
912
9,281
5,874
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
100
11
Kills
29
29
Deaths
12
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
10
1
17
18.5
L
Chronos
DaRabbeye
Chronos
5
3
4
2.33
L
0
7
5
0.36
L
Bacchus
MarcusGOW 09
Bacchus
2
6
7
0.92
W
2
5
12
1.6
L
Loki
2
9
7
0.61
W
Erlang Shen
ThatWeebLime
Erlang Shen
10
2
14
8.5
W
2
1
16
10
W
Vulcan
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
52,053
54,762
Taken
59,111
25,222
Mitigated
40,494
11,724
Healing
32,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,514
142
1,196
2,569
9,871
4,022
0
4,898
4,561
15,257
0
W
17,434
1,340
508
1,622
10,161
3,626
821
3,785
6,096
27,448
652
L
Chronos
DaRabbeye
Chronos
7,897
1,816
486
675
10,284
3,826
0
4,934
4,802
23,919
0
L
4,412
320
1,208
1,264
9,992
2,784
0
6,731
3,146
6,643
0
L
Bacchus
MarcusGOW 09
Bacchus
5,597
112
426
3,094
13,674
11,656
0
8,471
4,605
11,262
0
W
5,051
1,590
91
1,830
13,641
12,079
353
4,805
8,564
12,229
0
L
Loki
5,983
1,175
622
184
10,941
2,934
0
5,173
5,472
0
12,048
W
Erlang Shen
ThatWeebLime
Erlang Shen
14,583
5,355
390
4,082
18,324
18,570
257
6,984
10,827
0
26,262
W
5,704
1,672
15,487
7,514
11,111
4,213
692
6,481
4,370
0
10,125
W
Vulcan
9,281
225
476
340
5,874
2,006
992
2,854
2,834
25,131
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
48,340
96
Minions Killed
118
0
Camps Cleared
0
873,993
Distance Traveled
1,019,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,041
804
21
2
0
168,494
0
W
Thoth
10,703
1,070
31
3
0
211,801
0
L
Chronos
8,467
847
34
3
0
206,766
0
L
Eset
6,813
681
13
1
0
139,522
0
L
Bacchus
7,752
775
18
2
0
186,678
0
W
Atlas
8,470
847
11
1
0
189,852
0
L
Loki
7,298
730
10
1
0
172,533
0
W
Erlang Shen
10,344
1,034
24
2
0
210,538
0
W
Cupid
9,705
971
11
1
0
199,792
0
W
Vulcan
9,118
912
41
4
0
207,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role