Player Matchup

Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
AreUHighOrSlow
Surtr
Level 108
God Stats
8W - 6L
1,578 SR
Queue Stats
195W - 199L
1,436 Elo+
Party 1
Bacchus
Bacchus
F7_Warrior_420
Bacchus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 37L
1,411 Elo+
Solo
Poseidon
Poseidon
Stratovarius1406
Poseidon
Level 106
God Stats
16W - 11L
1,515 SR
Queue Stats
63W - 65L
1,447 Elo+
Solo
Fenrir
Fenrir
acquitedlikeoj
Fenrir
Level 86
God Stats
11W - 8L
1,503 SR
Queue Stats
120W - 103L
1,449 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,449 Elo+

VS

Team Averages
Level 110
1,444 SR
1,463 Elo+
Rama
Rama
BombitaMasiv
Rama
Level 117
God Stats
3W - 3L
1,595 SR
Queue Stats
185W - 171L
1,421 Elo+
Solo
Athena
Athena
JoyfulMarker262
Athena
Level 78
God Stats
0W - 3L
1,314 SR
Queue Stats
589W - 588L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
Qenepa
Ao Kuang
Level 125
God Stats
1W - 1L
1,311 SR
Queue Stats
85W - 82L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
ShruikanOp
Ratatoskr
Level 99
God Stats
1W - 4L
1,175 SR
Queue Stats
18W - 13L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kurdforlife1995
Morgan Le Fay
Level 129
God Stats
10W - 9L
1,825 SR
Queue Stats
335W - 344L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 8
5,466
547
3,542
4,217
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 3
6,699
670
5,853
7,189
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 6
5,948
595
3,269
6,374
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 4
6,764
676
2,966
2,957
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 2 / 4
6,947
695
7,565
9,031
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,636
464
3,146
7,278
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 4 / 1
4,319
432
3,355
7,345
6,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Qenepa
Ao Kuang
9
4 / 2 / 2
5,703
570
4,583
7,364
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
ShruikanOp
Ratatoskr
11
3 / 2 / 1
6,192
619
4,018
8,966
2,829
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
kurdforlife1995
Morgan Le Fay
6
0 / 2 / 0
4,257
426
1,008
3,339
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
7
7
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
8
2
W
2
2
3
1.75
L
0
4
3
0.38
W
2
1
6
5
L
0
4
1
0.13
L
Ao Kuang
Qenepa
Ao Kuang
4
2
2
2.5
L
Ratatoskr
ShruikanOp
Ratatoskr
3
2
1
1.75
W
2
0
4
4
W
8
2
4
5
L
Morgan Le Fay
kurdforlife1995
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
16,110
29,768
Taken
34,292
15,645
Mitigated
14,375
11,446
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,542
1,269
0
1,135
4,217
1,327
422
604
3,613
0
28,699
W
5,853
2,020
0
2,378
7,189
4,885
0
1,973
5,216
2,109
34,849
L
3,146
2,604
0
1,389
7,278
1,954
0
1,753
5,489
0
22,462
W
3,269
717
0
2,308
6,374
5,241
43
3,002
3,372
16,697
0
L
3,355
499
0
315
7,345
6,137
0
1,667
5,636
15,431
0
L
Ao Kuang
Qenepa
Ao Kuang
4,583
1,430
0
1,378
7,364
2,627
0
443
6,850
24,920
0
L
Ratatoskr
ShruikanOp
Ratatoskr
4,018
108
0
2,920
8,966
2,829
0
1,225
7,241
0
38,855
W
2,966
239
0
1,155
2,957
760
741
1,257
1,700
37,683
189
W
7,565
1,352
0
4,470
9,031
3,432
0
2,110
6,921
0
42,061
L
Morgan Le Fay
kurdforlife1995
Morgan Le Fay
1,008
0
0
781
3,339
828
0
1,291
1,802
14,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
25,107
291
Minions Killed
201
0
Camps Cleared
0
1,082,930
Distance Traveled
872,915
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,466
547
56
6
0
197,613
0
W
Surtr
6,699
670
81
8
0
195,739
0
L
Rama
4,636
464
41
4
0
174,692
0
W
Bacchus
5,948
595
22
2
0
211,714
2
L
Athena
4,319
432
16
2
0
197,733
0
L
Ao Kuang
5,703
570
43
4
0
186,071
4
L
Ratatoskr
6,192
619
78
8
0
189,592
2
W
Poseidon
6,764
676
71
7
0
225,729
2
W
Fenrir
6,947
695
61
6
0
252,135
0
L
Morgan Le Fay
4,257
426
23
2
0
124,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role